157,031 Commits over 4,536 Days - 1.44cph!

Yesterday
Fix fire arrow sticking onto the 3p bow for other players
Yesterday
fire_arrow_3p_fix -> main
Yesterday
Warning popup if you're trying to buy something you already own
Yesterday
Warning text if you have dupe items in your cart + popup on checkout
Yesterday
Codegen
Yesterday
Yesterday
merge from improved_event_saveloading
Yesterday
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
Yesterday
Merge from render_pipeline_testing
Yesterday
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
Yesterday
merge from main
Yesterday
Hunting trophy sheep model updated
Yesterday
merge from vending_fontsize_fix
Yesterday
Fix a fontsize inconsistency in the vending machine purchase UI
Yesterday
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
Yesterday
merge from single_door_controller_reskin_fix
Yesterday
Fix incorrect rotation being used for reskin child entity repositioning, causing door controllers to rotate 90 degrees on single doors Add regression test
Yesterday
merge from main
Yesterday
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Yesterday
Merge from egg_drop_fix
Yesterday
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
Yesterday
Hooked up mount/dismount animations for cow
Yesterday
Fixed cow using croc protection
Yesterday
Hooked up temp icons for new pies
2 Days Ago
Added visual food entries for the cooking workbench for the new pies
2 Days Ago
Swapped icon for milk interaction
2 Days Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
2 Days Ago
Swapped the eat sfx for drink on milk
2 Days Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
2 Days Ago
Compile fix
2 Days Ago
- Fix hair and eyebrows being overriden - Support charater slot in connections trings
2 Days Ago
Missed files
2 Days Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
2 Days Ago
Fix debug collider shader only drawing one pass
2 Days Ago
Lambs no longer drop dung (syncs them up with calves)
2 Days Ago
Fix sheep not dropping dung
2 Days Ago
Client compile fix
2 Days Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
2 Days Ago
Added an equivalent to skins.asset for steam skin bundles, makes it easier for the client to pull info from them
2 Days Ago
Network++
2 Days Ago
Cow animation updates
2 Days Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
2 Days Ago
Codegen
2 Days Ago
- Pass appearance in client ready - Save everywhere as character appearance proto rather than a string representation - More code cleanup
2 Days Ago
merge from turn in place
2 Days Ago
also disable head ik when turn in place is off
2 Days Ago
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
2 Days Ago
merge from animation_jobs_ik
2 Days Ago
Fix limb twisting on the wrong axis
2 Days Ago
merge from main