126,647 Commits over 4,109 Days - 1.28cph!
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Code review: check calling player in RPC's and use Busy flag
Merge from Vehicles -> MakeVehiclesDestroyable
Don't show hammer repair highlight on destroyed vehicle
Added transitional form between killed and gibs, where there's just the burnt-out scrap vehicle. A lot of new IsDead() checks. Also removed old unused vehicle teleporting code that I added a while ago.
adding WIP modules gibs, enabling read/right on existing parts
Don't show third person handset while in first person now that we have a viewmodel
Adjust wire position when using player is in first person
Forgot to set the smart alarm message dialog tooltip string
Merge from Vehicles -> MakeVehiclesDestroyable
Better interface for liquid storage UI on the vehicle lift
Fixed error when placing fluid switch (was just a missing sfx so it was harmless)
Code review changes:
Converted various on/playing bools to a flag to fix issues when going in/out of range
Fixed voice range replicated var not marked as static (woops)
Cassette max storage amount is now stored in megabytes, not bytes
Vehicle lift module internal storage UI changes,. Make it clear that it's not for adding items to internal storage
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Update menu UI to have a help button
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[D11] [UI] Fixed grammar in loading screen tip.
[D11] [UI] Betting Icons sprite changed to POT texture.
[D11][UI][#4060] Altered HUD item icon
Merge from server_browser_update_fix
Fixed issue where server browser will update if tab has focus when closed.
[D11] Removed unneeded comments I forgot to remove in previous checkins.
Client now knows about any active modifiers, dirtied on on add/remove.
[D11] [UI] Added singular "minute" translation to translations files.
+ blood splatter xbox fix 2
+ Sorted the blood splatter compression for xbox one
Merge from server_browser_update_fix
Modifier serialization, proto.
Fix for server browser still updating while in the background
[D11] [UI] Fixed vending machine not allowing drop input to end when releasing input.
+ Crunched down these effects textures
Berry spawn fixes.
Modifier fixes.
Proper icons for pairing and editing notifications
Set the texture size for some icons which were at the default
Low resolution fog to boost GPU performance (bandit camp)
Hitting foodbox no longer flags player as hostile
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water pump emissive scale
Electric heater model and materials
added berries to spawn pop lists