133,332 Commits over 4,293 Days - 1.29cph!
[D11] Palm tree LODs amount changed to 5 to 4
▅ ▅▋▄▉▄ ▋▇▌▇▊▊▉▄▇▌█▊▇▋▍▆▋▄▌▄▋▍▆ ▍▇▊ █▇▆▆▊▇▊▉█▆▊▉▍▉▉▍▊▅▌█▌▊▅▍▇▋▆▉▇▋▄▌▍▍▅▅▌▄▅▅▍▋▇▊▉▆▅▇█ ▌▇▅▅ ▌▌▌▆▇▌▍▅▄▆▊▆▋▉▍ ▇█▄ ▉▍▋█▄▆█▇▅▊▌▅██▌▋▅▅▇▍▉▆▆▍ ▌▉▊█▌▊ ▅▍▍▋▌▆ █▇▌ ▉▋▄▊▇▆▍▋▆ ▇▍█ ▋▄▉▉▇▊▋▊▉ ▊▄█ ▉█▍▅▋▉▊▇▋▆▋▅▉▉▍▊▍▋▇▄▌▆█▍ █▆▉▉ ▊▋▇▍▋▉▅▍▇▋▄▊▋▊▋ ▉▆▇▍▋▋ ▄▊▋▆▍▊ ▇▍▄ ▊█▄▅▊▍▍▌▇▄
[D11] Incorrect scale deployables fixes [Shelf 3820 - OK'd by Gurmita]
[D11] Fix to bin scale [Shelf 3816 - OK'd by Gurmita]
[D11] [UI] Added new translations for "Favourited" and "History".
█▅▌▉█▍ ▊▌▍▋ ▉▅▋███▉▇▅▄▄▉▉▉▅▉
setting up component wold models
[D11][#3823] Building now produces a smoke effect. (Shelved)
Excluding sqlite3 from PS4/XBox platforms.
[D11] [UI] Locked game type option from server filter popup. Button Options can no longer perform left/right input when locked.
▋ ▌▅▆█▇ ▊▇▊▊ █▉▅▋▋▊▌█▌▌▉▌▋▋▅█▆
[D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players ( missing file)
[D11] Player fixes since sprinting is not disabled while ducked
[D11] Guards lodgroup access
[D11] Guards lodgroup access
[D11] Removes debug prints from meshocludee
[D11] Removes debug prints from meshocludee
Twig tier new blocks, includes models/gibs/col/prefabs setup
[D11] takes out temp fix for invisible objects
[D11] takes out temp fix for invisible objects
[D11] better fix for missing objects
[D11] better fix for missing objects
Adding symbols for the Master Xbox builds: 1. Using pdb and dll files from XDK QFE 9, 10.0.17134.5063 2. Added a rule to copy the .pdb file when building projects in Plugins/{DTLS, FLZMA, FLIF, RustNative}/premake4.lua 3. Added a rule to copy the .pdb file when building Plugins/CrossVoice/CrossVoice.vcxproj
▇▅▍▌▆▇ ▉▆▊▋▊▄▅▇▉ ▊▅▉█▊█ ▌▄ ▅▉▅▉ ▍▍▉▋▋▋ ▉▇▋█▅▌
▌▌▆▊▋█ ▄▋▉█▌ ▆█▌▌ ▍▋ ▍█▆▇▊ ▌ ▋█▉▊▆▊ ▋██▇█▍▋ ▊ █▊▋▉▉▊ ▉█▋▊▇ ▆▉▋▊▇█
Adjust item tier performance values
-Since brake force is always faster at stopping a vehicle than counter-to-speed-direction throttle force, use brakes when pressing forward during reverse speed.
- Reduce brake force multiplier again to 750.
▆▄▅▍█▌ ▋▆▅▇▊▍▇ ▇▋ ▅█▄▇▄ ▍▍▇ ▋▅▉▄█▌▇▇▊
Decrease brake force multiplier from 1100 to 900
Fix top speed bugs with reverse gear
▅▆▍▊▋▊▄▆▇ ▅▆▆▆▅▉▇▍ ▇▅ ▋▅█ ▇▊▉▋ ▍▋▅▉▄▄ ▋ ▆▌▇▆ ▇▅▊▊▄ █▉▋ ▋▊▆▇▇ ▋▊ ▌▊▇▋▍▇ ▅▄▋ ▇▅▌▄ ▅▉▄▇▅▅
▉ ▋█▊█▆▋▋▋▆▉▇▌▉ ▄▆▌▆▄ ▌█▆█▌▄ █▊▊ ▋█▆▋▋▅ ▅▅ ▄▍▆ ▋▌▊▊▍▄▇ ▍▅▌▊ ▅▇▅ ▊▇ ▇▇▉▉▍ ▊▅ ▍▆▄ ▌▊▊█▍▅▍
▄ █▋█▄▇ ▇▆▊ ▌▌▉▅▄▇ ▊█ ▊▄█ ▇▍▇▉▍▌▋ ▄█▊▌ ▉▇▅ ▋▄ ▆▆▅▆▄ █▄ ▌▉▉ ▉▅▋▉▄▍
Merge from Main->Vehicles. Version upgrade to 2019.3.5f1
Moved input/output slots on water barrel
Added damage propagation between adjacent modules
▍▇▍▉▆▌▉ ▆▅█▌█▇ ▍▉▅ ▋▅▍▌▌▍▊ ▅▉ ▆ ▇▉▇█ ██▋▄
Hide the setup menu unless a convar is set (default off)
Update menu panel to use Rust.UI, hook it up on the main menu
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
[D11] SceneLOD temp fix to see if this cures the missing objects problem.