reporust_rebootcancel

96,875 Commits over 3,653 Days - 1.10cph!

5 Years Ago
[D11] [UI] implemented the voice chat indicator (not actual voice chat, just the visual HUD element)
5 Years Ago
[D11] [UI] improved the player focusing in the map
5 Years Ago
[D11] Allow any controller L1/R1
5 Years Ago
5 Years Ago
[D11][Tutorial] Moved non-serialized fields into D11_LOCAL_SERVER
5 Years Ago
[D11][Tutorial] Tutorial now uses custom firing checks for helicopter turrets
5 Years Ago
[D11][Tutorial] Language file fix
5 Years Ago
[d11][Audio] Night Time compressor set up
5 Years Ago
[D11] [Audio] Makes reverb 10 times more quicker to fade in/out
5 Years Ago
[D11] [Audio] Makes reverb 10 times more quicker to fade in/out
5 Years Ago
Removed unnecessary strings
5 Years Ago
[D11] [UI] changed the compression on UI Characters, increased size of water_Catcher trigger box
5 Years Ago
[D11][UI] Removed unused HUD options
5 Years Ago
[D11] Voice stuff disabled
5 Years Ago
Optimized Model.FindBone (particularly during continuous gunfire)
5 Years Ago
[d11][Audio] Deleting old FP audio mixer that was accidentally checked in.
5 Years Ago
[d11][Audio] Fixed broken link to Footstep Send Level.
5 Years Ago
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5 Years Ago
[D11][UI] Fixed issue with spliting menu allowing you to split the entire stack and using wrong translation key
5 Years Ago
[D11] [Audio] Removes primary and secondary interact sfx as per request
5 Years Ago
[D11] [Audio] Removes primary and secondary sfx
5 Years Ago
[D11] Add Bridging voice stuff
5 Years Ago
[D11] Commit crossvoice wasapi stuff
5 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
5 Years Ago
Fixed remaining issues with LightEx
5 Years Ago
5 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
5 Years Ago
[D11] [UI] Added scene to scene build list.
5 Years Ago
[D11] added new background to title screen
5 Years Ago
[D11] Added fps display to the HUD and enabled option. Optimised a few HUD elements and fixed bug here building context menu not show.
5 Years Ago
[debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update]
5 Years Ago
Disabled graphics jobs on Linux (crash fix)
5 Years Ago
[D11] [UI] fixed the focus player button not working
5 Years Ago
Moved WIP string to post launch, #1547
5 Years Ago
[d11][Audio] Exposed the compressor's make-up gain control on the master output for 'NightTime Mode'
5 Years Ago
40mm smoke grenades compile fix
5 Years Ago
Disabled hitmarker on minicopter
5 Years Ago
[d11][Audio] Improved behaviour of 'Enhanced Instincts Mode'
5 Years Ago
40mm buckshot curves
5 Years Ago
backup excavator core, conveyor bridge
5 Years Ago
compiler error
5 Years Ago
reduced muzzle flash light range (perf) muzzle flash starts with random size manifest added 40mm buckshot
5 Years Ago
Distance flares less dazzling.
5 Years Ago
[d11][Audio] Bradley Audio routed to wrong mixer channels, fixed this.
5 Years Ago
Restored 33595 + LightLOD fix
5 Years Ago
Rig exhaust fire stuff
5 Years Ago
[D11] [Audio] Stops spammy boat push sfx
5 Years Ago
[D11] [Audio] Stops spammy boat push sfx
5 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
5 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug