reporust_rebootcancel

115,259 Commits over 3,959 Days - 1.21cph!

4 Years Ago
Merge from demoshot
4 Years Ago
Another dof recording fix
4 Years Ago
subtracting all renderscale merges
4 Years Ago
Merge from demoshot
4 Years Ago
Fix dof distance not being applied properly
4 Years Ago
Merge from main
4 Years Ago
Merge from demoshot
4 Years Ago
Improved handling of long shot names Added some input validation to shot and folder name input Fixed demo UI wrong sorting layer causing input issues
4 Years Ago
Merge from demoshot
4 Years Ago
Disable demo.compressShotKeyframes by default
4 Years Ago
Demo UI is now scaled by screen size
4 Years Ago
Increased size of new shot and folder buttons
4 Years Ago
More drag improvements
P
4 Years Ago
Increased padding for shots inside of folders
4 Years Ago
Better drag and drop fix
4 Years Ago
Fix depth of field not working Fixed drag and drop handling
P
4 Years Ago
Modified hint copy, slight update to next frame icon
4 Years Ago
Minor cleanup
4 Years Ago
Update test demo
4 Years Ago
Update next frame icon Fixed shot entries missing drag dots
4 Years Ago
Remove recordshot convar, we run it via UI now
4 Years Ago
Timeline styling changes, removed UI sample images
4 Years Ago
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4 Years Ago
Added extra anchor to cliff_low_sloped_l due to terrain gap
4 Years Ago
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4 Years Ago
More sub effects & related files
4 Years Ago
Fixed issues with world networking (introduced with monument_prioritization)
4 Years Ago
Merge from render_scale
4 Years Ago
Error fix
4 Years Ago
Merge from render_scale
4 Years Ago
Better handling of fallbacks
4 Years Ago
Merge from ai main
4 Years Ago
design permission fix
4 Years Ago
Tweaked road_vehicles to lessen the impact on roadside junkpiles
4 Years Ago
Merge from monument_prioritization
4 Years Ago
Alistair approved: Changed mining_quarry_c monument to default priority (was set to high) to match the other quarries
4 Years Ago
Alistair approved: Changed giant excavator monument to default priority (was set to highest from back when it was first added)
4 Years Ago
Merge from HDRP_Art_Backport
4 Years Ago
Updated PlaceMonumentsRoadside to offer similar distance parameters to PlaceMonuments
4 Years Ago
Monument distance tweaks
4 Years Ago
merge from ai main
4 Years Ago
Assigned missing hit areas
4 Years Ago
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4 Years Ago
Full rewrite of monument prefab prioritization when determining their spawn locations and which monuments not to spawn if there isn't enough space for all of them
4 Years Ago
Don't show suicide menu option when in a demo (doesn't do anything) Show "Quit Demo" in it's place while playing a demo Manage suicide button from the MainMenuSystem component instead of it's own component
4 Years Ago
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4 Years Ago
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