249,492 Commits over 3,959 Days - 2.63cph!
Fixed radpills not working
Rebuilding warehouse with collisions
Fixed a bunch of NREs + Warnings
[zombies] when pathing attack structure, dont consider other soldiers blocking your path
Leaving a few errors for Diogo
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
net.log works
raknet: force split packet construction order
Added colliders to bridges (oops)
Rebaked test level biome texture
Fixed biome map texture unpacking
FOR FUCK SAKE shaderforge 1.06
FOR FUCK SAKE monster placeholder assets
Log wood skin Improvements
added brackets to test court walls, added raked sand lightmap, combining scene
Added `Arcade.Shared` project.