128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                 Possible fix for ArgumentOutOfRangeException in SoundManager.RequestSoundInstance
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Possible fix for NRE in BaseArcadeMachine.FixedUpdate
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fix useless RGB errors when closing the game due to not having Razer/SteelSeries installed
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▅▍▄▋▋▍▌ ▌█▌█▍▋▆▍▍ ▋▉▇█ ▌▄▄▄▄, ▊▌▋ ▆▋▋▆▅ ▄▊▍▆▍ ▍▆▍██ ▆█▄█ ▅▋▋▅▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▌▆▌▆▌ █▇▊▄▅▊▇ ▅▉▆▉▄▉▍▆▉ ▌▊▍▇▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▉▉▊▌▍ ▄▌▉▋█▌ ▊▊▌ /▊▄██▊/▅▇▊▇▌▋▍_▊▅▊▄▆█▅▇/▊▆▌▊▌▋▇▇▆▅▊ ▇▇▍█▉▆ ▉▆ /▋▄▌▆▋▄▄█/▊▍▊▅▇█▇▆█▆▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▆▌█▇▄▊▇ █▇▊▄▍ ▅▅▄▊▌ █▆▄▄▉▍ ▋▅▄▍▌▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                seperated mission repeat times for failed/completed, repeat failed missions every 5 minutes, and completed missions every 60 minutes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▋▄▄▉▉▉ ▌▇▍▌ ▋▍▅▄'▇ ▉▍▇▇▊ █▄▌▉ ▇▉▊▉▋▊▅▍█▍▉ ▇▅█▋ ▍▌▄█▊▉▆_▊▇█▋▍▍▍▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▋▇▇▅▋▇ ▌▌▉▍▅█ ▉▊▍▉▋▇▆ ▇▌▊▆▆▌ ▋▌▉▌▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                abandon mission feature
remove time limits from all missions
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added "Copy" and "Clear" to the console UI
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▄▆▍▌▊▆ ▍▌▇▄▅▌▆ ▇▆ █▉▇▍▊▋▍, ▊▄▅▅█ █▆▅ ▇█▆▊▄▌▇ ▉▉▊▍▇▄▅▊▋▆ ▅▅▄ █▄█ ▉▅▄▊ ▍▊▉▋▉▊ ▅▊ ▊▉▉ ▆█
 
                
                
                
                
                
             
         
        
            
            
            
                
                no longer fail missions upon death
 
                
                
                
                
                
             
         
        
            
            
            
                
                Horses now produce dung more often
Dung yeilds more Fertilizer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▆▄▇█▋▊▄▇▍▄▄▆▊ ▉▉▉▍█▊▇ ▇▆▋▅▄ ▄▍▊▅▇▇
▉▌▇▅▇▆▄▊, ▇█▇▋▍▌▅█▍ ▄▊▅ ▅█▇▍▄▆▅ █▊▊█▅▊ ▊█▇▆█
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dwellings prefabs creation (pathing/cover and potential AI spawn remain still)
Dwelling spawners
Placed spawners inside Military base scenes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent small sign t-stacking - attempt 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▉▇▌ ▊▇▆ ▄▅▇█▅▄▋▉▌▊▄▄▅▇▋▌▊ ▊▇▋▉▍█▆▅ ▋▋▇ ▇▋ #▉▋ ▄▊▄▆▆▍ ▇▉ ▋█'▇ ▇▄ █▄▇▆▋▊ ▆▆ ▉▋▄▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▊▌ ▅█▋-▌▋▌▌ ▊▋█▉▄▍▇▍ ▄▊ ▍▄ ▉█▉▄▉▅ ▆▅▅ ▄▋▋█▆▉▄█▅▆▇█▅▋▄▍▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▅▅█▋▉▄▍ ▋▊▄▅ ▅▅▉▊▊▉ ▋▍▍▋▉▆▋ ▇▋ ▋▍▋▉▇ █▍▋ ▋▅▌▊ ▄▄▋▌▆▌▊ ▇▇▉, █▄▄▍ ▌▌ █▉▌▊ ▇▌▆▄ ▄▄▋ ▊▅▇▋
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ▄▇▆█▌ ▋▆▋▌ ▌▋ █▍██▍ ▄▄▋▉▍▅ ▅▊▌▌▊▅▄▋▅▍ ▉▉ ▊▍▌▉▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                ██▅▋ █▅▍▆▉▋▉▅▍▌▇▄▋▅▋█▉▇▊▊▉▍▄ ▇▆▇▄▅▇█▊ ▋█▉▉▍▌▇▅▌▍█▆▇▉▌▍▍, ▇▄ ▊▄▋▉ ▆▉▅ ▉▄▆ ▋█▋█▆▉ ▊▆▊▋▉▅▆▌▋ ▅▊▊▋▇ ▇▅▋ ▇▌ ▉▄▌▆▍▌ ▆▇▍▅ █▊ ▌▅ ▄▅▋ ▆▉█▉▌▍▌▅▌█▌
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Lowered smoothing value for look Ik look direction (10 -> 2.5), it was really high and snapping to new values in a single frame
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Extended lot panel changes to other classes that use them (e.g. ContainerIOEntity). Converted more entities.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added camper configurations to the random modular car spawn list (one config for 3 slots and 3 configs for 4 slots)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Possible NRE fix on repair bench skin picker
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed the following loot panels entirely, replacing them on all the items that use them with the new generic_resizable panel:
largebox
smallbox
crate
fuel
stash
genericlarge
planter
composter
modularcar.storage
supplydrop
singleslotammo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Finished sculpting west coast megacliff area. Woop woop.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                merge from save217 (Staging wipe)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from missions (again, hi alex)