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135,164 Commits over 4,324 Days - 1.30cph!

4 Years Ago
Hide seed in F1 `Info` menu
4 Years Ago
further fixes to locomotive
4 Years Ago
Dont report the seed to steam
4 Years Ago
Let the client know rust+ is off by setting app.serverid
4 Years Ago
Disable Rust+
4 Years Ago
Fixed tea vitals not sized correctly
4 Years Ago
Disable crawling wounded state Add convar `crawlingenabled` to disable crawling
4 Years Ago
Improved solution for TrainCarFuelHatches animation. No longer using Update
4 Years Ago
Fixed offset prefab causing offset baked proxy meshes First pass on a HLODBounds component that grabs all renderers in it's bounds and creates a dedicated HLOD mesh
4 Years Ago
HUD prefab
4 Years Ago
Adjusted the margins on GameTips/Toasts
4 Years Ago
Switch coaling tower info toasts to theme 0, which shows for less time
4 Years Ago
Better shunting errors for the client if the shunt ends due to train throttle or train destroyed
4 Years Ago
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4 Years Ago
Fixed flash error
4 Years Ago
Fixed locomotive ceiling light fixture vanishing when the lights are off.
4 Years Ago
Removed temp debug print
4 Years Ago
Added coaling_tower prefab to Craggy (Alistair request)
4 Years Ago
- Fixed last remaining mesh flickering issues - fixed some errors with vertex painting irregularities (on the side vents and fuel for example) - fixed some gaps in the mesh allowing you to see through
4 Years Ago
Most probable NRE fix for CoalingTower OnFlagsChanged
4 Years Ago
Plugin loading...
4 Years Ago
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4 Years Ago
Train exhaust iteration. Fixes clipping and motion. Denser with a more gradual fade.
4 Years Ago
molotov wick effects molotov balance molotov now in t2 tech tree flashbang has much larger damage radius but less damage
4 Years Ago
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4 Years Ago
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4 Years Ago
Tweaked wind settings on swamp trees and a few bushes
4 Years Ago
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4 Years Ago
fix for molotov projectile
4 Years Ago
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4 Years Ago
fix for locomotive driver pose, updated ik target for lever
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Tweaked ground plants colors slightly to better match the terrain after changes to the cubemap lighting
4 Years Ago
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4 Years Ago
Tweaked ground plants, saplings and fern wind settings to work better with the CH47 wind effect
4 Years Ago
Fixed compile problems
4 Years Ago
more merge fixes and codegen
4 Years Ago
Cherry picking 73247
4 Years Ago
NRE edge case fix
4 Years Ago
flash bang postfx bundle assignment - standalone error fix
4 Years Ago
molotov cocktail gibs r/w - standalone error fix
4 Years Ago
Cleanup
4 Years Ago
Minor GenerateRoadTerrain tweaks
4 Years Ago
Fixed PathInterpolator.Resample issues that could lead to edge cases with weird looking, bent / stretched rails
4 Years Ago
merge from main and merge fixes
4 Years Ago
Merge Main -> Trainyard Update