140,136 Commits over 4,505 Days - 1.30cph!

3 Days Ago
New Darts UI: - New setup for controls, leaderboard etc - New instruction setup (still to add leaderboard entries)
3 Days Ago
merge from PlayerMaintainedMonuments
3 Days Ago
S2P launchsite again
3 Days Ago
merge from main
3 Days Ago
merge from balance
3 Days Ago
Phrase update
3 Days Ago
Another fix for keys being held up to unoccupied doors Fix changed serialized field name losing reference in master key prefab
3 Days Ago
Set thruster_module_min_condition to 0.2, so even if you use up all burns, the harvested thrusters will still have some value
3 Days Ago
Satellite control computer no longer requires tech trash to power up, only aiming module Satellite cooldown set to 18 ingame hours (1 real hour) Launch site S2P
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
Show that the clan system is disabled when trying to interact with a clan table
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
added drag handling to the expanded image so you can inspect the sculptures easier
3 Days Ago
Replaced those super expensive hobo barrels spread everywhere in Launch Site with more performant versions.
3 Days Ago
Crude production rate 9 > 6, collection interval 10s > 20s, works out to: Large oil switch (20min timer duration) -> 360 total crude per pump at dome, 1080 total in all pumps Small oil switch (20min timer duration, 0.5x multiplier) -> 180 per pump, 540 all pumps S2P Dome
3 Days Ago
Fixed the two wallpaper kick drops not being marked as drops
3 Days Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
3 Days Ago
Missed guide mesh fix
3 Days Ago
merge from airfield_maintainable_features
3 Days Ago
switch airfield indicator lights back to green from feedback
3 Days Ago
Updated halloween garland gibs
3 Days Ago
merge from fix_workshop_list_height
3 Days Ago
fixed workshop list not auto-expanding height
3 Days Ago
Skull Wall Torch - manifest
3 Days Ago
merge from game_room_dlc
3 Days Ago
merge from darts_game
3 Days Ago
darts fixes - fix timed out board not wiping scorecards - fix leaderboard flickering to incorrect values from other nearby boards - fix scorecard playername issue when re-joining game - fix multiplayer occasional 2 dart turn due to race condition - fix canvas LODS not being dyamic (breaks on boats) - change material on text to use depth offset shader for better lighting settings - removed lighting material from how to play stickynote (its black text, doesnt need it) - further reduced artificial tilt - fix scorecards not turning back on after leaving view distance
3 Days Ago
single shot gun trap world model + lods hooked up to .item
3 Days Ago
Add chat, vitals and voice chat notifiers to pool ui
3 Days Ago
Halloween door wreath setup, icon, testing etc. Manifest update.
3 Days Ago
Texture update Machete Refresh
3 Days Ago
texture resizing and optimisation
3 Days Ago
Merge from PlayerMaintainedMonuments
3 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
3 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
3 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
3 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
3 Days Ago
merge from sculptures
3 Days Ago
updated stone sculpture final icon and added square images to steam item
3 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
3 Days Ago
Skull Wall Torch - initial config
3 Days Ago
forgot world model prefab
3 Days Ago
cut holes in tunnels for spawnable train area to connect to
3 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
3 Days Ago
Merge from PlayerMaintainedMonuments
3 Days Ago
adding side tracks for spawnable trains
3 Days Ago
pull specific pass out of material instead of drawing all passes
3 Days Ago
Bigger env volumes for new station to fix visibility issues and errors