reporust_rebootcancel

96,005 Commits over 3,622 Days - 1.10cph!

5 Years Ago
skin approval
5 Years Ago
missing files
5 Years Ago
missing files
5 Years Ago
horse ragdoll breed fixes horse armor appears on ragdolls can loot horse ragdolls
5 Years Ago
horse ragdoll breed fixes horse armor appears on ragdolls can loot horse ragdolls
5 Years Ago
▆▍▋▊█ ▅▇▋▆▅▌▉ ▅▉▉▇▍ ▊▋▌ ▆▊▄▍ ▉▊▄ ▌▊▅▍ "▅▉█-▌▇█▉▌▋▊▋▄-▌▊▆█" ▉▇▆█ ▄▆▍ ▌▉▍▋▅▌▅▉ ▅▄▅▋ ▄▊▋▆▍▇▌▍▅ █▊▅▇▆ ▆█▉▇.
5 Years Ago
▆█▍▋▄ ▌▌▊▉▆█▋ ▍▊▊▇▉ ▆▄▊ ▌█▉▄ ▇▊▄ ▋▊▅▇ "▋█▉-▅▊▇▅▆▋▆▅▌-▉▅▉▋" ▊▇▇▋ ▅█▅ ▄▌▍▌█▇▋▅ ▄█▍▊ ▇██▄▄▇▄▆▇ ▋▉▍▌▌ ▌▇▇▆.
5 Years Ago
[RAD] + Added in the vertex shaders and material (Check the Wiki when its time to update to HDRP)
5 Years Ago
[RAD] + Added in the vertex shaders and material (Check the Wiki when its time to update to HDRP)
5 Years Ago
fixed dropped horse armor NRE
5 Years Ago
fixed dropped horse armor NRE
5 Years Ago
Changed temporary shadergraph ocean shader to Transparent (proper one won't be Opaque either) Fixed water depth mask shader; now properly occludes water (fix for pink rowboat)
5 Years Ago
Changed temporary shadergraph ocean shader to Transparent (proper one won't be Opaque either) Fixed water depth mask shader; now properly occludes water (fix for pink rowboat)
5 Years Ago
Assigned coverage queries compute shader in Main Camera prefab
5 Years Ago
Assigned coverage queries compute shader in Main Camera prefab
5 Years Ago
Nixed the point light from antenae_a.prefab
5 Years Ago
Nixed the point light from antenae_a.prefab
5 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
5 Years Ago
Removed deprecated scripts & mats from lightpost_a & _b Harbor scene prep.
5 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
5 Years Ago
Finished Airfield & S2P Cave bioluminescent fungus conversions.
5 Years Ago
[D11] + Removed masss amount of objects from both Compound and Launch Site + Unique FBX finder code
5 Years Ago
[D11] + Removed masss amount of objects from both Compound and Launch Site + Unique FBX finder code
5 Years Ago
Switched coverage queries to compute (should fix SetRenderTarget errors)
5 Years Ago
Switched coverage queries to compute (should fix SetRenderTarget errors)
5 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
5 Years Ago
Cleaned old obsolete lighting out of the cave prefabs.
5 Years Ago
[D11] remove some old tod components
5 Years Ago
[D11] remove some old tod components
5 Years Ago
[D11] Fixes foliage gen stalls. Merge with main Crossvoice fixes
5 Years Ago
[D11] Fixes foliage gen stalls. Merge with main Crossvoice fixes
5 Years Ago
old guitar textures tweak
5 Years Ago
old guitar textures tweak
5 Years Ago
[D11] fix for the "UpdateAll must be called first" error spam
5 Years Ago
[D11] fix for the "UpdateAll must be called first" error spam
5 Years Ago
▇▌▊▊█▆ ▇▅▅ ▆█▍▍▋▇▉▉▉█▆▇▋▇█.██▋▍▇▌▇ ▋▌▄▉ ▌▊▆▍ ▍▊▌▍█▅▌ ▇▇█▌▉▉▊. (▇▆▊▉▆ ▆▍█ █▋▇▍ ▊▅▌▆ ▉▌▇▉▉▊ █▌▍▆▊ ▅▇█▉ ▆▋ ▅▉▌▍▇ ▇▄▍█▆ ▅▉▉█ ▊█▅▍▍▆▄, ▄▋▋ ▋▊▍▉ ▌ ▅▍▆▄▅▉-▉▄▇▆ █▆▉ ▄▇▇ ▆▇▋ ▍▊▆█▊▄▊▄ ▌▄▅▊▇ █▅▇▇ ▍█▇▍▅▇▌ ▋█▍)
5 Years Ago
█▉▆█▊▄ ▊▆▇ ▉▌▌▌▋▄▍▊▇▇▄▆▍▉▋.▄▄▅▉█▄█ ▅▉▄▉ ▋▍▇▆ ▆▅▉█▅▋▄ ▆▇▌▆▋▇▇. (▌▌█▄█ █▊▍ ▅▋▆▅ ▊▇▋▅ ▇▍▆▄▅▌ ▊▉▇▍▄ ▋▌▊▅ ▇▄ ▌▊▅▅▊ █▍▉▆▄ ▌▅▍▄ ▊▉▅█▇█▆, ▆▍▆ ▌▋▉▇ ▍ ▅█▉▍▄▌-▋▉▄▋ █▇█ ▌▌▌ █▇▍ ▇▅▊▅▌▍▌▉ ▊▍▆▍▍ ▉▊▅▉ ▆▅▌▆▍▍▅ ▋▌▅)
5 Years Ago
Decal Fixes script (we might have to make this run on all scenes too)
5 Years Ago
Decal Fixes script (we might have to make this run on all scenes too)
5 Years Ago
Trace emission Metal decal fixes
5 Years Ago
Trace emission Metal decal fixes
5 Years Ago
[D11] synchronize some settings from the Facepunch HDRP branch to bring the sun/sky etc more in line.
5 Years Ago
[D11] synchronize some settings from the Facepunch HDRP branch to bring the sun/sky etc more in line.
5 Years Ago
[D11] Increased collider size of collectibles slightly.
5 Years Ago
[D11] Increased collider size of collectibles slightly.
5 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
5 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
5 Years Ago
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
5 Years Ago
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
5 Years Ago
Truck trailer additional LODs pass