19 Days Ago
▉▍▅▇▋█ ▅▄▅_▄▊▅▊▌_▌▉▌▊▌▋ █▌▅ ▊▉█_▅▅▌█▅▋ ▆█▊▅▅█▆▊ (▍█ ▅▋▄▊▇▄ ▄▉▋▍▋▋ ▄▋▋ █▋▇▇ ~ ▍▅▋ ▍▌ ▍▅▆▊ ▇█ ▇▅▌▍▊ █▉▍▅▄▅▇▊)
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19 Days Ago
▄▊█▅▇▊▋ ▉▄▋▌▇ ▍▇▅▌█▄▌ █▇ ▉▍▆█ ▋▆ ▉▉▊▌ █▋
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19 Days Ago
Show vending machine icons above the player icons
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19 Days Ago
Remove unused TriggerParent from 2module_passengers
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19 Days Ago
█▋▇█▍▍▇▍▊▊▊▄▌ ▋▄▄▅▅
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19 Days Ago
▍█▊▆▉▅▍ █▉▆▍▆▅▆_▇▇▋▉▋▌▋▉▆▌ ▄▆▌▄██▇█▅ ▆▌▍▄▄█ ▌▅▄▆▅█ ▆▊ ▍▉▌▅▋▄▋ ▄▇▅▋▅▆ ▇▌▄▅▍█▄▌
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19 Days Ago
unlimit fps_max Fixed ClientLayer::PreRenderUI called after UI rendered More console shit
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19 Days Ago
▍▌▆▌▊▇▄█▇██▊▋ ▅▍▅▍▇
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19 Days Ago
▇▉▉▊▅▉.▉▍▅▅▋▍▅▊▆ ▉▉▋▊▊▇▌ ▋▌▋ ▆▆▆▊▍ ▆▊▍▆ ▌▌▉▍▍▅▌ ▆▉▋▌
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20 Days Ago
Compound fixes & related files
comment2
20 Days Ago
Blend matrix pose node now works along Y axis too
comment1
20 Days Ago
Initial blend matrix pose node support
comment0
20 Days Ago
Webrcon binary messages
comment0
21 Days Ago
pattern onCharge callback laser sfx invasion sfx Merge branch 'master' of SpaceUsurperUnity more invasion sfx
comment0
21 Days Ago
pixel explosion sfx, respawn pod sfx, trap/egg disappear sfx
comment1
21 Days Ago
Fixed SL / SR missing icons on switch Fixed some more bad button prompts for JoyCons in the tutorial
comment1
21 Days Ago
Removing more junk
comment1
21 Days Ago
Console perf window
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21 Days Ago
Lightened the picture frame glass albedo texture and changed the material so that images don't appear so dark.
comment2
21 Days Ago
Convert pose nodes to work with transforms instead of matrices. Add two way blend pose node.
comment1
21 Days Ago
Additional page styling
comment1
21 Days Ago
Update progress bar text
comment2
21 Days Ago
update styling
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21 Days Ago
Enable runtime page compilation in debug builds
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21 Days Ago
▄▌▇▆▍▉█▍▆▆▍█▅ ▇▄▉▋▋
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21 Days Ago
▉▉▊▄ █▊▍_█▄▌▅▊_█▌▇▍▇▅ ▅▅▅▊▍ ▍▅▇▊ + ▊▍▇▍▅▅▋
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21 Days Ago
merge from main, merge fixes. protobuf gen. code gen.
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21 Days Ago
Fixed culling volumes at cave_small_hard
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21 Days Ago
cave scene backup large walkways scene progress
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21 Days Ago
backup large walkway models
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21 Days Ago
▌▅▅▍▆▆ ▋▍█▄▉ ▋▍▆▌▋▆▄▄ ▅██ ▄▅▊▅▇▉▉▆▄ ▌▅ ▊▅▌▇▄▅▊▍▅ ▍▇▆▆▅
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21 Days Ago
backup large walkway models
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21 Days Ago
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22 Days Ago
Scene backup
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22 Days Ago
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22 Days Ago
▆▊▊▌▍ ▍██ ▌▅▌▌▉▊ ▇▊▅▍▌▆▋▆▆█▅ ▍▄█▅▆ ▆▉▅▉█▊▅
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22 Days Ago
▋▇▍▊▉ ▄▄▍▋▌▄▄ ▌▅▊ ▄▋▇▌▌▊▍ ▄▄▄▆▅▌▌█▌ ▆▋▉▄▊▇▍▅ ▆▇█▉▊▄▍ ▄█ ▉▋▉ ▋▉█▋ ▋▇▌▊▆ ▌▅▄▆▍ (▌▇▇▄▍ ▊▌▆▊ ▉▆█ █▍▅▆▊▇▅)
comment0
22 Days Ago
Exposed a lot of slots for sound effects
comment1
22 Days Ago
Merge Vehicles -> Main. Adds gibs on individual car panels, armoured passenger module, lifts can be placed in tighter areas (including T-shaped floor sections), cars remain still when they should on slopes, + other tweaks and fixes.
comment1
22 Days Ago
New 2socket vehicle preset
comment1
22 Days Ago
Removing a ton of junk
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22 Days Ago
Merge from Vehicles -> Glass
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22 Days Ago
fix nowheel panel gibs pivot
comment0
22 Days Ago
Minor fixes for gibs
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22 Days Ago
Updated armoured module icons to match their new look
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22 Days Ago
adding glass to modules
comment0
22 Days Ago
Remaining bandit fixes. Lighting prefab rebake. Electricity arc effect conversion.
comment0
22 Days Ago
Fix bunny onesie viewmodel casting shadows
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22 Days Ago
Fix sample project too
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22 Days Ago
Update dependencies
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22 Days Ago
Add an overload to send raw UTF8 bytes as a text message
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22 Days Ago
If no safe zones are found, assume we're close to a safe zone (the same as the old behaviour)
comment0
22 Days Ago
merge from main
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22 Days Ago
Client-side recipe validation before showing "start mixing" UI button. Refactored a bunch of stuff to allow that.
comment0
22 Days Ago
Recipe matching now supports multiple quantities of a recipe. Produce correct amount of items, with correct mix durations for multiple quantities.
comment0
22 Days Ago
Potentially fixed playing viewmodel animations from the server only not updating them on client properly in multiplayer
comment1
22 Days Ago
Added a way to toggle performance UI on switch !switch Fixed bake error !switch frame pattern sfx Merge branch 'master' of SpaceUsurperUnity more frame sfx laser sfx tweaks Only show prompt to add player if a binding is found Fixed camera jump threshold Merge remote-tracking branch 'origin/master' into asset-bundles
comment0
22 Days Ago
Cave dressing S2P
comment1
22 Days Ago
Fixed gestures playing at 2x the speed on Nextbot NPCs
comment0
22 Days Ago
Removed middle building pocket from horse shoe cave (cave_small_hard) cave_small_hard S2P
comment29
22 Days Ago
Run Rcon SendQueue in thread InteropGen supports "out string" Binding more styles properties Prefer player eye data from clientside (smoother)
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22 Days Ago
▋▄█▇▆▅ ▌█▊▉▊▉▊▄ ▅█ ▆▌▅▅▇▌▌▇ ▉▆▊▇▍▇▊ ▊▊▌▇▉▊▌▌ ▄▅▉▆▋▍▍
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22 Days Ago
▅▋▋▅▋▇ ▇▌▉▆ ▍▋▍▉█▌▌▆▅▋▆▊▊▍█▉▋▋▋▉ ▆█ ▆▌▍█▌▅▊█▇▆▊▊▇▄▆▄ ▄▇▉▄▊▅▉ ▉▄▌▊▆▉▊▅▄▍▉█▅▉▍▍▊▉▊█ ▍▍▍▉█'▇ ▋▋▇▍ ▆▋ ▅▆██▄▉█ ▍▋▄▊ ▋▌▉▄█▄ ▇▍ █▍▋▊ ▊▄ ▆▅ ▌▋▌▌▄▊▋▇ ▌▅▉▍▄
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22 Days Ago
Reduced mixing table inventory slots to 5. Force mixing table to do ItemManager removes before producing the item.
comment1
22 Days Ago
Fixed performance UI not showing on Switch Fixed bake error !switch Workshop menu tweaks Some improvements to co-op camera when player positions are swapped
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22 Days Ago
Merge from main
comment0
22 Days Ago
fixes
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22 Days Ago
Merge from patrol_heli_wash
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22 Days Ago
Merge from main
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22 Days Ago
Added the unused wash particles to the patrol helicopter and reduced the cost of the raycast to ground.
comment0
22 Days Ago
▄▇▅█▅▇▋ ▌▉▆ ▄▉█ █▌▌█ ▆▍▊▅▊▇▅▋ █▍▌█▄▇▇▄ ▊▅▅▅▋▆▍ ▆▄▄▋'▅▍ ▉▍▆▆▊█▌
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22 Days Ago
Merge from summer_dlc (liquid spec fix)
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22 Days Ago
Merge from LiquidSpecFix
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22 Days Ago
Merge from summer_dlc
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22 Days Ago
▍▆█▉▇▌▄ ▌▄▋▄▇ ▋▇▄▇ ▋▋▌▅▊▊▊▋ ▇▌█▇▇▌ - ▌▆█▉▋▍▌▄▊ ▊▅▍▋▇▄█▅. ▌▌▋▅▊▍▊▅ ▆▉▊ ▆▉▇▊█▅▍▌▍▅.
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22 Days Ago
frame pattern sfx Merge branch 'master' of SpaceUsurperUnity more frame sfx laser sfx tweaks
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22 Days Ago
NativePointer can be weak or normal Added Style.Scale, Style.SetTransform Added Entity.EngineEntityName Added Entity.Ang Entity only dispose nativePointer if both client and server are dead Calling Delete on LayerPanel more directly deletes layer Assert if IPreRenderUI.All already contains Do CleanupConnections in InternalOnDeleted ESP tests
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22 Days Ago
large wooden walkways backup
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23 Days Ago
merge from main
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23 Days Ago
Add support for saving File Storage (signs) with demo data
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23 Days Ago
Merge from main
comment0
23 Days Ago
Merge from main
comment0
23 Days Ago
Fixed save loadout command sometimes saving items in an incorrect order
comment0
23 Days Ago
Merge new car-to-player/ai collision work -> Main
comment0
23 Days Ago
Adjusting drag values after some more testing
comment0
23 Days Ago
Adjusting damage and force values
comment0
23 Days Ago
Change the order of the inventory loadout command parameters to start with the loadout and not the target player/range
comment0
23 Days Ago
Mass edit
comment0
23 Days Ago
Add additional drag when hitting things as well
comment0
23 Days Ago
Make IHurtTriggerUser server-only
comment0
23 Days Ago
Add an appropriate approximated collision damage and hit force to the car when it hits a human or animal
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23 Days Ago
panel intersecting fix more conditional fix
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23 Days Ago
Move around some file calls
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23 Days Ago
▍▊▅█▋▆█ ▇▊ ▋▄▉▊█▋█ ▋▄▇▋▄▍█ ▅█▊▅▉ .▅▉▌ ▆▌▄▅▅, ▅▄▇▌ ▉▊▍▅▄▋▊▉ ▍▆▍ ▄▅▋▇ ▍▆▍ ▄▅▄▍▆ ▅▍ ▌▋▉ ▆▉▇ ▋▊█
comment0
23 Days Ago
adding armored module gibs, fixed some gibs setup
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23 Days Ago
Merge modular car mass and engine power changes -> Main
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23 Days Ago
Bounds and viewmodel fixes
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23 Days Ago
Minor engine power edit
comment0
23 Days Ago
Adjust engine power output to match vehicle weight reduction
comment0
23 Days Ago
Fixes & improved ground fog
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