248,611 Commits over 3,928 Days - 2.64cph!

10 Years Ago
Fixed final bugs with generating arcs etc. Needs testing and a bit of tidying up now.
10 Years Ago
added new layer "hold_torch_unlit" to accompany the "overlay_torch_unlit"
10 Years Ago
finished the spear animations.
10 Years Ago
added "torch_unlit" to the devplayeranimation script.
10 Years Ago
Added basic flee behaviour
10 Years Ago
Added a bit of bloom, raised cabinets so their feet are exposed.
10 Years Ago
Added a bit of bloom, raised cabinets so their feet are exposed.
10 Years Ago
Added graphics.fov to PlayerEyes again
10 Years Ago
tweaked SingleGameTest settings
10 Years Ago
tweaked SingleGameTest settings
10 Years Ago
[ultimate_soldier] starting on walls
10 Years Ago
[ultimate_soldier] starting on walls
10 Years Ago
[ultimate_soldier] refactored depth handling
10 Years Ago
[ultimate_soldier] refactored depth handling
10 Years Ago
Backup commit, scene stuff.
10 Years Ago
Scene file too.
10 Years Ago
Holy snow stuff.
10 Years Ago
And these too.
10 Years Ago
Backuping some files before I ruin them.
10 Years Ago
Ice stuff source file.
10 Years Ago
[ultimate_soldier] multiculturalism
10 Years Ago
[ultimate_soldier] multiculturalism
10 Years Ago
10 Years Ago
Crevasse sculpt. Various Unit source updates.
10 Years Ago
Tweaked FreeCamera script a bit (not used in gameplay just useful for scene work). Added Crevasse model
10 Years Ago
Snow tree files.
10 Years Ago
Added uniformly curved screen overlay mesh.
10 Years Ago
Added uniformly curved screen overlay mesh.
10 Years Ago
Reflection probes, smoother screen model, image effects tweak.
10 Years Ago
Reflection probes, smoother screen model, image effects tweak.
10 Years Ago
Implemented Green T-Shrt Implemented Snow Jacket
10 Years Ago
Resized some textures (for sdk, github size limits)
10 Years Ago
Player model scene - initial commit
10 Years Ago
Initial commit
10 Years Ago
Root dir
10 Years Ago
Updated texture res on bolt rifle vm
10 Years Ago
Fixed building upgrade system being out of sync protocol++
10 Years Ago
adding new bolt rifle textures & materials
10 Years Ago
Prefab updates just to be sure
10 Years Ago
Updated TOD and WaterUpdate with Andre's magic.
10 Years Ago
Fixed ironsights not working
10 Years Ago
Updated vm bow source file
10 Years Ago
Time of Day update to 2.1.1 prerelease 2
10 Years Ago
We don't want flying bears just yet Bill!
10 Years Ago
Deleted Builder module (made redundant) BuildingBlock uses less bandwidth BuildingBlocks can now be upgraded Placeholder upgrade skins for Foundation and Wall (just material changes) Upgraded BuildingBlocks take less damage Protocols++
10 Years Ago
To avoid creating arcs with massive radii I now snap them to a straight line!
10 Years Ago
Fixed bad param names in anim controllers
10 Years Ago
Custom gizmo test which isn't actually a gizmo and is thus basically useless!
10 Years Ago
Groups now spawn with random Y rotations.
10 Years Ago
GroupController.spawn_unit no longer hardcodes the Y spawn position...