255,830 Commits over 3,990 Days - 2.67cph!

8 Years Ago
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8 Years Ago
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8 Years Ago
Dank logs
8 Years Ago
Debug stuff
8 Years Ago
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8 Years Ago
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8 Years Ago
Added more workshop item types
8 Years Ago
Merging in fixes
8 Years Ago
Added a note about the crash. Also removed a couple of empty folders.
8 Years Ago
Fixed that lightmap crash. Sorry!
8 Years Ago
lowered m92 reload time manifest et al
8 Years Ago
TODOs and tweaks
8 Years Ago
Projectile grabs cached collider from Entity
8 Years Ago
Reformatting loads of shit because im dank
8 Years Ago
Targeted attacks work again
8 Years Ago
Non-targeted projectiles work now
8 Years Ago
Fireball now appears to be cast (but isn't actually showing)
8 Years Ago
First version with working visibility
8 Years Ago
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8 Years Ago
More
8 Years Ago
More
8 Years Ago
State fixes
8 Years Ago
AIMING state
8 Years Ago
FSM uses enum
8 Years Ago
Removed legacy master server stuff
8 Years Ago
Started working on hots style targetting
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_medium_medium)
8 Years Ago
Fixed a foundation stacking exploit
8 Years Ago
Stricter melee / projectile AH (reduced padding)
8 Years Ago
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8 Years Ago
Basic map added.
8 Years Ago
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8 Years Ago
Scene2Prefab
8 Years Ago
Fixed cave bucket lift animator being stripped from server builds
8 Years Ago
GroupKnowledge persistence WIP
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_medium_medium)
8 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
8 Years Ago
Added Role nouns Disabled AI manager action chain pooling as it's buggy
8 Years Ago
Fixed some deployables being placeable partially inside constructions
8 Years Ago
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8 Years Ago
mgae default attack
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed bucket lift never going back down (hopefully)
8 Years Ago
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8 Years Ago
removed "buggy" prefix from some scripts, seems fine?