reporust_rebootcancel

114,797 Commits over 3,959 Days - 1.21cph!

4 Years Ago
tweaked terrain anchors on rock_formation_medium_b to prevent terrain gap
4 Years Ago
▌▍▄▇▌ ▌▋▋ ▉▊▄▍▉▇▍▅ ▇▌▊▆▉▄▇▊▉▇▋▌ ▉▅▋▉▇
4 Years Ago
NVG iteration, for a more Lo-Fi effect
4 Years Ago
Slightly less blue cast
4 Years Ago
CCTV effect for new post stack
4 Years Ago
▋▋▆█▄▇ ▍▋ ▄▅▅▌▋▇ ▅▊▊▇▉▋▄ ▄▊▆▅▌▆▇█ - ▌.▇ █▋▅▉▊▅▊ ▋▄ ▇▉▍▌, ██▋ ▍▉▉▉▇▄▍ ▉▋▅▍▇▆▄▉ ▇▅▌▊. ▄▊▌█▉▄▉ ▉██▄▌ ▋▊▄▇▌▌▇ ▄█▌▉▋ ▉▅'▇ ▉▍▋▆ ▋▍▌█▄▅▄▄ ▉▋▉█▅▊▇▆.
4 Years Ago
Cleanup & organization. Nixed soft camera frustum blend on that smoke mat.
4 Years Ago
▅▋▇▍▌ ▆▌▆▅ ▊▍▇▍▊▆▆▋▍▇/▄▄▇
4 Years Ago
▊█▊▋█ ▇▇▋▄ ▆▆▉▆▅▉▊▆▇▇/▊▍▄/▆█▇▊▇█_▅█▇▇▉▍▋▇
4 Years Ago
█▊██ ▋▅▊▋▇▄▌▍▅▄ ▇▌▋▊▅▇ ▅▊▆▇▋▋▆ ▋▉▊▅▋▅▌▊, ▄▉▅▇▄▉▊ ▍▆▅▅▍▋▅ ▋▌▍▌ ▄▋▌ ▇▄▋▍▌▍ ▅▋▌▄▋▇█▆▇▊ ▆▄▋ ▉▊▄▆▊▌▉▉▌▋
4 Years Ago
Extra anchor on rock_formation_b to prevent terrain gap
4 Years Ago
▇▍▆▆▄▌ ▄▋▉▌█▆ ▄▍▅▅▆▍▍▍▇
4 Years Ago
▌▊▉▍▉▍▉ ▅██▊█▇ ▇█▉▌▇▍▉▆▌▄ ▍▄ ▆▆▇ ▊▍▉ ▍ ▇▊▅▋▋▇▅▄▅ ▋▍██ ▍▉▊ █▋▄▌▋▊ ▇▍▉▊▍▆▋▅▉█ (▌▋▅▋▆ ▊▌█▅▌▇▉ ▍▊ ▉▄▋▊▍▌) ▌▋▅ ▋▆▆▆▄█ ▍▇ ▄▅ █▉ ▊▌▌█▋▍▉▋▍ (▆▌▍▌▅▌ ▉▅▆▋▊▅▉██ ▍▇ ▋▄▆▉ ▇▇▉▄▌▆)
4 Years Ago
Tidied up climate class
4 Years Ago
Added CCTV overlay, bug fixes
4 Years Ago
Stairwell bottom 360 degree prefabs
4 Years Ago
merge from ai
4 Years Ago
merge from animal aggro changes, improved cooldown state design and increased range at which attacked animals flee instead of charging.
4 Years Ago
Merge from render_scale/color_grading
4 Years Ago
Color grading now interpolates a lot better.
4 Years Ago
Added BanditGuard human class and switched bandit guard from scientist class to it, so that they don't play scientist sounds.
4 Years Ago
Added a doorway condition piece for tubes between modules Added dungeon and environment / water volumes to the modules Basic UVs for scale
4 Years Ago
BaseNavigator.SetDestination respects nav_disable
4 Years Ago
Added aggression timer event, cooldown state, animal design update to include cooldown state and chase less.
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from main
4 Years Ago
█▋▋▄▌▊▍▊▌▌ █▉▍▅▉█ ▆▇▍▆▇▌▌▄ ███
4 Years Ago
merge from main
4 Years Ago
Adding greybox models and prefabs for underwater labs procedural modules and conditionals Pre-placed sockets for condtional meshes and links between modules
4 Years Ago
Exposed TGA and EXR image type options
4 Years Ago
Image sequence export now respects resolution setting
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Scene + asset backups
4 Years Ago
Added support for exporting image sequences (in png) instead of a video file
4 Years Ago
Properly dispose the open demo when exiting play mode (editor only)
4 Years Ago
Fix for the quick blip of dive/climb sound when engine starts
4 Years Ago
Lock the framerate when exporting so that the exported video is at the desired frame rate (30/60/etc) regardless of performance
4 Years Ago
Submarine audio code improvement. Add dive/climb audio loop.
4 Years Ago
██▆▋▉▌▋ ▄▋▉▍▄▋▅▄ ▋▋▌ ▆▉▄▊▊▆▄█ ▍▍█ ▄▊▊▇▄▉▅. (▇▄▉▌▊███▋ ██▊▇ ▉▌▍▋ ▍▍▋▌▍▋▅▍▌.)
4 Years Ago
Added export button Beginning an export will now roll back to the start of the demo or the start of a shot
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from main
4 Years Ago
▌▍▋▊▇ █▉▉▅▋ ▇▅▇▉ ▉▊ ▊▋▅▊ ▇█▋▉▉▆▊▌▄▄▌ ▆▇▍▋▌ ▆▊▋▄▋▅▉
4 Years Ago
Fixed projectile errors when pausing a demo with gunfire
4 Years Ago
Pitch adjustment for prop speed changes
4 Years Ago
Fix some issues with engine start attempts on several vehicles
4 Years Ago
Initial submarine audio system setup
4 Years Ago
▅▇█▋▆▉▉ ▄▄█▊▅▅▌▆▄ ▌▅▍ ▅▅▆▆▇▊ █▌▆ ▊▋▉ ▍▋▋▊█▋ ▉▅▍ ▌▊█▌▇▄▋ █▄ ▋▆▉▉▅▅▌▄ ▄▅ ▌▋▆ █▇▍▋ ▇ ▇▆▋▆ ▇▄ ▍▇▉▋▇▄▉ ▊█▆▌▉ ▍▇ ▊▉▋█▊█ ▇▆▊▅▅ ▍▉▋▇▆▆█ ▍▉▉▌▊▄ ▊▄▉▅▆▍ ▉▋▄▇ ▋▌█▇
4 Years Ago
Removed unused engineStartFailSound parameter on WorkCart