reporust_rebootcancel

75,770 Commits over 3,075 Days - 1.03cph!

3 Days Ago
A more aesthetically pleasing dealer value display
3 Days Ago
Update options menu so things use dropdowns instead of the left/right buttons to scroll through Update Facepunch.Flexbox with latest fixes/improvements
3 Days Ago
Ignoring a workspaces.db file that a VS extension uses
3 Days Ago
Merge Main -> Blackjack
3 Days Ago
Merge from main
3 Days Ago
Larger locker interaction collider in the camper
3 Days Ago
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Stopped fixcars command still filling engine parts in destroyed vehicles
4 Days Ago
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wooden tools for media_projects branch
4 Days Ago
chaos
4 Days Ago
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4 Days Ago
Finalish big furnace main effect. Cleaned up older working files. Moved all fire atlases and meshes to a central effects/fire folder for re-use. Scene backup.
4 Days Ago
Meshing adjustments
4 Days Ago
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merge from main
4 Days Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
4 Days Ago
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4 Days Ago
excavator MonumentInfo bounds tweak
4 Days Ago
swamp_a, swamp_b, swamp_c MonumentInfo bounds fixes
4 Days Ago
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4 Days Ago
harbour bounds fix
4 Days Ago
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4 Days Ago
Gameplay WIP
4 Days Ago
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4 Days Ago
network++ save++
4 Days Ago
small lighthouse location
4 Days Ago
progress on grounds - road break up and vertex painting
4 Days Ago
Train fuel wagon LGF max 300->900 and min 100->400
4 Days Ago
Updated deer raw, cooked and burned icons
4 Days Ago
- Don't send the dealer's hidden card to the client at all until the end of the round - Widget shows dealer's score
4 Days Ago
Wrong icon
4 Days Ago
Icon sprite wasn't included in commit
4 Days Ago
A few fixes
4 Days Ago
Players can bust (value over 21). Round can end with only one player left.
4 Days Ago
Stand/Hit actions
4 Days Ago
Progress bar when smelting items, new burning icon for items
4 Days Ago
Fixed All In not working
4 Days Ago
Add support for going all-in. WIP basic actions and turns.
4 Days Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
5 Days Ago
Calculate score for player's cards and show it in the UI
5 Days Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
5 Days Ago
Debris building blocker now immune to explosive damage - Often destroyed in follow-up rocket hit allowing rapid repairs
5 Days Ago
merge from main
5 Days Ago
Cook all slots at once rather than the 1st slot, then the 2nd slot, etc
5 Days Ago
Scene + timeline backups, terrain fix