reporust_rebootcancel

97,531 Commits over 3,653 Days - 1.11cph!

5 Years Ago
[D11] [Tutorial] Map Update, animal pens added
5 Years Ago
[D11] [UI] Fixed compiler error.
5 Years Ago
[D11] [UI] Moved function from FindJoinGameUI to ServerInfo (didn't need to be in a separate class). Tidied up code in FindJoinGameUI in preparation for further changes to implement search by owner name.
5 Years Ago
[D11][UI] [#1753] give option removed when workbench is open. Fixed issue where lootpanel oven text was not updating when opened. Repair bench now targets you inventory when you open it
5 Years Ago
[D11] [UI] Added warning for null check failing when it shouldn't in UIChat.
5 Years Ago
[D11] [UI] Search text validation added to server search. Slight adjustments to UIChat. Removed unused text validation function from ServerTextInputButton.
5 Years Ago
[D11] Take this out not needed
5 Years Ago
Merge from d11_console_version
5 Years Ago
separate reimport option for models & anims
5 Years Ago
Additional exterior dressing.
5 Years Ago
Backup
5 Years Ago
Subtracted hair-morph-opts (not working properly)
5 Years Ago
Tweaked streaming settings + no discard mips Added building atlas textures to streaming pool
5 Years Ago
Added streaming controller to main camera and player_preview prefabs
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from texture-streaming-2 (testing)
5 Years Ago
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5 Years Ago
Optimisation for setting preprocessed prefabs' asset bundle/labels on first import
5 Years Ago
Attempt to speed up initial prefab build
5 Years Ago
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5 Years Ago
Few shader changes to get detail maps streamed properly; updated all relevant materials to match Toggled texture streaming by default in quality settings Added workaround provided by Unity to keep a fixed streaming budget Added texture.streaming boolean console var Added Texture Streaming option to graphics settings menu (experimental section); on by default
5 Years Ago
Minor fix for water reflections in edit mode
5 Years Ago
backup branch hop
5 Years Ago
[D11][Tutorial] Fix for issue #1743, repair objectives now appear after opening the door
5 Years Ago
[D11][Tutorial] Temp fix for issue #1756, attempting to spawn particles using a non-readable mesh, now uses a collider mesh fallback
5 Years Ago
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5 Years Ago
Reverted SSR scaling (needs work)
5 Years Ago
[D11][UI] Fixed crash when opening Metal Shop front
5 Years Ago
Cleaned old lighting.
5 Years Ago
[D11][Tutorial] Fix for issue #1789, planner radial menu was using wrong icon for foundation
5 Years Ago
[D11][UI] Fixed navagation issue with the bbq lootpanel. Added null check to UIchat
5 Years Ago
[D11] [Tutorial] Map updates
5 Years Ago
Use SpriteMeshType.FullRect when loading skin icon from disk (TODO: update skin bundles)
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] Removed Audio Setup button from Options/Settings
5 Years Ago
Started
5 Years Ago
[D11] [UI] Server Search implementation.
5 Years Ago
Some null checks
5 Years Ago
[D11][UI] Improvements to full container checks. Oven panels will update on/off status when they run out of fuel
5 Years Ago
ServerBrowser.Item is pooled Fixed ServerBrowser.Item not parenting to server list
5 Years Ago
[D11] Selected item always defaults to the first slot when joining a server now
5 Years Ago
Updated quality settings
5 Years Ago
5 Years Ago
[D11] Temp try fix PS4 surround
5 Years Ago
fix for incorrect build directory
5 Years Ago
[D11] [UI] Popup implementation for Search and Filter on server list.
5 Years Ago
[D11] Changes to Jenkins build
5 Years Ago
[D11] Fixes for player preview model highlighting in the Inventory
5 Years Ago
[D11][Tutorial] Added missing map labels in tutorial map