112,161 Commits over 3,928 Days - 1.19cph!
[D11] [UI] Search now cancels itself if the search input on the OSK is empty or null (instead of failing validation). Updated OSK header and description strings. Search input field now retains previous search while in that screen.
[D11] revert my previous change, wrong branch
[D11] some more 2019.1 fixes for the SelectionState enum change.
[D11] some more 2019.1 fixes for the SelectionState enum change.
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[D11] [UI] Pie Menu titles now set to auto-size.
[D11] Reset player belt selection back to the first slot whenever sleeping, rather than on PlayerBelt initialise
[D11] [UI] Stance Enum Added.
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removing not needed displacement map
Double doors rework - Now on separate unique texture sheets
skinnable asset files
converted all doors textures and mats to spec workflow
Better server browser performance fix
Rolled back server browser changes as it needs a different workaround
[D11] Attempt to fix 1823
[D11] Attempt to fix 1823
[D11] Info popups with only an 'Ok' prompt to close the popup can now be closed with the 'B/Circle' button as well
[D11] [UI] Server Search now checked after server info has been retrieved so we can check against the server owners name (not just the server name).
[D11][UI] [#1819] Fix for error unloading ammo in gun
Added error message if you try to build from the build settings window
[D11] PS4 game save corruption/no space handling, XB1 multiplayer permission checking
[D11] [UI] Added support for popup slider components. Fix to filter list error index out of range when accessing button options.
Shortened smoke string, added blueprint hint for tutorial
[D11][UI][#1805] Fixed hud bar highlight. [#959] Only send 1 item to research table. Player should be no longer able to stack pumpkins should no longer stack in gear slots
Switched to legacy broadphase algorithm (test)
[D11] Fully disabled the highlight overlay on the mini player preview model - should only show on the larger one
[D11] [Tutorial] Map Update, animal pens added
[D11] [UI] Fixed compiler error.
[D11] [UI] Moved function from FindJoinGameUI to ServerInfo (didn't need to be in a separate class). Tidied up code in FindJoinGameUI in preparation for further changes to implement search by owner name.
[D11][UI] [#1753] give option removed when workbench is open. Fixed issue where lootpanel oven text was not updating when opened. Repair bench now targets you inventory when you open it
[D11] [UI] Added warning for null check failing when it shouldn't in UIChat.
[D11] [UI] Search text validation added to server search. Slight adjustments to UIChat. Removed unused text validation function from ServerTextInputButton.
[D11] Take this out not needed
Merge from d11_console_version
separate reimport option for models & anims
Additional exterior dressing.
Subtracted hair-morph-opts (not working properly)
Tweaked streaming settings + no discard mips
Added building atlas textures to streaming pool
Added streaming controller to main camera and player_preview prefabs
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Merge from texture-streaming-2 (testing)
Optimisation for setting preprocessed prefabs' asset bundle/labels on first import
Attempt to speed up initial prefab build