reporust_rebootcancel

137,409 Commits over 4,352 Days - 1.32cph!

3 Days Ago
merge from tutorial_death_fix
3 Days Ago
merge from store_analytics_fix
3 Days Ago
merge from floating_city_safezone_fix_merge_stomp_fix
3 Days Ago
merge from boxes_dlc
3 Days Ago
merge from comp_box_sorting
3 Days Ago
merge from serverbrowser_secure
3 Days Ago
Merge from nightlight_adjustment
4 Days Ago
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4 Days Ago
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4 Days Ago
- Dont apply secure filter in history - not required
4 Days Ago
- Ensure tag modifier button adds both secure tags - bit ugly of an implementation but it works - Fixed wrong prioritise toggle being set
4 Days Ago
Fixed paintball gun tile in the artist pack showcase opening the pilot pack page
4 Days Ago
Fix inconsistent results NRE
4 Days Ago
Fixed artist pack and storage box pack showcases source id
4 Days Ago
- Setup filter button to filter for only secure servers - Setup priority system and toggle button to 'prioritise secure servers, putting them to the top (after premium status) - Wire into sorting algorithmns - Setup convar
4 Days Ago
Add a temp Change attachment button in the inventory
4 Days Ago
Add skin ownership check Mark all accessories as unlocked by instruments dlc for testing
4 Days Ago
FreeCraft editor option now makes the craft button in the UI always enabled Attachments are now stored with the item (like a skin) so they travel with the item
4 Days Ago
Fixed RPC flooding when looking at IO handle while building blocked This also fixes IO handles showing up in monuments
4 Days Ago
Restored lighting, fixed armored double door mat
4 Days Ago
Fixed BBQ not working. We're using a custom prefab in the workshop so it couldn't find the matching item def
4 Days Ago
merge from main
4 Days Ago
Merge from main
4 Days Ago
fix sky and clouds seam in water reflection probe
4 Days Ago
Updated drunken pathing for 556, incendiary pistol ammo and HC Revolver
4 Days Ago
Enable box sorting on the component boxes
4 Days Ago
merge from main
4 Days Ago
Change nightlight defaults nightlight_brightness - 0.005 nightlight_distance - 5
4 Days Ago
fix vclouds shader error on macos preventing them from showing up in water reflections
4 Days Ago
Fixed bugged candle flame.
4 Days Ago
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4 Days Ago
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4 Days Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
4 Days Ago
added mannequin poses
4 Days Ago
replace temp wheel art with new models, update manifest
4 Days Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
4 Days Ago
Merge from floatingcity_boatshopkeeper_fix
4 Days Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
4 Days Ago
Reapply changes, S2P all floating cities
4 Days Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
4 Days Ago
merge from skinviewer_checkout_fix (compile fix)
4 Days Ago
Compile fix
4 Days Ago
Merge from main
4 Days Ago
merge from fix_red_card_room_scientist_invisible
4 Days Ago
merge from fix_scientist_weapon_leak
4 Days Ago
merge from divesite_boat_spawn_fix
4 Days Ago
merge from largeplanter_boats_fix
4 Days Ago
merge from pipes_boat_fix
4 Days Ago
merge from bbq_emission_fix
4 Days Ago
merge from farming_boat_fix