reporust_rebootcancel

139,318 Commits over 4,352 Days - 1.33cph!

4 Years Ago
▋ ▇▌█▌▋
4 Years Ago
▊ ▅▄▊▄▆ ▉▆▊▋▄▉ ▅▅▉ ▆▄▊▄▍▉▍▅▌█▆ ▍▇▄▄ ▊▍▄ ▇▉▅ ▌▊██ ▉█▊▉▄▋▉▆▉▉█ ▉▌▄▉ ▋▄▆▆▌▆▅▅ ▉▅ ▄█▌▉ ▇▇█▅ ▊█▅ ▆▊▌▊▋
4 Years Ago
▅ ▌▇█▉▇▄▋██▆
4 Years Ago
Merge from cliff_rail_fixes
4 Years Ago
Merge from static_group
4 Years Ago
Fixed MeshCull objects getting incorrectly enabled if graphics.hlod is false
4 Years Ago
General WIP and fixes
4 Years Ago
Fixed cards now animating in the Blackjack UI
4 Years Ago
Implement EditorMakeRandomMove for Blackjack
4 Years Ago
Improved system for managing hidden cards. Allows the Blackjack dealer's first card to be hidden, and second card shown. ProtoBuf no longer needs trueCardCount.
4 Years Ago
Fixed a world space orientation issue on the large furnace flames.
4 Years Ago
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
4 Years Ago
mf main
4 Years Ago
Merge fix for campfire as the folder moved.
4 Years Ago
Merge from radio_manifest
4 Years Ago
Fixed merge issues with large furnace
4 Years Ago
Subtract 74861
4 Years Ago
Merge from radio_tester
4 Years Ago
Campfire & fireplace prefabs
4 Years Ago
Merge from modding_prefabs
4 Years Ago
Merge from main
4 Years Ago
Update dependency versions for Fleck and FP.Nexus again Disable assembly version validation against because it's too much trouble making versions line up exactly
4 Years Ago
Functions for splits, doubling down, and insurance. Sounds.
4 Years Ago
▆ ▉▄█▊▊▆ ▋▆ ▍▇▍▊▋ █▇▍▍▍▇▌▇ ▍▌ ▆▉▍▊▆█▋▊▋▆▉▇▆▇ ▄▍▉ █▄▊▇▍ ▌▊▇▍▉▅▊ ▆ ▍▌▊ ▅▆ ▄▊▉█▌ ▅▋▆▇ ▆▅▅▊▌▍▌ ▇▆▆█ ▆▊▇▇ ▇▍ ▉▄█▆▊▊▄ ▄▍▇▍▍▆▉▊▋ █▇▆▋▌▆▊ █▊ ▉█▊▍▇▇▆▅ ▍▉▊▋▅ ▉█▅ ▉▍▊▌ ▇▄▊▋▉▆▍ ▄▉▄▇▇▍▊ ▅▆▇▅ ▊▍ ▋▋▆▍ ▄▍ ▇▌▋▊▆ ▇▄▊ ▆█▋▌▇▅▇▅ ▊▌ ▆▆▋▉ █▆▋█▆▊▅
4 Years Ago
merge from LocomotiveBell
4 Years Ago
Early exits when ESPCanvas is disabled
4 Years Ago
▊ ▅▉▇▇▇▄▆ ▊▄▊▄▅▅▍▆▌▌▋ ▇▅ ▅▄▅▋▇▊▉ ▌▇ ▍▇▋▅ ▋▅▄▍▆▅ ▊▄▆ ▅▋▉▅▉ ▌▆▍▌ ▍▆ ▍█ ▄█▊▄▊ █▇ ▆▅▇▇ ▄▇ ▌▅▍▊ ▊▋▄▍ ▍▇▆▅ ▅▋▉█▄▇ █▅▇▄▊▆▅▉▆ ▋▍▍█ ▅▄▅▄▄ ▍▆▇▉▌▉▅▄█▌ █▋▋▋▅▍▌▍
4 Years Ago
Merge from main -> canvas_disabler
4 Years Ago
▉ ▍▋▉ ▉ ▌▆▆▅▉ ▋▍█ ▄▅ ▋▅▇▊ ▌▊▅▇▋▇▋▆ ▅▋▅█▆▅ ▄▇▍▋▅▉▌▉ ▍▍ ▊▊▍ ▌██▋ █▄▄█▅ ▇▉▄▆▋▉ ▅█▄▅█▌
4 Years Ago
▍ █▆█▇█▍▊▉ ▋▄▄▄█▊▊▄▆ ▉▌▍▍▉▍
4 Years Ago
mf main
4 Years Ago
Merge cleanup.
4 Years Ago
merge from furnace_ui_rework
4 Years Ago
Polish & mat tweaks.
4 Years Ago
RustNative update
4 Years Ago
Refactored large furnace fx to faciliate both instant disable and particlesystemcontainer.stop New hurtzone if you're monkeying around on the large furnace Packed into prefab & cleanup Other mat tweaks.
4 Years Ago
WorldSetup has EditorConfigFile and EditorConfigString fields to have a test (similar to EditorSeed, EditorSize, etc)
4 Years Ago
RustNative update
4 Years Ago
Baseline implementation of server side custom world config via JSON file or string (RustNative update to follow)
4 Years Ago
▇ ▌▄▍▉▋▇ ▊▇▅▌▋▅▍ █▇▅▅▌▌ ▉▉▅▌▆▌ ▉▌▅▆▍▅ ▊▆▉▊▄
4 Years Ago
Update Fleck and FP.Nexus to fix slight assembly version mismatches Enable assembly version validation Delete unused dependencies for FP.Nexus
4 Years Ago
Update to Handcar - updated materials and textures - tarp wind flappiness prefab update
4 Years Ago
▅ ▌▄▋▄ ▍▌▊▅█▉▍▆▋█ ▅▍▍▉▍▅▄
4 Years Ago
Scene backup & mat tweaks
4 Years Ago
█ ▌▅▆▍▌▋▅▆▌▇██▅ ▉▋▄▊▇▆▆ ▇▆▍▊▍▍▇█▉▋ ▊▌▌▊▌ ▍ █▆ ▊▋▊█▆▇▋█▋▋▇▌█ ▅▊ ▉
4 Years Ago
scene organising, S2P fixed terrain going awol
4 Years Ago
Merge from main
4 Years Ago
Disable per object motion vectors on hlod meshes
4 Years Ago
dressing and cover pass outdoors
4 Years Ago
replaced small lighthouse door with locked static variant