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116,167 Commits over 3,959 Days - 1.22cph!

4 Years Ago
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4 Years Ago
Add delete and backspace key support for code lock UI
4 Years Ago
Correctly calculate the end of the rail line
4 Years Ago
Fixed skull spike skins not being applied when picking up with hammer
4 Years Ago
Test map edit only
4 Years Ago
Instead of updating the move distance for the front and rear train wheels independently, calculate just the front wheels and calculate the rear wheel position based on the distance between front and rear. Makes sure the front and rear wheel distance stays correct
4 Years Ago
Fixed death screen respawn button spacing when connecting to a server while dead
4 Years Ago
More Site A & surrounding areas
4 Years Ago
Drone implementation
4 Years Ago
Site A area terrain iteration & broken prefab cleanup WIP
4 Years Ago
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed cliffs SLOD material and prefabs
4 Years Ago
Fixed more prefab unlinked radtowns
4 Years Ago
Fixed wrong normals on cliff blending
4 Years Ago
Enabled UVmix, cliff LOD shader
4 Years Ago
fixed clipping on clothsash on female shoulder, and set up alpha cutout material on it
4 Years Ago
Biome tinting on cliffs, tidying up.
4 Years Ago
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4 Years Ago
Re-exported the overgrowth models with up facing vertex normals for grasses and custom normals for bushes
4 Years Ago
Scene2Prefab
4 Years Ago
Better ReimportPrefabs / ReserializePrefabs (maybe)
4 Years Ago
Fixed a bunch of corrupted materials Updated Savas levels (mostly material re-assignments, some prefabs relinked)
4 Years Ago
Merge from main
4 Years Ago
Fix next/prev track distance calculations
4 Years Ago
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4 Years Ago
Call track position finder recursively, letting trains handle any case where they're looking more than one track piece ahead. Save relative track orientation for next/prev track sections.
4 Years Ago
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4 Years Ago
merge from main - TaxiFrontTradefix
4 Years Ago
Manifest
4 Years Ago
merge from TaxiFrontTradeHotfix
4 Years Ago
Protobuf rebuild
4 Years Ago
merge from main
4 Years Ago
Merge from voiceprops
4 Years Ago
Fix phone booths NRE when answering
4 Years Ago
skin approval
4 Years Ago
Added "Assets/Prefabs/Prepare All Prefabs" menu item Added "Assets/Prefabs/Prepare Selected Prefabs" menu item Added "Assets/Prefabs/Reimport All Prefabs" menu item
4 Years Ago
Increase trade use distance from 1.25m to 1.5m
4 Years Ago
Better check for the taxi trade box that allows for use of the front-mounted option when not mounted
4 Years Ago
fix tiny gap in dial tone loop
4 Years Ago
Replaced dead_log_a with a higher quality mesh
4 Years Ago
Fixed white materials on the small splat stones
4 Years Ago
Missing ! in 55942
4 Years Ago
Added DoPrepare item to asset right click menu (good for testing)
4 Years Ago
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4 Years Ago
test design
4 Years Ago
Sphere tank radtown refresh end Satellite dish changed to radtown
4 Years Ago
Added shore wetness vars
4 Years Ago
Changed vertex normals on new grass to point up / color balance pass on temperate foliage / tweaked some diffuse and spec textures on trees