reporust_rebootcancel

121,143 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Bits of cleanup, workshop setup
6 Years Ago
[D11] [UI] OSK is now cancelled when controller is disconnected so that the popup is clearly visible alerting the player of the disconnection.
6 Years Ago
cherrypicking 41647 fixes
6 Years Ago
[D11] + Remainder of structures/timber_mine LOD's adjusted.
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
+ Added in the prefab replacement script
6 Years Ago
merged from main to get recent team fix changes, fixed merge issues
6 Years Ago
Merge from main
6 Years Ago
[D11] Final parts of Tunnel folder LOD's
6 Years Ago
Merge from team_drop_fix
6 Years Ago
Merge from main.
6 Years Ago
Merge from main
6 Years Ago
Smoother deploys on local player
6 Years Ago
Another guitar flag fix, has visual issues during deploy
6 Years Ago
Fixed some deploy animation issues on guitars
6 Years Ago
Fixed module repairs
6 Years Ago
Rebuild manifest
6 Years Ago
More vehicle garage work
6 Years Ago
Updated placement bounding boxes for deployable instruments (fixes them clipping through structures)
6 Years Ago
Mark gibs meshes as read/write
6 Years Ago
Vehicle lift and vehicle editing work
6 Years Ago
Interior
6 Years Ago
Potential fix for flute sfx not ending
6 Years Ago
Run animation null checks
6 Years Ago
Imported properties from main for materials using rust/std and std shaders
6 Years Ago
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6 Years Ago
Fix third person held camera not raycasting
6 Years Ago
Added dummy standard override shaders
6 Years Ago
Merge from main
6 Years Ago
Black foliage fix
6 Years Ago
Subtractive merge on PlayerLoot distance change. I don't need it anymore, so reverting to the previous code.
6 Years Ago
Vehicle lift interaction work
6 Years Ago
Merge from main
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
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6 Years Ago
Scene
6 Years Ago
New sidebar on MenuUI.prefab
6 Years Ago
Merge from /main/accountalerts
6 Years Ago
Moved diffusion profile script to packages/ASE Renamed ASE package folder to match other packages
6 Years Ago
Show read messages half alpha
6 Years Ago
position change on jerrycan guitar prefab
6 Years Ago
[D11] Added vertex shaded LODs to assets from Structures\Train_crane and Prefabs\Clothes
6 Years Ago
[D11] + Majority of \structures\timber_mines LODs' adjusted
6 Years Ago
[D11] Added dialog close method - updated ps4 plugin
6 Years Ago
Clothing items use correct avatar (RustPlayerAvatar) Read/write off on all clothing items, index format set to 16.
6 Years Ago
[D11] LOD's Remnant Container, most of Tunnels
6 Years Ago
[D11] PS4 Common Dialog source SDK 6.5
6 Years Ago
[D11] [UI] Fixed missing function call to open settings menu.
6 Years Ago
[D11] + \structures\train_tracks adjusted LOD's to a better level whilst checking over