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108,254 Commits over 3,867 Days - 1.17cph!

4 Years Ago
Adding HDRP lighting prefabs to help with conversion if needed. If not we will remove before merge to main.
4 Years Ago
█▋▉▌▍▋▌ ▉▅▅▊▆▅▄▉ ▇▍ ▆▅▍▉▉▅ ▉▉██▊▆▌ ▉█▇ ▍▊▋▍▄ ▇▄▅▉▌▄▋▄ ▆▅▇▌▆ (▌▆▅▊▌▉▄▇, █▆▆▆▇▊▅▌ ▅▇▋█▌ ▌▄▋ ▄▋▅▌▉▅ ▇▆▇▉▊)
4 Years Ago
fix a couple localized weather ambiences playing under wrong conditions
4 Years Ago
▇▅▅ █▍▍▍▉ ▍█▅▊▋▄▅▄▄▍▄ ▅▆▄▌▌▇ - ▅▋▇▋▅▌ ▍▉▍▍▊▆▊ ▄▍ ▊▍▊▌▊▆▊▄▅ ▊▄▍▋▋ ▆▇ ▆ ▇▄▌▆▊▌▋▊▆ ▄▌▄ █▌█▍ ▅█▇▇▄ ▅▅▉ ▊▅▄▅ ▌▅ ▌▊ ▊█ ▍▉▅ ▋▄▅▍▆█▅▋▄▋▌ ▊▄▊▆▍▍▆▅▍▇▉█▋
4 Years Ago
Assign the correct prefab to the taxi item
4 Years Ago
Add new presets to the chassis entities
4 Years Ago
Added two taxi module vehicle presets
4 Years Ago
Remove random modular spawner since it's broken and unused by anyone except me
4 Years Ago
Added missing module types to the randommodular prefab
4 Years Ago
Add missing asset file
4 Years Ago
Added taxi module item and icon. Set module parameters. Manifest update. Test map edit just to include a taxi module.
4 Years Ago
Scene/anim backups + halloween merge
4 Years Ago
Added a passthrough socket to the phone that passes through power if the phone is ringing or in an active call
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
Better styling for disabled state on phone dialler next/previous page and save contact buttons
4 Years Ago
Northern face sculpting & cliffing. Material consistency improvements.
4 Years Ago
Tweaked local offset of telephone vm so it's not off-screen
4 Years Ago
More player ownership checks
4 Years Ago
WIP taxi module
4 Years Ago
Readded missing PlayerModifiers component to player prefab, fixes teas not working (must have been lost in a merge)
4 Years Ago
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4 Years Ago
unsaved comment (no actual changes)
4 Years Ago
Rerouted and connected together the two northern roads, around the mountain.
4 Years Ago
Review of Harbors, Excavator, Junkyard, Powerplant, Trainyard, Quarries, Ice lakes, MT, Power substations, Powerplant, SatDish, Sewer branch, Dome
4 Years Ago
tweak passenger modules, fixing holes
4 Years Ago
Initial create branch for taxi module
4 Years Ago
Tidy up, deleted mess from culling experiments
4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
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4 Years Ago
Re-splatted highlands (2/2)
4 Years Ago
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4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
overcast chance 0 due to visual concerns - needs further testing
4 Years Ago
cherrypicking 55571 55572
4 Years Ago
Re-splatted highlands (1/2)
4 Years Ago
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4 Years Ago
halloween sitems etc
4 Years Ago
cherrypicking 55569
4 Years Ago
skull spike candle variant actually has lit candles at night
4 Years Ago
Bugfixes with group load / unload
4 Years Ago
Rainbow grid jitter mitigation & better horizon fading
4 Years Ago
Ghost sheet no longer user craftable Added Ghost sheet to Halloween loot table
4 Years Ago
Fixed bug with group removal, built upon test to load / unload groups.
4 Years Ago
Airfield, Compound review
4 Years Ago
Going over caves scenes, caves dressing scene, adding missing files from initial batch Some other scenes reviewed (WTP, Bandit town)
4 Years Ago
Overgrowth scene and prefabs conversion. Switched incorrect foliage materials to Core/Foliage