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108,173 Commits over 3,867 Days - 1.17cph!

4 Years Ago
em test
4 Years Ago
Disabled mip maps on terrain normal map to preserve detail (test)
4 Years Ago
Disabled mip maps on terrain splat maps so they look less awful in the distance and on low graphics qualities
4 Years Ago
Tweaked Powerplant radiation volumes, walking around the edges of the monument no longer results in high levels of radiation
4 Years Ago
Updated some old and incorrect/out dated item descriptions
4 Years Ago
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4 Years Ago
Merge from elevator_block
4 Years Ago
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4 Years Ago
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4 Years Ago
Removed need for button collider check
4 Years Ago
Merge from elevator_block
4 Years Ago
Merge from voiceprops
4 Years Ago
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4 Years Ago
Changed layer of lift entity to deployed
4 Years Ago
WIP spectator networking stuff
4 Years Ago
Better accuracy when picking which button to highlight when raising/lowering elevator
4 Years Ago
Convert Elevator to an IOEntity and add inputs for players to hook up buttons to call the elevator to a specific floor Remove built in menu option to call an elevator (mesh will need updating)
4 Years Ago
Merge from main
4 Years Ago
Cherry pick 54660
4 Years Ago
Don't allow auto turrets to retaliate against gun traps
4 Years Ago
Updates + optimizations
4 Years Ago
mission save/load
4 Years Ago
merge from main
4 Years Ago
skin approval
4 Years Ago
merge from main
4 Years Ago
backup
4 Years Ago
Added trail connection points to various small monuments that didn't have proper road connection points before
4 Years Ago
Added trail road type, generated after both ring road and side roads have been created
4 Years Ago
New benchmark demo for HDRP
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
wip
4 Years Ago
Better mainland topology generation (fixes some things that looked like islands being considered mainland)
4 Years Ago
more accurate elevator fence colliders
4 Years Ago
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
4 Years Ago
Merge from elevator_block
4 Years Ago
Moved garage door lock position higher
4 Years Ago
Keep at least 50m distance to any monuments when selecting a beach spawn point
4 Years Ago
Merge from main
4 Years Ago
Enabled pickup on the powered water purifier
4 Years Ago
Clamp admin time to 0-24 (if it's above 0)
4 Years Ago
Fixed saved flag on lift entity
4 Years Ago
Assigned gibs
4 Years Ago
mf main
4 Years Ago
Final aurora RC prefab
4 Years Ago
Cleanup
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed thrown weapons disappearing when thrown at some areas of the elevator
4 Years Ago
Fix NRE when shooting elevator call button