reporust_rebootcancel

123,984 Commits over 4,171 Days - 1.24cph!

6 Years Ago
Merge from main
6 Years Ago
[D11] Missed Overgrowth LOD Optimisations.
6 Years Ago
[D11] Further Texture Optimisations.
6 Years Ago
[D11] Fixes for some weapons being too shiny
6 Years Ago
[D11] Overgrowth LOD Distance Fix
6 Years Ago
[D11] Fix for Vending Machine Screen LOD, and Cliff Colour.
6 Years Ago
[D11] Texture Optimisation
6 Years Ago
[D11][UI][#3742][#3744] Added sound effects in find join screen. [#3761] Fixed issues with options menu
6 Years Ago
Material links fixes and misc
6 Years Ago
Latest Steamworks
6 Years Ago
Codegen
6 Years Ago
Updated underwater rock formations terrain modifiers to prevent plants spawning inside rocks Floating junkpiles material links fixes Underwater plants density reduced 66%
6 Years Ago
[D11][Art][#3654] Radtown spotlight rotatation fix
6 Years Ago
PS4 SDK 7.008
6 Years Ago
Steamworks latest
6 Years Ago
[D11] Fixed a ton of z fighting in abandoned cabins/Bandit Camp + Fixed floating wheel
6 Years Ago
Add demo delete confirmation UI prefab
6 Years Ago
Merge from main
6 Years Ago
[D11] Merge with main
6 Years Ago
scaled up dung_pile 175%, tweaked ao to be darker
6 Years Ago
better horse dung pile model and lods
6 Years Ago
[D11] "Fix" to annoying double coroutine thing
6 Years Ago
Fixed exception in ShowDemoBrowserButton if "demos" folder doesn't exist
6 Years Ago
Build time optimizations
6 Years Ago
Logging for spawnitem
6 Years Ago
Cleaned Demo Menu UI
6 Years Ago
[D11] Watch_tower_* mesh optimisations
6 Years Ago
Added netcode protocol to tags Client change network system automatically when trying to join a server Don't try to route steam queries through netcode if not supported (tell steam to use its own port)
6 Years Ago
Fixed NRE in Raknet.Client.Send
6 Years Ago
deleting unused normal maps and subsurface scattering maps
6 Years Ago
Updated some of the vegetation left to the packed foliage shader
6 Years Ago
Add player lookat mode for debug camera Add log for switching target bone for Paddy
6 Years Ago
Refactor demo file writing so that post record data can be saved in header
6 Years Ago
Merge from cinematic_tools
6 Years Ago
Merge from main Added an end of file signifier (-1) before the length of the demo is recorded and early return if we hit that value from the demo reader
6 Years Ago
Damage states
6 Years Ago
Fix Client compile error
6 Years Ago
Fix the igniter not igniting candles
6 Years Ago
Working on engine physics changes. Now able to set top speed, power curve. Still WIP
6 Years Ago
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6 Years Ago
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
6 Years Ago
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6 Years Ago
Another minor edit
6 Years Ago
Fix ClientOnly GameObject positioning on modules
6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
engine audio implementation cleanup
6 Years Ago
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