reporust_rebootcancel

121,151 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Fix for disabled objects entering the prefab pool and never becoming enabled again
6 Years Ago
[D11] fix for both cameras being enabled.
6 Years Ago
Rust.UI icons
6 Years Ago
Fixed horse ragdoll not displaying armour properly
6 Years Ago
[D11] + structures\Junkyard Converted LOD Group and adjusted LOD's
6 Years Ago
Military tunnel scene recovery & prep. Barbed wires use HDRP Lit instead of custom shader. (fog compatibility)
6 Years Ago
[D11] Nature/Driftwood + Nature/Ice LODs
6 Years Ago
[D11] Junkyard LOD's
6 Years Ago
[D11] + structures\building_allowed_guide\models LOD's created
6 Years Ago
[D11] temporarily switch wire shader to avoid NaNs in framebuffer, still needs a proper HDRP friendly wire shader doing.
6 Years Ago
cherry pick chat popup fix
6 Years Ago
Animal skeletons / ragdoll setup
6 Years Ago
Icesheets LOD upto LOD3 with vertex colours on final LOD mesh
6 Years Ago
Force close chat popup when closing chat
6 Years Ago
[D11] + structures\house_ruins\models LODs sorted out
6 Years Ago
[D11] structures\industrial_doors_static LODs adjusted
6 Years Ago
[D11] structures\harbour - The rest of structures\harbour LOD's added/adjusted etc
6 Years Ago
Fixed session button weirdness
6 Years Ago
[D11] structures\Harbor LODs converted/harbor models LODS added
6 Years Ago
[D11] Junkyard LOD's
6 Years Ago
Fix for screen menu options that got lost in a MenuUI.Options prefab merge at some point
6 Years Ago
Fix misnamed assembly
6 Years Ago
[D11] Fixed rotation not correctly applying on planner/guide objects with non-zero target normals.
6 Years Ago
[D11] Updated some \Structures assets with LOD Group components
6 Years Ago
[D11] + structures\gas_station - convert to LOD Group/LOD Distance adjusted
6 Years Ago
cherry pick fix
6 Years Ago
[D11] Use correct 'switch off' translation token for search light
6 Years Ago
EAC compile fix
6 Years Ago
[D11] + structures\fences_walls - all but one done. Added LOD's to the majority that were missing but shared the same model + Converted to LOD Group and adjusted LOD distance
6 Years Ago
merged merge fixes
6 Years Ago
Reapplied watchercatcher panel prefab changes, exported with scene2prefab
6 Years Ago
merge from /chat_improvments
6 Years Ago
merge from main
6 Years Ago
network++
6 Years Ago
Snow Moulds LOD's upto LOD3 with vertex colour on final LOD
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
cherry pick client-only fix from main
6 Years Ago
client-only fix
6 Years Ago
[D11] Build fix
6 Years Ago
merge from /lockers
6 Years Ago
Recalculate note stop time on all clients, sounds a lot better
6 Years Ago
Fixed notes getting spammed when holding lmb on some instruments
6 Years Ago
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6 Years Ago
update WIP engine module
6 Years Ago
Vehicle garage loot panel WIP
6 Years Ago
Chassis items rename
6 Years Ago
Add interpolation delay to the vehicle lift so it better matches the vehicle's position on the client
6 Years Ago
Remove cowbell deprecated key controller