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132,558 Commits over 4,262 Days - 1.30cph!

4 Years Ago
Show edit history on signs Add a search filter to easily look up all content by a particular user
4 Years Ago
Fixed unloader yellow light flag toggle
4 Years Ago
Unloader can unload wagons
4 Years Ago
Rather than unloading all at once, have the wagons progressively unload as the animation plays. A little more complex, but if e.g. your wagon is destroyed while unloading, it'll make more sense that you receive half the loot.
4 Years Ago
Commit underwater_lab_glass and EngineUI.prefab because Unity really wants to change them after the downgrade
4 Years Ago
Unloadable wagons fill and empty. Properly setting ore visuals (not animated yet).
4 Years Ago
Added copyable player id/name fields to cassette info
4 Years Ago
Initial prototype
4 Years Ago
Clean up
4 Years Ago
WIP map of the nexus in GameUI
4 Years Ago
Increased default max sprays per player (25 -> 40)
4 Years Ago
Fixed free spray sfx only playing for local player
4 Years Ago
Show a crosshair when in free spray mode
4 Years Ago
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4 Years Ago
Fixes from code review, gibs is enabled again on ent kill
4 Years Ago
Coaling tower collector
4 Years Ago
merge from main
4 Years Ago
Merge torch despawn + backspawn despawn
4 Years Ago
Merge from main
4 Years Ago
Merge repairable windows + ownerid fix
4 Years Ago
merge from shopfront fixes
4 Years Ago
Moved some files around
4 Years Ago
Tweaked sky brightness, contrast and fogginess on some weather profiles
4 Years Ago
Environment quality / further reduced impact of building environment volumes Slowed down transition time
4 Years Ago
Increased sunlight intensity and tweaked ambient color Switched tone mapping on biome postfx to ACES and removed some color correction tweaks to compensate / see if it can be replaced with custom tonemapping in the next iteration
4 Years Ago
Merge from main
4 Years Ago
Better rail terrain blending
4 Years Ago
merge from misc_fixes_june22
4 Years Ago
Tidied up settings files
4 Years Ago
Moved attenuation factors
4 Years Ago
AI designer spam fix
4 Years Ago
vacuum tube anim updates, removed test anim
4 Years Ago
Merge from lookup_opt
4 Years Ago
Moved a lot of material properties away from the material and controlled by code.
4 Years Ago
Additional cliff terrain checks to prevent spawning on rail in certain edge cases
4 Years Ago
Added coaling tower logo Updated coaling tower prefab
4 Years Ago
teleport tests
4 Years Ago
merge from contact_reporting
4 Years Ago
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4 Years Ago
Painted train topology in trainyard on rails
4 Years Ago
Merge from main
4 Years Ago
Slightly lowered sky brightness Slightly lowered ambient and reflection intensity Reduced the effect of environment volumes Slightly reduced ambient color brightness Tweaked weather clear sky brightness
4 Years Ago
Unlocking Day.LightIntensity and Night.LightIntensity so they can be set higher than 8
4 Years Ago
More WIP ore wagon code
4 Years Ago
merge from main
4 Years Ago
Derailed the trainyard static trains
4 Years Ago
Track the 5 latest unique players to make modifications to each paintable entity
4 Years Ago
Better audio styling
4 Years Ago
Loosen decay prevention rules for ore wagons that have been emptied
4 Years Ago
Settinmg wagon ore level and material WIP