140,206 Commits over 4,505 Days - 1.30cph!

10 Months Ago
Fix bot_exec commands in builds
10 Months Ago
Added RPG to weapons category Fixed some owned tag issues
10 Months Ago
merge from rpg_storepage
10 Months Ago
More geo reduction and hole removal on floating walkway kit pieces (WIP)
10 Months Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
10 Months Ago
merge from naval_update
10 Months Ago
Merge from parent
10 Months Ago
All scientist LODs + prefab updates
10 Months Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
Rin
10 Months Ago
persistance++ blueprint wipe
10 Months Ago
RPG launcher store page
10 Months Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
10 Months Ago
merge from boat_flipped_wheel_mounting
10 Months Ago
shadow proxies for meshes with over 1 material in FCs
10 Months Ago
latest medical syringe anim updates
10 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
10 Months Ago
Tshirt.Long repose (female)
10 Months Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
10 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
10 Months Ago
Merge from render_pipeline_testing
10 Months Ago
Added support for light cookies in RRP
10 Months Ago
Merge from main
10 Months Ago
miner hat repose
10 Months Ago
merge from elevator_power_qol
10 Months Ago
Remove leftover ItemModChildIO component on the elevator item
10 Months Ago
merge from main
10 Months Ago
Tshirt.Long repose (male)
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Fixed sorting settings missing some localization
10 Months Ago
Protobuf
10 Months Ago
Merge from save273
10 Months Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
10 Months Ago
Added generic crockery props to project
10 Months Ago
Fixed outdated material reference in some player seeds
10 Months Ago
changed material applied to knight armour helmet imports
Rin
10 Months Ago
Merge from save273 - Staging wipe
10 Months Ago
Merge from directional_foliage_displacement
10 Months Ago
Replace overwritten/corrupted texture bundle
10 Months Ago
Remove debug code and more clean up
10 Months Ago
Merge from main
10 Months Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
10 Months Ago
Switch fog of war back to the background thread, seems to work locally?
10 Months Ago
Merge from ttk_convars
10 Months Ago
Merge from attackheli_fixcar_changes
10 Months Ago
Merge from krieg_boulder_outline
10 Months Ago
Merge from egghunt_invis_fix
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
10 Months Ago
Merge from main
10 Months Ago
Merge from elevator_power_qol