reporust_rebootcancel

98,437 Commits over 3,683 Days - 1.11cph!

5 Years Ago
Nuke controller subscriptions, merged into building subscriptions
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
5 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
5 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
5 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
5 Years Ago
Fixed occlusion culling; now only runs compute path
5 Years Ago
Fixed occlusion culling; now only runs compute path
5 Years Ago
Can now split a third of an item stack off by holding shift when middle mouse dragging.
5 Years Ago
Can now split a third of an item stack off by holding shift when middle mouse dragging.
5 Years Ago
Fix synced sounds not recycling properly
5 Years Ago
Fix synced sounds not recycling properly
5 Years Ago
Fixed large battery colliders being removed from the server
5 Years Ago
Fixed large battery colliders being removed from the server
5 Years Ago
Fixed inside terrain antihack false positive at cave_small_hard
5 Years Ago
Fixed inside terrain antihack false positive at cave_small_hard
5 Years Ago
Fix attack heli sounds not stopping on death
5 Years Ago
Fix attack heli sounds not stopping on death
5 Years Ago
Monument proxy test
5 Years Ago
Monument proxy test
5 Years Ago
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5 Years Ago
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5 Years Ago
Added scrap transport helicopter spawn population
5 Years Ago
Added scrap transport helicopter spawn population
5 Years Ago
[D11] water merge to (near) latest code, merge in most of the minor d11 changes though left quality tweaks out for now. As WIP continues on main branches it should now be quite easy to merge over.
5 Years Ago
[D11] water merge to (near) latest code, merge in most of the minor d11 changes though left quality tweaks out for now. As WIP continues on main branches it should now be quite easy to merge over.
5 Years Ago
Replace IO ControllerInfo with Controllers command
5 Years Ago
Replace IO ControllerInfo with Controllers command
5 Years Ago
[D11] river material updated to hdrp ocean standin
5 Years Ago
[D11] river material updated to hdrp ocean standin
5 Years Ago
[D11][DTLS] Error message verbosity level increased again now underlying bug (should be) fixed.
5 Years Ago
[D11][DTLS] Error message verbosity level increased again now underlying bug (should be) fixed.
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
5 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
5 Years Ago
[D11][DTLS] Connection attempt when the client endpoint already exists will now attempt to clean-up the legacy connection first. Failed ping-pong event registration now kills the connection, as it implies that there's no player/peer data for the network connection.
5 Years Ago
[D11][DTLS] Connection attempt when the client endpoint already exists will now attempt to clean-up the legacy connection first. Failed ping-pong event registration now kills the connection, as it implies that there's no player/peer data for the network connection.
5 Years Ago
[D11][DTLS] Fixed native socket read errors no longer signalling the managed code that it's terminated the connection.
5 Years Ago
[D11][DTLS] Fixed native socket read errors no longer signalling the managed code that it's terminated the connection.
5 Years Ago
[D11][DTLS] Client disconnection when DTLS class shutdown signalled. Fixes issues where things like handshake failure would leave the client UI hanging.
5 Years Ago
[D11][DTLS] Client disconnection when DTLS class shutdown signalled. Fixes issues where things like handshake failure would leave the client UI hanging.
5 Years Ago
Fix for server gib NRE kicking us out Protocol++