reporust_rebootcancel

115,263 Commits over 3,959 Days - 1.21cph!

4 Years Ago
manifest
4 Years Ago
▇███▋ █▇█▌▇ ▍█▍ ▉▉▋▊▍█ █▊▅▅█▌
4 Years Ago
Merge from render_scale
4 Years Ago
Moved files / folders around
4 Years Ago
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
4 Years Ago
▉▆▋▄▌ ▌█▍█▆ ▌▌▇▌▌ ▌▍▅▅▆▅ █▆▊ ▌▇▍▉█ █▄▊█▇▄▉▉ ▍▊▄▊ ▇▉▉▉▊▆
4 Years Ago
▄▍▄▌▇▍▄█ ▇▌▅▄▋▇▅ ▆▉▉▅▌▄
4 Years Ago
Fixed military tunnel respawn times
4 Years Ago
FX scene backup & related files.
4 Years Ago
▌▊█▅▋▍ █▇▇▍▆ ▌▆▅ ▉▆▆▉▍▋▍▆ ▋█▍▉▅▍▍ ▆▋▆▌▅▌▅▄▌▅ ▌▊ ▌▇▉▋▋ ▆█▉▄▌ (▊▅▇▌ ▊▌▍ ▆▆▋██▅ ▆▍▍)
4 Years Ago
Added wakesleepingai console command.
4 Years Ago
Fixed cargoship AI respawning when it shouldn't.
4 Years Ago
▋█▊▆▍█ ▊▇▌█▆ ▋█▄▋▋ ▉▄▌▅█▆▄ ▄▉ ▍▋█
4 Years Ago
Fixed shots not reading/writing the correct dof settings
4 Years Ago
Formatting
4 Years Ago
Added support for renaming and deleting folders by right clicking the folder
4 Years Ago
Record aperture as well
4 Years Ago
Fixed not being able to end recording while in countdown Add option to record dof focal size and distance in a shot
4 Years Ago
▉▍▆▋▉ ▍ ▆▇▇▄ █▇▆▌▇▆█▊ █▉▌▇▄▍ ▇▆ █▄▉ ▇▌▄█▋▆█▌▍▇ ▌██▆▋▇ ▊▋▅ ▍▍ ▍██▄▊ ▅▌▇▇▆ ▉▆▋▄▆▇ ▍█▉▍█▉▆▊
4 Years Ago
▄▊▉▉▄▅▌ ▌▆▊▋▉▉ ▇▊▊▄▄█▅
4 Years Ago
█▇▌▇▊ ▆▇▇▅▆▍▋▌▋ ▍▄▊██▋ ▊▌▋▆▅ ▍▋▋▄▋▄▉ ▊▋ ▉▇▅▉▄ ▊▌▌▄█ ▆▌▅▅▋▋▋▉, ▄▊▆▊▊▊ ▅▊ ▉▉▇█▆█▅▅▆▊▌
4 Years Ago
▍▄▅▄ ▅▇▍▌▍▍▆▍▅▆▆▇ ▆▋█▇█ ▉▉▌▄▇▌▅ ▋▍▊▆▆▊▆▆▇ ▌▌▅▅▉█▇ ▋▄ ▋▅▊▉▊▄▆ █▍▇█▇▄▌▉ ▋▅▄▆▍
4 Years Ago
█▋█▌▋ ██▇▌▉ █▆█▋▉▋ ▌▅▇▍▇ "▇▇▉▍▊▍ ▉█▄▇▄▌▊ ▌▆ ▉▅▊▉▇▆▍▆▆" ▅█▅▉██▊▉▆▋▄▇ ▍▍▄▉▌▌ ▋▆█ ▇▋▌▇▆▊█▌▊▄█▅▆ ▌▆▌▍▄▊▊ █▉▌ ▋▌▉ ▆▊▄█▇▅ ▄▋▋ ▊▆▆▆▌▅▋ ▊▋▊▆▊▄ ▋▊▍▌▅▉▄▌
4 Years Ago
▉▅▆▌▅ ▌▍▌▉ ▉█▇▇
4 Years Ago
merge from ai main
4 Years Ago
Increased bandit guard sense/forget ranges
4 Years Ago
Added forward direction debug line to cover point gizmo rendering.
4 Years Ago
Fixed bandit town static guard default spawns being through floors or floating .
4 Years Ago
Added default layer to BaseNavigator, enforce it when snapping to navmeshes. Setup default layers on NPC prefabs.
4 Years Ago
merge from HDRPB merge
4 Years Ago
merge from hdrp backport
4 Years Ago
merge from main
4 Years Ago
Lowered density of train signal lights Added signal lights to tjunctions
4 Years Ago
skin approval
4 Years Ago
merge from ai main
4 Years Ago
▆▍▋▇▇ ▇▆▆▅▊ ▋▄▇▊▋ ▄▅▊▍▄, ▅▅▆▊▊▍▉▅ ▉▊▇ ▋▅▇▄, ▍▋▇ █▌▌▆ ▄▅▋▉▄ ▆▇ ▇▆▆▇▆▍
4 Years Ago
countryside bunker entrance final art - models and prefabs
4 Years Ago
Added another submaterial to train signal lights to prevent emissive bleed onto non-emissive parts Added a larger base to train_signal_lights_b variant
4 Years Ago
▇▍▌▋▊ █▊▋▄▇ ▅▋▊▌▌ █▍▅█▉ ▍▍ ▇▋ ▄▄▍▉▌▍▅ ▇▆▌▄▅▋▋▉ ▆▌▉▇▆ ▋▊▆▄▊ ▄▆▊▍▋▉█ ▉▅ ▋▊▉▄▌▅▆ ▌▉▋ ▋▋▋▅▊ ▆▊▇▊▅ ▍█▋▍▍ ▋▊█▇█ ▆▊ ▊▉ ▄▌▋▋▊▅▍ ▌▄█▇▍▇▄▄ ▋▅▆ ▋▇▆▇ ▍▉ ▅▅█▋▉▄█▄▄ - ▅▄▋▉▍ ▊█▅▄▇▆▊▍█▊█
4 Years Ago
merge from main
4 Years Ago
merge from ai hdrpb
4 Years Ago
Fixed shots getting selected/unselected incorrectly when dragging a shot
4 Years Ago
Can drag shots into the root folder
4 Years Ago
Prop is now animated on both subs
4 Years Ago
Auto focus shot name field when opening the new shot UI
4 Years Ago
Disable previous frame button Proper text resizing on top info bar
4 Years Ago
▉▅▋▍ ▋▄▌▆█▉▊ ▊▋▄▋▇ █▄▅ █ ▅▋▅ ▅▋▊▋▉▆█▇▌▄▉▉
4 Years Ago
▄▌▄'▋ ▇▆▇▋▇▆ ▌▌▄▉▄ ▊▄█▄▄ ▄█▄▌▊▄▍ ▌▍ ▊▍▊▊▉▆ ▉▅ ▆▅▆ ▄▊▆ ▊▇▆▉
4 Years Ago
Separate the propeller from the solo sub model (duo sub prop was already separated). Update LOD groups for rudders and props.
4 Years Ago
Improve the rudder code