226,941 Commits over 3,714 Days - 2.55cph!

2 Days Ago
Clean files.
2 Days Ago
Finalized prefabs & file organization.
2 Days Ago
Added player.trigger_wildlife_trap convar for testing
2 Days Ago
Hotspot rect assets can be loaded from kv3 and json Add Pixmap.FromTexture Remake rect editor in C# open rect assets with it https://files.facepunch.com/layla/1b2811b1/sbox-dev_v1vsYYyeyh.png
2 Days Ago
Raw human meat bait value is now 3 Spoiled human meat bait value is now 0 Can no longer put items with no bait value into the fishing trap (same behaviour as fishing rod) Show the max stack bait size in the information panel when bait is selected
2 Days Ago
Added a link at repair bench for marketable skins that goes directly to the community market page for that skin
2 Days Ago
Fix #SERVER compiler error
2 Days Ago
Fix paint brush sizes less than 2 having gaps
2 Days Ago
Increase max paint brush size to 100
2 Days Ago
▉▋▇ ▅▌▄▊█▇.▌▇▇▇▋▊<▅>() █▋ ▅▌▄▇█▄▆ ▋▆▆▋▅▍█▄▌▆▍▇▌ ▆▌ ▄▉▋▅ ▄█▊▌ ▋▆▆▋▌ ▌▌▅ ▇▆▌▄▋▇▊ ▅▍▌▆ ██▊▌▊ ▉▇'▋▉ ▊▇▄ ▌▅█▉█ ▍▅▉▅▄▅▊ ▄▍▆▄
2 Days Ago
Merge from allow_barricades_monuments -> aux2
2 Days Ago
Manually remove all `hackweek_combat_playground` code
2 Days Ago
Make the sign painting UI follow the UI scale option
2 Days Ago
Fix soft brush texture not set up the same as the other brushes (made RGB all white so only alpha changes)
2 Days Ago
Fix wooden barricade missing default layer check when placing - add new default volume check and ignore other wooden barricades
2 Days Ago
Fix incorrect paint texture resolution for landscape and portrait picture frames
2 Days Ago
merge from quickmove_stack_fix
2 Days Ago
Manually fix bounds of wood double barricade being too small in X direction
2 Days Ago
merge from fix_mixing_table_save_scroll
2 Days Ago
merge from fix_f8_menu_update_text
2 Days Ago
merge from techtree_workbench_multi_access
2 Days Ago
merge from WindowCraftTime
2 Days Ago
merge from HorseArmourPenalty
2 Days Ago
merge from CompostBones
2 Days Ago
merge from signs_io_ui_fix
2 Days Ago
merge from shop_weapon_attachments
2 Days Ago
Fix undo system not setting next action for snapshot on redo, causing undo to be incorrect after a redo and new snapshot
2 Days Ago
merge from io_seismic_sensor
2 Days Ago
▉▆▄▄▆ █▅▌▄▌▇█▆ ▌▇ ▆█▄▊█▉▋▆██▉▍ ▉█ ▌▌██▇ ▊▅▉▌▄▄ !█▆▌ ▍▄▊▅▉ ▌▋▄▅▄▍▄ ▌▍▉▊▋ + ▉▉▇▅▍▌▄ ▍▆▆▊▊ ▍▊▄▆ ▌▆█▋█ █▊▋▌ ▋██▇▋▅▄▆▇ ▉▌▌▋▄▅ ▊▆▆▊▅█▅ █▍▋▄▋.▅▌▆ ▄▍ ▊▇▆█ ▊▉█▄▊ ▇▊▄▅█▅ \▆ ▆▅ ▅▅▄▊▇▉ ▍█▊▋█ ▌▇▄
2 Days Ago
More spawn points
2 Days Ago
Cleanup / documenting
2 Days Ago
Fixed round timer not being networked Rework Respawn() a bit
2 Days Ago
Add analytics for how long the server took to save
2 Days Ago
Add gizmo to TeamSpawnPoint Don't auto-respawn during rounds NextRoundDelay, TeamEliminated Some docs
3 Days Ago
Rename test game mode WaitForPlayers
3 Days Ago
Main cannon attack improvements
3 Days Ago
█▌█ ▇▊█▉▌ ▄▌█▆▋▊▋ ▆▅▄█▇ + █▋▌▊▊█▄ ▉▆█▍▇
3 Days Ago
Freeze players in freeze time
3 Days Ago
Refactor game loop, basic round status HUD element
3 Days Ago
Bump MAX_LOGGING_MESSAGE_LENGTH to 4096, matching main Fixed warnings on changelevels on 64bit builds
3 Days Ago
Split up game mode events into pre / on / post
3 Days Ago
Fish bait value changes: -All fish based food now has no bait value and cannot be used to catch more fish -Raw Bear and Wolf meat is now worth 10 bait (was 5) -Raw human meat is now worth 10 bait (was 1) -All berries are now worth 1 bait (was 0.5) and can be stacked up to 5 times as bait
3 Days Ago
GameMode boilerplate / simple rules Added basic .editorconfig Testing game mode prefab, add spawn points to fps_testing.scene
3 Days Ago
TextRenderer: Add TextAlign, FontWeight, FontControlWidget, remove OnPreRender
3 Days Ago
▋▆▅█.▊▉█▇▍▉▋▆▉▄█▊▇█▆▍▆▉<▇> ▉▋▊▇▍▌▅ ▊▍▉▍▊ █▉ ▆▅▇█▉▅▄.▄▋▇▆▅▉ ▄▉▋▉▊ ▅▌▊▊▍ ▆▉▉▋▍ ▌▊▊ ▇▄ ▅▄▇▌█▋█▇█▄▆▄ ▋▆▄▄ ▆▄▇▉▉ ▌▉▅ ▅▍▍█▅ ▆▄▋ ▍▅ ▇▄▅▌▄▌ ▋▉ ▅▊▊▅▋▇
3 Days Ago
env_screenoverlay SwitchOverlay forcing overlays on when the entity is disabled Fix clicking a TextEntry sometimes setting invalid caret pos
3 Days Ago
Crush viewmodel move speed when slow walking
3 Days Ago
Crosshair changes Can hit with melee weapons now
3 Days Ago
▊▊▋▄ ▋▌▉▇▊▌▇▊▆ ▍▄ ██▆ ▅▅▄▄▄▌▉▇▉▋▆▉▌█▋▌▍ ▇▌▍▋ ▆▌▍▍▌▄.▍▊▆▍▆▌ ▊▆▅▆▊▊▍ █▇ ▆▌▅▄▍▌▌ ▇▍ ▋▉▉█
3 Days Ago
Change crowbar to be trenchknife instead Removed unused fonts, changed weapon row style a bit Made footsteps more rhythmic