162,401 Commits over 4,597 Days - 1.47cph!

3 Days Ago
Fix islands disappearing for a frame when switching seamless servers
3 Days Ago
Code cleanup
3 Days Ago
Add a client test for helicopter prediction
3 Days Ago
Keep the scrap and attack helicopter physics bodies on the client
3 Days Ago
Keep the minicopter physics body on the client
3 Days Ago
Predict the piloted helicopter on the client
3 Days Ago
Add a tick sequence to mounted player input
3 Days Ago
Fix pooled helicopters not ticking on the client
3 Days Ago
Share helicopter flight code with the client
3 Days Ago
FPV Goggles - Updated placeholder model, fixed rigging *https://files.facepunch.com/mauroavalos/2026/November/11_16-37-LongDorking.jpg
3 Days Ago
Added item information panel customization * https://files.facepunch.com/raul/2026/November/11_20-36-EquatorialSilkworm.mp4
3 Days Ago
Added generic item; plugins can use these to create custom deployables and consumables * Deployable mode can be server configured: show/hide blueprint vm, guide primitive shape with pos/rot/scale offset * Consumable mode will trigger a hookable consume action * Custom item inventory actions (action name, icon, tooltip and disabled status - greyed out) * https://files.facepunch.com/raul/2026/November/11_19-29-ZanyGangesdolphin.mp4
3 Days Ago
Give the shoulder camera its own, narrower field of view
3 Days Ago
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3 Days Ago
Preview window animation fixes
3 Days Ago
Notification window
3 Days Ago
Settings search fixes
3 Days Ago
Quit modal
3 Days Ago
Main menu's demo window
3 Days Ago
Gesture settings tab
3 Days Ago
Move players in and out of a raid behind the loading screen
3 Days Ago
Show the safe pocket beside whatever is being looted
3 Days Ago
Show a lift-off countdown near a lit extraction balloon
3 Days Ago
Stop raid fights making players hostile at the hub
3 Days Ago
Keep sleeping bags, beds and beach towels out of extraction
3 Days Ago
Hackweek: Standard Blend V2 shader for vehicles and large objects
3 Days Ago
Hackweek: fix the sticker tab label and fit its icons beside the preview
3 Days Ago
Hackweek: free sticker placement on the repair bench
3 Days Ago
Hackweek: 3D sticker preview on the repair bench, stickers on AK skins
3 Days Ago
Hackweek: sticker socket tool, more weapons, holo stickers, bench rotation
3 Days Ago
Hackweek: move AK sticker socket 1 over the painted smiley
3 Days Ago
Hackweek: weapon stickers
3 Days Ago
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3 Days Ago
minor change
3 Days Ago
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3 Days Ago
Change default max connections from 1024 -> 2048
3 Days Ago
Improvements to RakNet * Threaded send with four sender threads * Ensure players are split and sticks to one thread each (to prevent datagrams corrupting)
3 Days Ago
Meta files
3 Days Ago
server.outbox now also flushes right after the player cycle, so positions and snapshots aren't held until the end of the frame on slow servers
3 Days Ago
Changeset: 170551 merge from ddraw_parent_fix
3 Days Ago
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3 Days Ago
Merge remote-tracking branch 'origin/procgen_fix_inland_spawns' into hackweek_beach_spawn_improvements
3 Days Ago
Turn the extraction hub and shoulder camera on by default
3 Days Ago
merge from ontriggerstay-cleanup
3 Days Ago
removed OnTriggerStay usage on drone, the code was dead anyway
3 Days Ago
Add a server setting that keeps everyone in the shoulder camera
3 Days Ago
Turn Outpost into the extraction hub with a stash, unlocks and saves
3 Days Ago
Put Outpost on the extraction map
3 Days Ago
Merge branch 'main' into hackweek_panels
3 Days Ago
Cleanup