reporust_rebootcancel

115,314 Commits over 3,959 Days - 1.21cph!

5 Years Ago
Calculate fov vm scale based on actual fov, not just the convar (to account for things like ironsights changing fov)
5 Years Ago
Added a new option to viewmodels to add a positional z offset only on ultrawide resolutions to fix weapons clipping into the camera due to the clipping plane The offset is calculated based on the camera near clip plane Enabled on the waterpipe shotgun, rocket launcher, mp5, thompson, spas12, pump shotgun, m39, compound bow, grenade launcher, m39, lr300 and l96
5 Years Ago
Merge from vehicles
5 Years Ago
Merge from main -> fov_viewmodel_scale
5 Years Ago
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5 Years Ago
Adjust steering, now easier to control for people like me with 300ms ping
5 Years Ago
Graduate collision effect placeholder to be not placeholder anymore
5 Years Ago
Correctly apply throttle to power wheels only. Add drag force and some other small bits back that I originally removed
5 Years Ago
BillB test map edit. Moved spawn point, added a generally troublesome vehicle layout
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] Proper fix for LR spatial/spread swap issue
5 Years Ago
[D11] Proper fix for LR spatial/spread swap issue
5 Years Ago
Fixed material swizzle on stone ramps LOD1
5 Years Ago
Fixed external wall and external gate (stone) UVs
5 Years Ago
[D11] Add time to demo metrics snapshots
5 Years Ago
Blood/liquid vfx improvement WIP. Some file cleanup.
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] Flips L+R channels in voice capture plugin for voice chat headset routing.
5 Years Ago
[D11] Flips L+R channels in voice capture plugin for voice chat headset routing.
5 Years Ago
[D11] Remove missing script from a bunch of particle effects
5 Years Ago
[D11] [UI] Whats New UI updated to only trigger once per application session. Removed mip maps from UI Icon sprites.
5 Years Ago
Fixed ladder placement on construction
5 Years Ago
Fixed large wooden box been placed at impossible angles
5 Years Ago
Spinners no longer can be stacked + deployed on
5 Years Ago
▊▊▊▆▄ "▋▄▋▍ █▇ ▅█▇▌▆ ▅▌▄▆▍▊▌▇ ▊▋▆▇▆▌ █▊ ▌▋▋ ▅▅█▇ █▄▋▌▆" (▌▌▅▆▍ ▌▊▅▋▆█▍++ ▋▇▉ ▆█ ▋█▅▍++)
5 Years Ago
Fixed triangle ladder hatch gibs errors
5 Years Ago
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5 Years Ago
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5 Years Ago
[Audio] Stopped templates from looking for removed mixer channels, all channels set to 'none' as channels should be set by sound classes.
5 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
5 Years Ago
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5 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] Adds null check to xb1 headset mixer
5 Years Ago
[D11] Adds null check to xb1 headset mixer
5 Years Ago
picking 51423 51424 51425
5 Years Ago
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5 Years Ago
fixed a material assignment in toptier landing prefabs
5 Years Ago
better looking gibs for wood and stone floor blocks
5 Years Ago
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5 Years Ago
Show the Rust+ option on the main menu
5 Years Ago
fixed orientation of triangle roof greybox pieces as triangle blocks pivot isnt center
5 Years Ago
Roof conditional pieces (greybox quality) + prefabs
5 Years Ago
[D11][UI] Fixed Death location not been set.
5 Years Ago
Phrases
5 Years Ago
[D11] Removed popups for full servers, to lay ground work for automatic queues.