reporust_rebootcancel

115,233 Commits over 3,959 Days - 1.21cph!

5 Years Ago
Gong sfx trigger requires Melee/Bullet/Arrow damage (stops flamethrower triggering it)
5 Years Ago
Added a scroll gradient to the bottom of the stats
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5 Years Ago
Scene backup
5 Years Ago
Merge from instruments (.mid file volume adjustment)
5 Years Ago
Adjust velocity calculation when opening .mid files
5 Years Ago
Adding explanation to SpawnPop params
5 Years Ago
Fix TestRidableHorse which had lost its spawnable script
5 Years Ago
Manifest rebuild after merge
5 Years Ago
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5 Years Ago
tweaked igniter volumes & collider to match updated model
5 Years Ago
skin approval
5 Years Ago
phrases
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
codegen for Igniter pickup
5 Years Ago
Add map notes to team info
5 Years Ago
Updated improved terrain texturing (testing)
5 Years Ago
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5 Years Ago
update collider
5 Years Ago
Fixes for scene2prefab dynamic world spawning stuff
5 Years Ago
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Fix autoturrets retaliating against SAM sites when they accidentally get hit
5 Years Ago
updated module model/ texture/LOD
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
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5 Years Ago
Add the saved flag to the motd convar
5 Years Ago
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5 Years Ago
ProjectVersion Update to reflect the version we're building
5 Years Ago
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protocol++
5 Years Ago
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5 Years Ago
Improved terrain texturing (testing)
5 Years Ago
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5 Years Ago
[D11] M2 Bradley Materials
5 Years Ago
[D11] Updated stab and slash impact decal scales
5 Years Ago
[D11] barrel_red material updated
5 Years Ago
[D11] Missing material fix on Corn plant
5 Years Ago
5 Years Ago
[D11] Material Changes, Water Barrel
5 Years Ago
Adjusting setup
5 Years Ago
[D11] Glow worms material updated
5 Years Ago
Fixed Cliff_Basic_Snow running out of sampler states
5 Years Ago
[D11] [#3295] Replaced legacy smoke particle system with the new Visual Effects Graph system for the various campfire prefabs.