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97,483 Commits over 3,653 Days - 1.11cph!

5 Years Ago
horse fix
5 Years Ago
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based) Arid cliffs draw distances aligned with temperate prefabs Adjustments to forest populations, still wip until complete 4k support for splats/topos
5 Years Ago
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based) Arid cliffs draw distances aligned with temperate prefabs Adjustments to forest populations, still wip until complete 4k support for splats/topos
5 Years Ago
Save/load favourited items between sessions
5 Years Ago
Save/load favourited items between sessions
5 Years Ago
skin approval
5 Years Ago
skin approval
5 Years Ago
5 Years Ago
5 Years Ago
pre skin approval
5 Years Ago
pre skin approval
5 Years Ago
Include IO entity name in controller info response
5 Years Ago
Include IO entity name in controller info response
5 Years Ago
Remove IO slot naming
5 Years Ago
Remove IO slot naming
5 Years Ago
[D11] [UI] Cleanup UIControllerIcons lines.
5 Years Ago
[D11] [UI] Cleanup UIControllerIcons lines.
5 Years Ago
[D11] [UI] WIP Textures loading on incorrect platform fix.
5 Years Ago
[D11] [UI] WIP Textures loading on incorrect platform fix.
5 Years Ago
Reworked favourite button behaviour.
5 Years Ago
Reworked favourite button behaviour.
5 Years Ago
Subtracting caching, trying something different
5 Years Ago
Subtracting caching, trying something different
5 Years Ago
Updated ASE to 1.7.0
5 Years Ago
Updated ASE to 1.7.0
5 Years Ago
Blueprint lists refresh immediately when toggling favourites.
5 Years Ago
Blueprint lists refresh immediately when toggling favourites.
5 Years Ago
Merge from main d11 branch
5 Years Ago
Merge from main d11 branch
5 Years Ago
Reverted hdrp high back to deferred only
5 Years Ago
Reverted hdrp high back to deferred only
5 Years Ago
[D11] strip DEBUG_DISPLAY to remove a lot of variants
5 Years Ago
[D11] strip DEBUG_DISPLAY to remove a lot of variants
5 Years Ago
Sort favourited items to the start of each crafting category too (by craftable/un-craftable group)
5 Years Ago
Sort favourited items to the start of each crafting category too (by craftable/un-craftable group)
5 Years Ago
Show favourited highlight on blueprints in crafting screen too. Tweak favourite highlight marker.
5 Years Ago
Show favourited highlight on blueprints in crafting screen too. Tweak favourite highlight marker.
5 Years Ago
[D11] another shader compile fix
5 Years Ago
[D11] another shader compile fix
5 Years Ago
Fixed shadow state in light LOD processing (fixes missing shadow casting on torch)
5 Years Ago
Fixed shadow state in light LOD processing (fixes missing shadow casting on torch)
5 Years Ago
▇▄▋ ▊▇▉ ▋▍▇▅▋▌▊▌▊▅▋▊▋▊▇▍▊▋▌ ▅▉▌▋▉█▅ ▆▄▅▊▆▅▄▌▄▆▋▇▅█▋▄. █▅▌ ▍▊▉▍ ▇▇▄▌ ▆ ▄▍▆▋▋▊▊▉▊▍▌▊▉▌▊▅ ▆▆▊ ▇▇ ▉▇▊▋▉█▋▄▌▆▆▆▌▌▅▄▍▊█ ▌▅ ▇█ ▆ ▅▇▋▌▌▄ ▅▇▉▌▉▉▊. ▄▅▆▍▉▌▋ ▉█▋▍▉▄▆ ▉▅█▆▅▍▇▊▅ ▊▌▆▋▅▌▊▍▇▊▇▍█▅▍▊▉▊▋ ▊▊ ▋ ▇▋▌▉▆▄'▊ ▇▉▆ █ ▄▊▄▆▄▊ ▊▋▋ ▊▍▋▇▅▍▉▉▉▇▊▍█▌██ ▍▉ ▊▉▆▍▄▅▉ ▇▉ ▍▇█. ▄▄▌ ▌▅█▄ ▉█▆▉ ▅▌▆▊█▉▋▉▌▅▄▍▆█▊▌ ▊▋▋ ▇▊▅▄▆▉▄ ▊▊▄▇█▅█▄▅▅▌█▄▌▌ ▇▉▇ ▍▄▊▇▉▊█ ▋▊▌ ▍▍▋▍▄█▍▄▉█▋▍▉▅▇ ▉▍ ▅▊▍▉ ▆▊▋ ▇▉ ▇▆▅ ▇▍▊█▉▅▆▇▍ ▇▊ ▌▋▌▄ ▉▄█▉▄▄▊▆▅▋▇ ▊▆▍ ▉▉▅▋▌▅▉ ▅█▍▄ ▄▅▄ ▌▄▄▋.
5 Years Ago
▌▋█ ▌▌▆ ▇▉▍▍▄▊▆▋▊█▄▄▍▅▆▉▊▍▍ ▅█▉▍▆█▌ ▍▅▍▋▋▄▌▆▆▍▇▆▋▇▄▅. ▄▋▊ ▄▋▅▋ ▇▅▉▌ ▋ ▌▋▉▊█▆▊▅▌▌▋▍▆▋▍▆ ▆█▅ ▊▄ ▆▉▅▉▇▅▋█▊▊▆▆▄██▇▊▋▉ ▊▌ ▆▅ ▄ ▊▌▍▆█▄ ▊▇▆▊▉▆▇. ▄▅▅▌▋▆▆ █▋▅▇█▍▉ ▊▊▍▆▍▇▄▍▉ ▅▉▍▉▍▍▍█▌▅▍▉▊█▌▅▄▌▉ ▍▊ ▊ ▋██▄▊▇'█ ▉▌▆ ▅ ▉▍▇▋▋▇ ▉▌▊ █▇▍▄▍▆▄▄▍▉█▄▌█▋▉ ▄▌ ▆▉▄▇▆▋█ ▄█ █▇▇. ▉▄▄ ▍▆█▉ █▄▇▆ ▇▊▇▋▅▋▉▉▆▊█▇▆▊▄▄ ▆▉▌ ▌▊▋▊▄█▍ ▌▆▆▍▉▌▌▇▊▋▍▍▆▇▍ ▌▄▊ ▄▊▌▇▅█▇ ▍▅▉ ▊▊▍▇▆▆▌▆▇▇▄▊█▍▍ ▇▅ ▆▆▉▌ ▋▊▄ ▍▋ ▄▉▄ ▌▊▊▊▆▊▄▋▉ ▊▄ ▉▊▉▋ ▉█▆▍▇▋▇▄▊▊▋ ▌▍▍ ▇▉▅▇▆█▋ █▍▅▆ ▍▊▉ ▊▆▍▅.
5 Years Ago
Disable burst compiler on jenkins linux builds
5 Years Ago
Disable burst compiler on jenkins linux builds
5 Years Ago
Nicer favourited item highlight. Bit of refactoring.
5 Years Ago
Nicer favourited item highlight. Bit of refactoring.
5 Years Ago
[D11] Fix for powerlines having lights [D11] First pass of Launch Site asset removal
5 Years Ago
[D11] Fix for powerlines having lights [D11] First pass of Launch Site asset removal
5 Years Ago
Added ui.showinventoryplayer convar and a toggle to interface options, to allow players who need/prefer the extra FPS to disable the inventory screen player model.