144,653 Commits over 4,413 Days - 1.37cph!

3 Days Ago
Added custom pie menu support (baseline)
Rin
3 Days Ago
spawn tweak
Rin
3 Days Ago
Spawning now working https://files.facepunch.com/Rin/2026/05/Unity_QshT01tMHr.mp4
3 Days Ago
updated legarmor icon
3 Days Ago
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3 Days Ago
Added leg armor and helmet worldmodels. updated item prefabs and created icons updated icon manifest
3 Days Ago
3 Days Ago
merge from main
3 Days Ago
Merge from main
3 Days Ago
adding new version of the apartment corridor
3 Days Ago
Drain calculation pass New evaluators: battery and and,or,xor logic gates
3 Days Ago
updated CodeAnalyzer - better perf
3 Days Ago
Added Creative Mode status HUD icon, debug.setcreative_ui which shows/hides the creative mode HUD icon Added creativeforceoffoverlay - for media, disables the overlay forcefully
3 Days Ago
network_profiler_improvements_3 -> main
3 Days Ago
slapdash serialized property mismatch fixes
3 Days Ago
merge from f1_savecategory
3 Days Ago
merge from server_warnings_fix
3 Days Ago
merge from digitalclock_pool_fix
3 Days Ago
merge from copypasteloadouts_deleteconfirmation
3 Days Ago
updated CodeAnalyzer.dll - better path exclusion
3 Days Ago
merge from ugc_teleportbutton
3 Days Ago
merge from console_autocomplete_fix2
3 Days Ago
merge from chippy_blurry_fix
3 Days Ago
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3 Days Ago
merge from boats_wireisolation_fix
3 Days Ago
merge from uihud_optims
3 Days Ago
merge from hotreload_fix
3 Days Ago
Merge: from pool_mt
3 Days Ago
Merge: from main
3 Days Ago
Merge from main to FPBuild_installer branch
3 Days Ago
Merge from main
3 Days Ago
updated CodeAnalyzer.dll - catches mismatched serialized properties
3 Days Ago
Merge from main
3 Days Ago
LOD3s for Rentable Shop D, E, F. Replaced model of kiosk E with prefab version.
3 Days Ago
Added tooltip types (Default, AlwaysOnTop and AlwaysOnTopEmoji), multiline support Tooltip CUI test file
3 Days Ago
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3 Days Ago
Industrial torch anim and prefab updates
3 Days Ago
Added CUI tooltip support - with ability to modify text, offset, centre pivoting, delay and position
3 Days Ago
Modifying FPbuild fetch script to clean up all unecessary files from the workspace
3 Days Ago
Submitting large apartment work I forgot to submit on fri night
3 Days Ago
merge from chat_add2_name_prefix
3 Days Ago
prefabed camping cooker and added colliders changed model to prefab in small apartment
3 Days Ago
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3 Days Ago
Fix holes not being cleared when disabled Use TerrainHole inspector on TerrainMeta and Hole components Implement holes in foliage placement compute Fix command buffer manager initialisation for terrain holes Dilate y-axis of holemask to prevent shadow issues on close geometry
Rin
3 Days Ago
Brightened Fuse icon. No longer a black sqaure https://files.facepunch.com/Rin/2026/05/SH7yAyVdmO.png
Rin
3 Days Ago
spawn changes
3 Days Ago
Merge from melee_subsystem (just setup on the vanilla torch for now)
3 Days Ago
Exposed and improved mask blend speed
3 Days Ago
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3 Days Ago
Fixed missing threshold transitions on torch controller