reporust_rebootcancel

97,294 Commits over 3,653 Days - 1.11cph!

5 Years Ago
electricity propagation fixes
5 Years Ago
player deployables and wire entity baseline
5 Years Ago
merge from main
5 Years Ago
Nuked unused meta
5 Years Ago
Added normal offset control to rust/std+wind shader variants
5 Years Ago
[D11] minor optimisation, NeedsProcessing was always getting called twice.
5 Years Ago
[D11] Missing Translation
5 Years Ago
[D11] [UI] Crafting screen changes
5 Years Ago
[D11] Disabling config write on console
5 Years Ago
[D11] Forgot to include gamesettings script
5 Years Ago
[D11] WIP Options Menu - Game Settings added
5 Years Ago
[D11][TUTORIAL] Added some custom editor classes to help with the creation of the tutorial events
5 Years Ago
[D11] [UI] the pinned recipe will now hide by default until you pin something fluid transfer UI now smoothly transitions the water level the HUD will now hide when the crafting / inventory menu is open fixed the description text on the vending machine loot panel
5 Years Ago
[D11][UI] Craft multiple items now implemented in crafting screen and quick craft screen
5 Years Ago
Exposed NPC vending machines to SDK prefab list
5 Years Ago
[D11] oops, some native source files I forgot to add back in August. Code was there in DLLs, and nobody had tried to recompile them.
5 Years Ago
[D11] Callback support for platform services events (WIP)
5 Years Ago
Merge from main
5 Years Ago
Fix roof colider issue inside the cargo ship interior
5 Years Ago
[D11] Added new filepath for D11_Frontend in Build.cs
5 Years Ago
[D11] Jenkins fix
5 Years Ago
[D11] Wrap possible exception on client
5 Years Ago
[D11] disable TestLevel (which also excludes it from the bundles now)
5 Years Ago
[D11] Moved D11_Frontend scene and tweaked topbar anchoring
5 Years Ago
Updated HAB prefab with gibbable script on deflated balloon
5 Years Ago
Fixed basket gibs outputting convex collider errors Adding deflated balloon gibs
5 Years Ago
[D11][UI] Crafting screen expanded info panel implemented. Improvements to sink skin select carousel. Crafting buttons will not show skin options if no skins are avalible
5 Years Ago
[D11] enable new bootstrap sequence by default (for client only)
5 Years Ago
Fixed HAB basket gibs using balloon gibs
5 Years Ago
merge from main
5 Years Ago
missing files
5 Years Ago
underwear censorship work
5 Years Ago
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5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
oilrig progress backup
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
[D11] [UI] Pie Menu now uses correct method of destroying objects.
5 Years Ago
[D11] [UI] Updated textures and visuals on Respawn screen.
5 Years Ago
Changed a bunch of shit on cargo ship style 2 from the world layer to the default layer
5 Years Ago
Skin bundle update
5 Years Ago
missing i ons
5 Years Ago
reduced popping lods (mesh & smoothing group correction in lower lods) for rowboat.
5 Years Ago
Fixed foot IK when crouching
5 Years Ago
[D11] merge fix from new_frontend branch
5 Years Ago
[D11] some !CLIENT fixes
5 Years Ago
[D11] merge from new frontend branch, new bootstrap system, currently disabled so that I can make sure the old codepath still works for the server etc
5 Years Ago
[D11] couple of fixes for compatibility with old codepath