183,480 Commits over 3,136 Days - 2.44cph!

4 Days Ago
Kill hitbox index from DamageInfo, there's probably room for hitbox tag filtering in here. Also adjusted some docs for that class.
4 Days Ago
terminal exterior wip
4 Days Ago
Fixed/Updated Cursed Cauldron static variant.
4 Days Ago
Remove CSkeletonInstance.GetHitboxGroup interop
4 Days Ago
Started killing off a bunch of now useless hitgroup code
4 Days Ago
Shader bug fixes
4 Days Ago
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4 Days Ago
refactored owner position tracking to separate class
4 Days Ago
Fixed Nametag position Fixed player aim direction
4 Days Ago
Allow non power of two textures in materials, strip some gameinfo image preprocessors code we'll never use too
4 Days Ago
Extension addon
4 Days Ago
lumberjack hazmat is no longer user craftable - same behaviour as the artic and nomad
4 Days Ago
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4 Days Ago
Can publish materials to asset.party same way as models
4 Days Ago
Add Material asset type
4 Days Ago
owner position sampling cleanup
4 Days Ago
Drop pre SM5 compile targets, GL, X360 Shaders: drop all #ifdef stuff for pre SM5 and GLSL No vfx_dx9 vfx: start stripping nCbStartRegDx9, there's some more around the serialized compiled shaders that need some thought on how to dissect
4 Days Ago
List Steam leaderboards on Rankings page Display / decode steam leaderboard entries Delete individual steam leaderboard entries List periodic leaderboards, implemented deleting Updated weekly leaderboard name style Update dataseed.sql for testing leaderboards WIP leaderboard histograms Smooth leaderboard histograms Fixed reading TimeSpan leaderboard fields Histogram x-tick label tweak
4 Days Ago
nametag test Merge branch 'main' of sbox-2dtest
4 Days Ago
List Steam leaderboards on Rankings page Display / decode steam leaderboard entries Delete individual steam leaderboard entries List periodic leaderboards, implemented deleting Updated weekly leaderboard name style Update dataseed.sql for testing leaderboards WIP leaderboard histograms Smooth leaderboard histograms Fixed reading TimeSpan leaderboard fields Histogram x-tick label tweak
4 Days Ago
Activity Events
4 Days Ago
Fix friction values on pool table and pool ball surfaces
4 Days Ago
Add global:: to codegen EditorBrowsable attributes to avoid errors if the class has a property called System
4 Days Ago
Complain when sending too many console commands
4 Days Ago
Pass position properly
4 Days Ago
test run
4 Days Ago
Fix exception when uploading over 2gb
4 Days Ago
Fixes sbox/issues/554
4 Days Ago
fix docs for Material.AmbientOcclusion Fix Vector3 left & right documentation Fix anisotropy spelling error
4 Days Ago
merge from item_move_fixes - Minor fixes
4 Days Ago
merge from /hardcore (minor fixes)
4 Days Ago
merge from main
5 Days Ago
Fixed
5 Days Ago
Merge from invoke_performance
5 Days Ago
Default invoke performance tracking to false
5 Days Ago
Merge from invoke_performance
5 Days Ago
Space out weather effect invokes more when the intensity drops to 0 (x5) Might make weather effects slightly less responsive when increasing from 0 intensity but should reduce the frequency that these effects are processed when they don't need to be Don't allow the FadingToggle invoke in AmbientLightLOD to run during loading screens
5 Days Ago
Login events
5 Days Ago
Added Event Hub stuff to ServerQuery
5 Days Ago
Expose to convar (debug.invokePerformanceTracking and debug.invokePerformanceThreshold)
5 Days Ago
Fixed betting issues. Support three separate bets at once per player since they could have split and taken insurance. Ignore the pot, we'll destroy and create scrap as it's needed.
5 Days Ago
Handle splits in the winner calculation
5 Days Ago
Some initial tests on an Invoke performance monitor, prints out all the invokes and the time taken per invoke if the total time takes more than 0.5ms in a frame Created an InvokeSpammer
5 Days Ago
Properly show when the dealer wins
5 Days Ago
Filled in missing phrases
5 Days Ago
Manifest
5 Days Ago
Merge Main -> Blackjack