136,450 Commits over 4,444 Days - 1.28cph!

Yesterday
merge from workshop_fix_doorhatch
Yesterday
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
Yesterday
Frame times
Yesterday
Count frames
Yesterday
main -> game_room_dlc
Yesterday
Compile fixes
Yesterday
merge rust_relay_server -> main
Yesterday
merge main -> rust_relay_server + codegen
Yesterday
WIP multi-frame target checking support
Yesterday
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
Yesterday
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators Tests: 2p spectated 3rd, banned them - no more NRE
Yesterday
Fixed stray specs & LOD settings.
Yesterday
Heater trigger layer fix. Apartment heater heats a more logical area instead of all around and under the floor.
Yesterday
merge from cargo_network_optims
Yesterday
Prevent fireballs and heli gibs from inheriting the global network group too
2 Days Ago
softcore_updates_jul_26 -> main
2 Days Ago
raid_window -> softcore_updates_jul_26
2 Days Ago
Pan LODs
2 Days Ago
2 Days Ago
Fix "missing tree at index 0" error when loading playground scene
2 Days Ago
Add screen overlay (with lighting) to UberPostPass
2 Days Ago
merge main -> rust_relay_server
2 Days Ago
Minor map ui improvements
2 Days Ago
Split off bathroom doorframe in large apartment for light bleed
2 Days Ago
merge from cargo_network_optim
2 Days Ago
merge from industrial_garagedoor_vehicle_fix
2 Days Ago
added RustRelay reconnect feature, tweaked GLB export
2 Days Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
2 Days Ago
merge from main
2 Days Ago
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard) Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
2 Days Ago
softcore_updates_jul_26 -> main
2 Days Ago
raid_window -> softcore_updates_jul_26
2 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
2 Days Ago
Update phrases
2 Days Ago
Add GreyScale effect to uber post pass Rename UberOverlay to UberPostPass
2 Days Ago
Various lighting progress. S2P.
2 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
3 Days Ago
Fixed charms scroller not returning to the beginning when the Repair Bench panel opens (regression)
3 Days Ago
Improved selected charm icons https://files.facepunch.com/raul/1b2111b1/charm_icon.png
3 Days Ago
Mark currently selected charms as toggled in the Repair Bench UI panel and standalone charms UI selector Fixed attachment UI not updating properly when quick-swapping weapons in the repair bench https://files.facepunch.com/raul/1b2111b1/21_20-54-DualNudibranch.mp4
3 Days Ago
merge from apartment_complext_monument
3 Days Ago
Added VCR_OSD font
3 Days Ago
Apartment terminal UI baseline
3 Days Ago
Apartment updates.
3 Days Ago
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
3 Days Ago
Autoclose apartment doors when owners open & close them too
3 Days Ago
merge from main
3 Days Ago
Dynamic LOD fix on these
3 Days Ago
Medium apartments
3 Days Ago
update apartment_complex_monument/prototype