112,364 Commits over 3,928 Days - 1.19cph!
[D11] Minor optimisation caching ItemModProjectile
[D11][UI] [#2135] Altered Hud to avoid overlap.[#1682] fixed Hud scaling issue
Merge from main d11 branch
Fixed Hapis start up errors maybe? (2019 upgrade?)
Removed rogue component from farawaytreesystem
[D11] Fix for bonus spot on ore not updating correctly on initial spawn
Enable pool groups for BoxColliders and CapsuleColliders
Added instancing for a few more object types
Added ParticleSystemIK to flamethrower (fixes third person flame direction)
[D11] Update pickup objects
[D11] Extra placement error text
Report client startup exceptions
[D11] Added new string for trying to place an item that needs repairing
SingletonComponent.Clear => SingletonComponent.SingletonClear
SingletonComponent.Setup => SingletonComponent.SingletonSetup
Clear crafting queue ui when leaving server
[D11] Fixed issue with microphone icon being off when it should be on, and visa versa
Added scientist background
[D11] DTLS Unity test app updated with latest plugin code.
[D11] Disable server debug log spam
[D11] xb1 instancing fix + re-enable
Added ParticleSystemIK (please refer me to a mental asylum)
[D11] [Audio] compile and test XBone version of Crossvoice... tested, working... we still have weird repeats/echos occasionally
cliff shader update, made most properties visible
[D11] [UI] Recycler no longer attempts to recycle items that cannot be recycled. Recycler Entity Menu options adjusted.
Full ADS core billboard hide.
Rifle cartridges don't motion blur.
Cleanup.
[D11] [TEST] Disable shadows on AK47 muzzle flash light
Rifle ADS setting test.
Cleanup.
▉▍▋█▊▆▍ ▇▉▌█▆█▌▅ ▅▍▄ ▌▅▊▉_▄▊▌▍▍▍▌▇ ▍▅█▇ ▋▉▇▄▌█/▇▌▉▌▅█▆▊█/▅▇▋ ▄▉ ▉▄▌▅▉ ▋▇▍█▆▌▇ ▋▄▅▊ ▌▌▅█ ▋▌▍ ▅▉▇▊▇ (█▊▍ ▆▄▍▋ ▊▊▆ █▅▄█▇ ▇▄▌▊ ▆█▌▇ ▉▊▊▌▋▄▋▉ ▅▄ ▄█▌ ▆▉▆▌▆█ ▄▉█▍?)
Rebased global trees to branch
[D11] [UI] Increased Campfire Inventory space to 6 to correctly reflect UI slot amount.
[D11] Restored a couple of console commands my server workspace gen eliminated.