reporust_rebootcancel

126,647 Commits over 4,109 Days - 1.28cph!

4 Years Ago
▆▆▆▌▅▌▇▅ ▉▊▍▋▅ ▉▌▊▊▍▋▅ ▄▊▉▍▋ (██▉ █▍▆) █▉▌▇▉ ▉█ ▌▌█▉▇ █▍▉▋▇██ █▇▇█▉▊▋▆ ▅▊█ ▌▋ ▉█ █▆▇ ▅▇▅▅▄ ▌▊▉▆▄▍ (▅▊▄▄▍▉ ▌▅▄▇▋▌▆)
4 Years Ago
▅▅█▄▇▇▉▅ ▄▅▄▊█ █▄▅▍█▊▉ ▉▊▌▉▇ (▌▍▄ ▇▋▋) █▍▋▍▇ ▅▋ ▅▉▇█▄ ▄▌▄█▇▄▍ ▍▉█▊▊▉▆▌ ▊█▇ ▉▌ ▆█ ▉▊▊ █▊▍▆▆ ▄▅▅▉▌▊
4 Years Ago
Updated RustNative (Removed old "inland" noise since it was causing some excessively steep slopes)
4 Years Ago
Execute/delta fix on attack event
4 Years Ago
Terrain anchors prefer above-ocean-level spawn altitude if possible
4 Years Ago
Fixed a case where shots wouldn't load More styling for shot list
4 Years Ago
▅▋▍▊▄ ▉ ▇▉▍▍ ▉▄▆█▉, ██ ▍▍▌ ▆█▊▌ ▌▌█▉█▊▉ ▌▌▅ ▆▇█▊'▍ ▇▆█▋▆▊▄▍▍ ▊▊▄ ▇▆▉▊ ▊▅▅▌ ▆ ▄▌▅ ▇█▋▆▅▅▆ ▄▋▄ ▉▊▋▋ █▅▌▌▉▌ ▋▉▅▉▇ █▊▅▇ ▌▊▇▇▇█▋▍▌ ▌▋ ▇▊▆ ▆▊▌ ▍▌ ▊▄▍▇█▍█▋▆▅▍ ▊▉▄▊ ▌▇▆ ▆█▇▊ ▆▄ ▄ ▌▉▅▆ ▍▌ ██▋█▇
4 Years Ago
More solo sub setup + extra fixes
4 Years Ago
▄▅▉▆▅ ▋ █▉▋▅▅ ▉▌ ▇▅▆▊▋▌ ▅▍▄▇▅▊ ▉▋ ▇▌▄▋▇▄ ▄▉▆▌ ▇▉▆▊ ▍▉▍▊ ▆▆▌ █▇▌█▌▅▆ ▄▌█▉▊▍▅▋ ▊█ ▌█ ▋▌▍█▆▅▊█▄ █▇ ██▆▌▌█▆▇▉
4 Years Ago
Show sub health info bar, but only when not mounted
4 Years Ago
Some initial setup for SoloSubmarine. Temporarily scale the whole model gameobject to 60% size and rotate it 90 degrees until the model itself is updated
4 Years Ago
Fixed not being able to look up or down while gesturing Improved camera rotation handling when gesturing in eyes mode
4 Years Ago
Fixed some incorrect button hookups in the gestures UI
4 Years Ago
▇▉▆▇▄ ▌█▄▉▌█▉ ▊▋▌▊▌ ▅▊▊▋▋▋▍ ▌▋▄ ▋▇▋█▍ █▌█▌▇▅▄ ▅▋ ██▍ ▌▇▅ ▋▉▆▋ ▇▆▆█▉▋▇▉▇ ▌▊▊▌█ ▉▄▌▆ ▄▆▊▅▉▌▇▇ ▌▄█▉▆▅▅▄▄ ▊▅▇▌ ▄▄▊▋▆▄▋ ▊ ▉▇▆▇█▉▍ ▅▆▋█▅▆▍ ▆▄▋ ▉▉▉▌ ▇▌▍██▍▅▍█ ▆▋▉▋▆ ▋▅ ▆▌▊▆▌▌ ▍▊ ▅▊▅ ▌ ▉▍▊▉▆▌▅ █▇▍▄ ▉▋▅▌ █▊▉█▊█ (▌▉ ▋▍▇▍█▍ ▆▆▌▌)
4 Years Ago
Merge from gestures_2/custom_wheel
4 Years Ago
Merge from main
4 Years Ago
▌▊▅▋▋ ▆▄▉▆ ▋▆▅▊▅▋▋▉ ▆▉█▇▄, ▆▍▉▌█▌ ▉▇▇▅ ▆▋▇▋▌▅▉█
4 Years Ago
Merge Main->Submarine
4 Years Ago
skin approval
4 Years Ago
Baked custom LODs for all icebergs because old ones were too low quality Iceberg scene2prefab Deleted some legacy iceberg textures
4 Years Ago
▉▋▅▉▆▉▉▉▍▄▍▇▋ ▍▋▉▇▄
4 Years Ago
▄██▇▋▊ ▅▄▌▋▅ ▉▄█▄ ▌▍█ ▆▆▌▇█▄█ ▋▍▄ (██▆▆▌ ▉▉▆▋ ▊▊▅▄▉█▇▉ -> ▄█▉▆▇://▅▄▄█▊▊.▄█▍/▄▊▄▉▇█▍▋▉/▌▌▅▆▌/▄▅▇▍/▄▉█)
4 Years Ago
▉▅▋▅ ▇▋▋▉▋▇█▋ ▇▍▇▆▉▌▆ ▌▋▅ ▆▋▇▄▅█ ▆▊▍▍▇█▅▅▍▍ █▉▆▆▌▆▍ ▅▄▉▅▆▄▉▇▆██
4 Years Ago
Added frost effect
4 Years Ago
Added SharpenAndVignette effect
4 Years Ago
Added wiggle effect
4 Years Ago
copy AI design files in the build process.
4 Years Ago
Added doublevision effect
4 Years Ago
Added photofilter effect
4 Years Ago
Added greyscale effect
4 Years Ago
merge from animalthink
4 Years Ago
setup/testing out sleep/wake on train tunnels AI
4 Years Ago
Updating AA and shafts
4 Years Ago
censorplayerlist now enabled by default
4 Years Ago
god rays final bits
4 Years Ago
added ai.spliceupdates convar to toggle splitting animal and human update queues on alternate frames
4 Years Ago
merge from ai main
4 Years Ago
Rework next frame button to work better (previous frame is unchanged)
4 Years Ago
▆▌▇▊█▅▄
4 Years Ago
▋▉▊█▄▇▉█ ▆▄▍ ▊▊▅▅ ▋▇▉▆▌▍▆▅ ▅▌▍▅▅▆
4 Years Ago
Fixed OnPressed event firing at the start of a drag
4 Years Ago
Don't drown while in the sub. Don't get wet while in the sub. Don't run out of oxygen while in the sub.
4 Years Ago
Fixed dragged shots icon staying lingering Fixed drag and drop canvas depth
4 Years Ago
Put a whole copy of Compound underwater on the test map
4 Years Ago
Introduced a graduated input system for dive/climb to feel smoother and give the player some more fine-grained control
4 Years Ago
Added next and previous frame buttons to timeline
4 Years Ago
Minor fix
4 Years Ago
Added confirmation step before deleting shots
4 Years Ago
Increase underwater visibility when in the sub
4 Years Ago
Change the dive/climb buoyancy system. Old system was too bouncy. Now, by default try to stay at the depth we're already at. User input then modifies that value to climb or dive