250,114 Commits over 3,959 Days - 2.63cph!

8 Months Ago
Don't render sky in minimap capture + styling
8 Months Ago
Fix UI NRE
8 Months Ago
Small monument no build volume increased, switched to sphere collider - Lighthouse 100m - Mining Outpost 70m - Super Market 100m - Gas station 100m - Warehouse 100m
8 Months Ago
dead player icon bigger
8 Months Ago
Increase use distance
8 Months Ago
Minimap show buyzone, team players, bomb site
8 Months Ago
radtown S2P
8 Months Ago
quick rubble dressing pass around damaged brick walls to test out new models
8 Months Ago
rubble pile scrap models, textures, prefabs
8 Months Ago
Remove a bunch of debug
8 Months Ago
Added an unlock minigame progress bar
8 Months Ago
Rough weapon balance pass
8 Months Ago
network++ save++
8 Months Ago
Refactor spectate system
8 Months Ago
Add headshot damage multiplier if we hit a hitbox with head tag
8 Months Ago
Snip unneeded body hide
8 Months Ago
Fix spectate binds
8 Months Ago
Prevent ragdoll on spectate join
8 Months Ago
More minimap set up
8 Months Ago
merge from meshlod_converter
8 Months Ago
Extremely basic player outfitter (https://files.facepunch.com/tony/1b3011b1/UcqVcxCTRX.png)
8 Months Ago
Add dev button to fill a game
8 Months Ago
Remove double door broadcast, prefabify doors
8 Months Ago
oildrum_dev quick fix
8 Months Ago
Revert "Fixed door/usables not networking" This reverts commit c2dc6e6fe0a20469fb8f019b864abed7adcea5a6. Restore Sol's commit that was lost to the void
8 Months Ago
Fixed door/usables not networking
8 Months Ago
Network sync doors
8 Months Ago
Fixed typo Fixed a fuckup with possession (hopefully)
8 Months Ago
Name bots bots (not the host's name)
8 Months Ago
Don't collide with dropped weapons, overlapping with weapon will try to pick it up
8 Months Ago
Only trigger hit marker if we caused the damage
8 Months Ago
Removed debug log
8 Months Ago
Merge from main
8 Months Ago
Don't produce effects if we're far enough away from them
8 Months Ago
Sync ammo, first person reload
8 Months Ago
Remove player collisions with ragdolls Limit weapon shooting effects to bullet trail & player blood, add blood impact sound
8 Months Ago
merge from fix_mixing_table_ammo_bp
8 Months Ago
merge from qol_building_blocked_visual
8 Months Ago
merge from fix_planner_reset_construction
8 Months Ago
Lerp remote Player EyeAngles
8 Months Ago
Move spectate ui to its own panel
8 Months Ago
Show friendly players cash on scoreboard
8 Months Ago
Move the player's camera behind them on death Add EquipmentDropper, drops current weapon (assuming it can be dropped), and drops all specials (bomb) Add equipment dropper to bomb_defusal gamemode
8 Months Ago
Improve spectate controls
8 Months Ago
Little code changes to improve non-owned possession Fixed another NRE Missed this code Noclip logic change
8 Months Ago
Fixed a collection of NREs
8 Months Ago
Added a tool to convert RendererLODs to a MeshLOD (more efficient) in a single click if the RendererLOD looks compatible
8 Months Ago
Fixed slow walk / crouch (looks like someone deleted the code)
8 Months Ago
Show building guide of teammates - must be holding building plan yourself to see your teammate's guide https://files.facepunch.com/jakerich/Hx1lUhI4usjugLyn/hfjwskjS6uxH0G4x.mp4
8 Months Ago
Leaderboard backup, run #12138