reporust_rebootcancel

122,638 Commits over 4,048 Days - 1.26cph!

Yesterday
Minor folder changes
Yesterday
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
Yesterday
Nuked _GroundTests folder
Yesterday
merge from main
Yesterday
engine.json update
Yesterday
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
Yesterday
Testing floating walkways WIP
Yesterday
syncvars -> aux3
Yesterday
Try and skip setter injection on the client by checking the subtarget
Yesterday
main -> syncvars
Yesterday
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
Yesterday
New tea token and grammar correction
Yesterday
main -> bee_catapult_bomb
Yesterday
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
Yesterday
Merge from large_demolishing
Yesterday
Fix spawn issues by stopping invalidation while still computing cells
Yesterday
Screen tab
Yesterday
Do my analytics TODO
Yesterday
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Yesterday
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Yesterday
merge from fix_copy_paste_steam_networking
Yesterday
merge from wall_shelf_centered
Yesterday
Merge from main
Yesterday
Water catchers
Yesterday
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Yesterday
merge from main
Yesterday
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool
Yesterday
Prefabbed up floating walkway parts of level
Yesterday
merge from outbreaksci_viewmodel_reference_fix
Yesterday
merge from wtp_sewer_gap_fix
Yesterday
merge from dpv_sfx
Yesterday
Add demolish section inspector header
Yesterday
merge from wellipets_hat_sfx
Yesterday
merge from Fireplace_MissingSFX
Yesterday
merge from Tempteas_fix
Yesterday
merge from jungle_ruins_c terrain fix
Yesterday
merge from underwater_labs_volumes_fix
Yesterday
merge from blue_industrial_light
Yesterday
merge from Cocoknight_gloves_update
Yesterday
Don't show demolish radial options if the decay entity doesn't support demolishing
Yesterday
harvesting tea icons
Yesterday
Crafting tea icons
Yesterday
merge from main
Yesterday
Merge from foliage_instancing
Yesterday
Clear placement list on destroy
2 Days Ago
Handle when no foliage placements are created
2 Days Ago
put mie scattering in remaining far field
2 Days Ago
Tooltip images
2 Days Ago
syncvars -> aux3