reporust_rebootcancel

115,333 Commits over 3,959 Days - 1.21cph!

5 Years Ago
[D11][#3949] Can no longer light the torch whilst attacking with it. (Updated)
5 Years Ago
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[D11][#1002] [Thomas Edgar] Fix for chickens falling through floor
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[D11] Craggy test - [litenetlib editor only] - part strip isRunningLocalServer [WIP]
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Merge from farming2
5 Years Ago
Scene2Prefab compound
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5 Years Ago
Vehicle storage container handling work. Expand IItemContainerEntity interface.
5 Years Ago
fixed deploy waterbucket 1st anim frame
5 Years Ago
More efficient position check
5 Years Ago
tweak waterbucket material
5 Years Ago
Change update to FixedUpdate
5 Years Ago
Break vehicle tanker IO connections if the vehicle moves
5 Years Ago
fix waterbucket worldmodel orientation, tweak to reduce clipping
5 Years Ago
IOEntity liquid basics for fuel tanker module. Still need to handle movement.
5 Years Ago
fix normal on front bumper
5 Years Ago
More static water catcher fixes, fixed version in compound prefab
5 Years Ago
Fixed static water catcher not using correct loot panel
5 Years Ago
Tidy up supported passes on terrain shader a bit more
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5 Years Ago
Default the history server list to sort by last played (descending)
5 Years Ago
tweak engine module collision
5 Years Ago
Rename ContainerIOEntity Menu_Occpued to Menu_Occupied. Rename StorageContainer Menu_Occpued to Menu_Occupied.
5 Years Ago
Merge from farming2
5 Years Ago
Ignore gravity check for connection exiting a powered pump Fixed a case when autofilling liquids would do an incorrect height check
5 Years Ago
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Merge from Main->Vehicles
5 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
5 Years Ago
Replaced LightLOD on fireflies
5 Years Ago
Merge from main
5 Years Ago
Untoggled shadows in firefly prefab
5 Years Ago
Changed shadow cascade settings to default main
5 Years Ago
Engine item refresh
5 Years Ago
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merge from farming2
5 Years Ago
Death chance balance
5 Years Ago
Balance
5 Years Ago
[D11] [UI] Temporarily disabled player inspect screen. Added support for stat name translations in player inspect screen.
5 Years Ago
[D11][Gameplay][#3920] Player auto-sprint input small fixes
5 Years Ago
[D11] - T2369 - Texel Inconsistencies - Fix - Upped resolution on appropriate maps
5 Years Ago
[D11] - T2368 - Some Viewmodels are Low Quality - Fix - Updated Materials from FP branch.
5 Years Ago
Remade twig/wood/stone tier ramps to conform to new metrics
5 Years Ago
fixed chassis attachment, tweak colliders fixed engine conditional