reporust_rebootcancel

141,861 Commits over 4,413 Days - 1.34cph!

3 Years Ago
Fixed mirror camera background color
3 Years Ago
Made the large, small and standing versions of the mirror skins of the medium mirror Renamed the medium mirror to just "Frontier Mirror"
3 Years Ago
Changes various uses of OnDrawGizmos to OnDrawGizmosSelected, where it seemed appropriate
3 Years Ago
Mirror fog now follows ambient multiplier
3 Years Ago
Enabled mirror base pass for mirror reflecting mirror case
3 Years Ago
Set many of our OnDrawGizmosSelected methods to only show if the GameObject is selected directly, and not just a child. Fixes AmbientLightLOD giant green circle spam etc.
3 Years Ago
Mirror shadow optimizations: low res shadow map, skip unused passes
3 Years Ago
Fixed world items not getting skins applied
3 Years Ago
Hopefully fix "Look rotation viewing vector is zero" log spam due to invalid industrial pipe placement
3 Years Ago
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3 Years Ago
Fixed chopper fire distance issues Fixed some autospawn floaters Ores use respawners instead of being one-shot Lighthouse collides Rebaked terrain
3 Years Ago
Fix clientside NRE when trying to connect a pending wire with one side missing
3 Years Ago
Fix rockingchair2 world model overriding the collider
3 Years Ago
Use rocking chair LOD3 instead of LOD0 for world model. Remove two unused collider model files.
3 Years Ago
merge from base_decor_dlc
3 Years Ago
Switched around small and large hunting trophy crafting costs
3 Years Ago
merge from fix_wire_reconnect_nre
3 Years Ago
Fix potential NREs in `WireTool.RequestClear()`
3 Years Ago
merge from base_decor_DLC
3 Years Ago
Fix repair bench only playing repair sound within 1s of eachother instead of skipping sounds within 1s of eachother
3 Years Ago
legacy bow - initial prefab work
3 Years Ago
Readded draw frustums to
3 Years Ago
Fixed CPU overhead introduced by occlusion culling mirror workaround/passthrough
3 Years Ago
Set rocking chair view model collider meshes
3 Years Ago
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3 Years Ago
exported wip jump animations and edited player animation controller
3 Years Ago
Fix wiretool trying to resume a wire after clearing it and reholstering wire tool Fix wiretool not resuming a direct connection with 0 extra points between it
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
merge from base_decor_DLC
3 Years Ago
Merge from main
3 Years Ago
Effect
3 Years Ago
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
3 Years Ago
Item creation tweaks
3 Years Ago
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3 Years Ago
Prevented mirrors from being placed over one another
3 Years Ago
prepatch codegen and phrases checks
3 Years Ago
Chair now responds to rocket launchers
3 Years Ago
More tests/wip
3 Years Ago
merge from base_decor_DLC
3 Years Ago
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
3 Years Ago
merge from base_decor_DLC
3 Years Ago
Fixed help widgets not showing images/video
3 Years Ago
Better ramp collider into HAB
3 Years Ago
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3 Years Ago
Merge main -> HABDoor
3 Years Ago
Adjusted HAB step height with the new colliders so it's easy to walk on
3 Years Ago
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
3 Years Ago
Fixed mirrors not working in demos
3 Years Ago
Fixed deflated balloon being hidden by default on the prefab