reporust_rebootcancel

126,647 Commits over 4,109 Days - 1.28cph!

5 Years Ago
Add new conbutton for selecting debug camera target so it can be bound to whatever
5 Years Ago
Change debug camera entity targeting to use keybind instead of F key
5 Years Ago
Bump up the quality Make sure stretched out player models and guides don't show up
5 Years Ago
Standalone reference materials for all terrain splat types.
5 Years Ago
crunched texture on heater emissive to remove unity artefacts
5 Years Ago
mf parent
5 Years Ago
Terrain impacts WIP
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge fixed streetlights.
5 Years Ago
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5 Years Ago
Moved Large oilrig AlarmListener to correct location S2P large oilrig
5 Years Ago
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5 Years Ago
[D11] - Fix for bug numbers 4079 and 4080, Oil Refinery Valve Rotation and Workbench fbx scale.
5 Years Ago
[D11] [UI] Fixed Sulfur/Sulphur translations in American English/British English translation files.
5 Years Ago
[D11] Possible crash fix
5 Years Ago
Merge from main
5 Years Ago
[D11][UI][#4018] Implmented new RPCs for obtaining data about player sleeping bags for map screen icons.
5 Years Ago
Few more changes
5 Years Ago
bit more refactoring
5 Years Ago
Fix for missing loading screen when teleporting
5 Years Ago
[D11][#3893] Increased lookat raycast radiius & undid previous method of doing this.
5 Years Ago
[D11] Decal updates
5 Years Ago
#client fix
5 Years Ago
quick refactor
5 Years Ago
[D11] Remove player controller debug info
5 Years Ago
[D11] Remove player controller debug info
5 Years Ago
Limit modifier buffs from a tea source to one active per modifier type
5 Years Ago
Added fluid pump, splitter and powered purifier to compound sell orders (temp for testing)
5 Years Ago
MainCamera transform wasn't actually being cached.
5 Years Ago
[D11] - Changeover Quarry Rocks to correct material.
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Player Walk Movement fixes
5 Years Ago
[D11] Player walk movement fixes
5 Years Ago
[D11] [UI] Fixed missing sprites in certain map markers.
5 Years Ago
[D11] Player Walk Movement changes... fixes player player falling through the floor in places like the beach.
5 Years Ago
Allow pushing dead cars
5 Years Ago
Bindings / pose tests
5 Years Ago
Adjust car container drop chances
5 Years Ago
Deduce post-death damage required to gib from 1000 to 500.
5 Years Ago
+ added underside water shader and added fake muzzle flash light test for aaron
5 Years Ago
Removed ground watch from water pump due to placement at varying hight (eg large furnace) Added terrain check (water pump) Added prevent building volume (water pump) Fixed some OBB layer issues (water pump) Added deployable decay 8/8 (water pump)
5 Years Ago
Phrases
5 Years Ago
network++
5 Years Ago
merge from save192
5 Years Ago
merge from farming2
5 Years Ago
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5 Years Ago
Codegen