137,312 Commits over 4,474 Days - 1.28cph!

3 Days Ago
fix turn anim blending, they were previously blending between all anims rather than just the closest two angles
3 Days Ago
Add score event for using a red keycard (5 points)
3 Days Ago
Add score event for destroying the patrol helicopter (50 points)
3 Days Ago
Clan points balance pass - Removed scores for killing players in other clan, destroying tool cupboards - Removed score penalties for for being killed by player in another clan, killing unarmed players - Destroying bradley 10 -> 50 - Looting a hackable crate 5 -> 10 - Running excavator 10 -> 3 (its per diesel fuel consumed) - Looting an elite crate 10 -> 5
3 Days Ago
Additional checks
3 Days Ago
adding a interactive wheel version for the WTP monument with explicit gear control on the model
3 Days Ago
Show pool power bar on the ui
3 Days Ago
New, decently cleaned up test pool ui
3 Days Ago
Added rentable shops to apartment complex computer (wip)
3 Days Ago
merge from main
3 Days Ago
Fixed the low framerate shadow issues with shadow caching enabled
3 Days Ago
Disable wielding items on swings/roundabout
Rin
3 Days Ago
phrases part2
Rin
3 Days Ago
phrases
3 Days Ago
exported updated crouch anims
3 Days Ago
Bugfix: add using on actionResult to avoid leaking Tests: none, trivial change
3 Days Ago
merge from glowing_wallpapers - correct steam icon for glowing wallpaper pack
3 Days Ago
Fixed zfighting vent in large apartment, ran s2p
3 Days Ago
Scaled down the Darts Mat to fit inside a 1x1 foundation
3 Days Ago
First pass animation set for smoke signal refresh
3 Days Ago
Fixed colliders on penthouse mezzanine to smooth movement on stairs
3 Days Ago
Fixed the tooltip for the experimental shadow caching setting
3 Days Ago
glowing wallpaper pack final store icon - still need to plug in rest of media
3 Days Ago
player maintained water holes - added a spigot coming up from the pipes
3 Days Ago
Merge from PlayerMaintainedMonuments
3 Days Ago
Rebuild phrases
3 Days Ago
Merge: from jobs3_as_default - Update: UsePlayerJobs is set to 3 by default Tests: booted craggy and verified server var
3 Days Ago
Merge from main
3 Days Ago
Update: default UsePlayerUpdateJobs to 3 - codegen Tests: booted craggy, console returned 3
3 Days Ago
Added LODs and WM to the halloween costume
3 Days Ago
Fixed Rentable Shop B incorrect door rotation when shop is closed (again) https://files.facepunch.com/raul/1b3011b1/Unity_PwpiplugHe.mp4
3 Days Ago
merge from main
3 Days Ago
attempt to fix tarp draw distance by reverting non changes on prefabs in scene - displayed draw distance was correct apartment complex s2p
3 Days Ago
Fix playground entities not immortal S2P apartment complex
3 Days Ago
Added an extra ladder on the apartment demolished side to make going up more obvious Fixed some potential zfighting in marketplace ground mesh Nudged road node connections inward toward the monument to favor a more seamless look in procgen Apartment complex s2p
3 Days Ago
Merge from apartment_complex_monument
3 Days Ago
Send network updates for all apartment rooms when a player joins or departs a team Affects the player joining/leaving and all of the rooms of players in that team Fixes needing to leave and re-enter network range when joing a team if you already own an apartment
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Dart and Pool CLIENT/SERVER compile fixes
4 Days Ago
Can no longer ent kill apartments
4 Days Ago
Any players that are not authed to go through the invisible barrier are removed from an apartment when the break in ends (otherwise they would be trapped)
4 Days Ago
Missed files
4 Days Ago
- Codegen
4 Days Ago
pool -> game_room_dlc
4 Days Ago
- State refresh improvements - Fix a bunch of ? checks on Unity objects
4 Days Ago
Use player id 0 to as an error fallback
4 Days Ago
Add substeps to the pool physics system for better performance at low fps
4 Days Ago
More compile fixes
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Serializer fix