reporust_rebootcancel

79,954 Commits over 3,228 Days - 1.03cph!

5 Days Ago
Server compile fixes
5 Days Ago
Mounting fix
5 Days Ago
Merge from industrial
5 Days Ago
Tighten up AudioImportAnalyzer thresholds for ogg/streaming/etc Update AudioClip import settings using new AudioImportAnalyzer settings
5 Days Ago
Merge from industrial
5 Days Ago
music import setting tweaks
5 Days Ago
Cancel any ongoing minimum transfers when a conveyor is turned off (eg. a conveyor is halfway through moving a stack of 50 wood and is turned off, when the conveyor turns back on again it will not resume transferring wood until it has 50 available)
5 Days Ago
▆▅▍▌ ▌█▋▋▇, ▉▆▇▋▍ ▆▋▍▊ ▉▌█▇▋▆▉▄
5 Days Ago
Fixed being able to start the electric furnace with less than 3 power
5 Days Ago
Fix parsing errors on some inputs on the conveyor filter screen
5 Days Ago
Attack heli video feed post-processing
5 Days Ago
▉▄▅ ▇▊▇▉▆█▄ ▄▍▍▆▇ ▇▄ ▆▇▅▉ ▊▉▋▍▉▇▊▊▅▉█ ▉▊▊██▆ & █▌█▊▊▍▉ ▊▉▋▊ ▍▌ ▉▋█▋▍█▇
5 Days Ago
Fixed unable to place conveyor on twig and armoured ceilings/floors
5 Days Ago
subtracting 78500 canvas_disabled_2 to main
5 Days Ago
█▇▍▄▍▄▍▆
5 Days Ago
Damage flames & smoke get fanned and increase in volume & intensity with movement.
5 Days Ago
█▋▉▊▄ ▇▄▆█▄ ▅▊█▅ ▋ ▇▊▇▅▄█▊▆ ▍▅██▋█▊ (▉▇▆█▌) ▅▌▌▄▇://▆█▄▄▇.▉▌▉▌▌▍▍▍▌.▅▋█/▉▉▊▌▆▋▋█/▌▇/▄▆/▊▉▌▆▋▋/▄▉▆▉▉.▊▌▌
5 Days Ago
5 Days Ago
Further spawn-over-distance polish
5 Days Ago
Compile fix for 78845
5 Days Ago
Bring over some of the improvements from the mount objective into the kill objective
5 Days Ago
Optimized & polished the ground blast effect.
5 Days Ago
Earlier exit ProcessMissionEvent if event type isn't relevant to the objective
5 Days Ago
Update ExtendedScriptableObjectDrawer to prompt to embed for a few missed paths
5 Days Ago
Add a new mission objective script to mount a type of entity
5 Days Ago
▄▊▋▊▋▄▋ ▅▋▍▌ ▋▌▌▍▊▋
5 Days Ago
Added detail layer blend type drawer w/ channel flags (testing)
5 Days Ago
Box filtering for less light bleed.
5 Days Ago
compound level progress
5 Days Ago
Cockpit_Em texture tweak for the gun turret.
5 Days Ago
Reworked cockpit damage FX to not need collision planes.
5 Days Ago
Write and read normal along with depth
5 Days Ago
merge from rust_metrics
5 Days Ago
Refactor objectives to use uint identifiers instead of strings so tracking them doesn't require allocations Update AcquireItem and Harvest objectives to use ItemDefinition references instead of copy pasted item short names
5 Days Ago
▌▄▇▄▇▊▇ ▅▆█▄▇▉▉▉ ▅▋▅█▍ ▄▆▌▌
5 Days Ago
Merge from main
5 Days Ago
▆▆▆█▍ ▍▄▊▌ ▇▌▄▉
5 Days Ago
Round to nearest int not lowest int, for smoother placement
5 Days Ago
less confusing calculation function
5 Days Ago
only show rotation UI for items with config
5 Days Ago
somehow forgot .mat
5 Days Ago
merge from main
5 Days Ago
Merge from main
5 Days Ago
Fixed several errors during demo playback
5 Days Ago
Initial support for an inverse mode for conveyor filters, uses the filter list as a list of items to ignore and accept everything else Doesn't have support for min and max filter options Harcoded on right now, needs some UI work
5 Days Ago
Basic working camera and monitor
5 Days Ago
Improvements to attack heli ground control
5 Days Ago
Merge from main
5 Days Ago
Merge from industrial
5 Days Ago
Fix server compile error