reporust_rebootcancel

115,261 Commits over 3,959 Days - 1.21cph!

4 Years Ago
▆█▊ ▊▍▋▆▅▆▉▆ ▉▌▆ ▌▌█▉█▊▅ ▍▉▉▉▉ ▄▌▊▄▇▆▋ ▇ ▍▋▍▋ ▆▅▋ ▊▅▅▋▇▅█ ▅▅▌▋▌▊ ▊▇ ▍▄▅█-▊▇█▅▅▄▋█ ▇▅▌▋▇▆ (▍█▋█▋▆/▇▊▋█▆▉)
4 Years Ago
▋▉▉▄▊▄▌ ▊▍▇▄ ▆▌▋▋ ▍▅▊▇▉▋▅▄ ▉▆▉▉▄▋▊ ▆█▉▇▌▉ █▊▊██▌ █▋▅▋▄█ ▌▋ ██▊▍▄ ▉▉▄▋▄ ▉▌▌▆▅▉▊▉ ▌▅█ ▉▄▌▄▌▋ ▆▇▉█▄▅▄▆▋ ▋▉ ▆▇▄█▍▊▌▉▄▆
4 Years Ago
When particle bubbles reach the water's surface, have the float on the surface of the water instead of continuing to rise into the air
4 Years Ago
▊▄▅▊▋▇▍▉▊▊▉▊█▊▇ ▋▇█▆ ▋█▊ ▋▌▄ ▆▋▋▆▄ █▍▋▆▅█▌ ▇▇▇▌▇ ▇▉▅▍█ (▇ ▊█▆▉▆)
4 Years Ago
Cleanup, fx edit, particle start/stop bugfix, disable Compound by default on my test map
4 Years Ago
▊█▋▅▌▉▄▉
4 Years Ago
▉▌▇▋▍ ▌▅▉▅ & ▅▊▉▋▉▉▆ ▊▍▅▆▍▊ ▄█ ▊▋▇▇▅▌▄▌▅ ▅▋▇█▉ ▊▄▌
4 Years Ago
Added BlurOptimized effect
4 Years Ago
▌▊▊█ ▍▆▆▄▌▅▉▍▅▌ ▌▇▄ ▅▌
4 Years Ago
save/load support
4 Years Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
4 Years Ago
▊▊▊▆██ ▋▄▉█▅ ▅▆▊▌▄ ▌▍▊▄▅ ▉▉▄▊, ▆▆▆▇▍ ▆▇▊▊██▄▆ ▄▅▋ ▇▄▋▍
4 Years Ago
Handle null bones and display warning
4 Years Ago
Merge from render_scale
4 Years Ago
Bug fixes
4 Years Ago
StationaryCombat state now uses the newer entity targeting to match Combat state.
4 Years Ago
Aim fix
4 Years Ago
Don't spawn harbors in tight places where they end up adjusting the coastline opposite to them (looks bad, leads to glitchy topologies)
4 Years Ago
▇█▆▌ ▊▍▄█▆▉ ▇▋▆█▇▆ ▅▆ ▊▉▉▍▉▌▆ ▋▆▊▊▋ ▇▅▊▋▆ ▌▅█▄▆▌▊ ▍▋█ ▅▄ █▋▉▆█▊
4 Years Ago
▋▍▋▋▇ ▉▌▍▊▊ ▊▌▋▌▌▅ ▄▅▉▉▌▋▋▅ ▋█▍▉▆▋█▌▉▊ █▊▍ ▄▆▇▍▆ ▅▆▌▋▇ ▇▇ ▌▊▆▍▇▊▍ ▅▊▄▌ ▊▇▋▍▅▌▆▅▇▆ ▅▍ ▍▅▉ ▉▊▉▆▄▅▉
4 Years Ago
▅▊▄▉▍ ▊██▉▇ ▍▅▄▇▅ █▉▉█▅ ▋█▉▋ ▊▌▄▌▄▍▅▉▅▊ ▅▊▅ ▇▄▌▆▍▉▄ ▇▌▍▇▆▋▉ ▋▆▅█ ▊▄▆▍▄ ▊▉█▉▅█ ▍█
4 Years Ago
▊▇▇▇█ ▋▍▍▇ ▍▆▇▇▌█▌▅▍█
4 Years Ago
▅▄▊▄▄ ▍▉█▆ ▉█▉▋
4 Years Ago
Don't run any dof processes (lerp times, nudges) while playing a shot if the shot has dof data
4 Years Ago
Load cfg later in the demo load process (hopefully fix player seed issues) Added demo.readcfg convar to load the cfg again while the demo is playing Revert DropMe changes on branch, theoretically not needed anymore Cleanup playback and recording when exiting a demo
4 Years Ago
WIP stopping particles from showing above the water
4 Years Ago
Water level check fix. Add collision to bubbles so they don't show inside the sub when reversing.
4 Years Ago
Get in water/not in water info. Don't show bubbles when not in water
4 Years Ago
Rename
4 Years Ago
Reposition the prop bubbles on the duo sub
P
4 Years Ago
Merge from demoshot
4 Years Ago
Run "decal.clear" when opening a shot
4 Years Ago
Add basic semi-placeholder bubble FX for the sub propeller
4 Years Ago
Increased scroll sensitivity in shots view Fixed demo name line wrapping incorrectly
4 Years Ago
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands Each command should be on it's own line Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
P
4 Years Ago
Scene backup
4 Years Ago
Compile fixes
4 Years Ago
Merge from main
4 Years Ago
Improved countdown timeline window
4 Years Ago
"Return to beginning" option now reverts time as well as as camera position
4 Years Ago
Add missing meta files for new sub effects
4 Years Ago
Another rudder controls edit
4 Years Ago
Merge Main->Submarine
4 Years Ago
Dashboard functions and interior WIP
4 Years Ago
Merge from render_scale
4 Years Ago
Fixed build error
4 Years Ago
merge from ai hdrpbmerge
4 Years Ago
merge from ai main
4 Years Ago
manifest
4 Years Ago
▇███▋ █▇█▌▇ ▍█▍ ▉▉▋▊▍█ █▊▅▅█▌