reporust_rebootcancel

134,377 Commits over 4,293 Days - 1.30cph!

5 Years Ago
- Get WorkCart rigidbody to sleep and wake appropriately - TriggerBase now passes the actual collider that was hit in OnObjectAdded as well as the object it's on, allowing WorkCart collision effects to handle GameObjects that have multiple colliders
5 Years Ago
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phrases
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5 Years Ago
updated supply drop gun loot table
5 Years Ago
Parent trigger size adjustment
5 Years Ago
More efficient speed calculation for modular vehicles
5 Years Ago
Hurt triggers and repel triggers for WorkCart
5 Years Ago
reduced chance of finding junk in bradley/heli crates
5 Years Ago
updated supply drop loot panel
5 Years Ago
tech tree UI adjustments
5 Years Ago
Merge from main
5 Years Ago
Code gen and manifest update, fixes disconnect when damage FX play on client
5 Years Ago
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5 Years Ago
Test map terrain
5 Years Ago
Only allow looting WorkCart fuel while standing on its platform
5 Years Ago
bradley and heli crate updates
5 Years Ago
supply drop loot revamp
5 Years Ago
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compile fix
5 Years Ago
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5 Years Ago
Chainsaw never takes more than 3 attempts to start Chainsaw uses 75% less fuel
5 Years Ago
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5 Years Ago
Detach time fix
5 Years Ago
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Merge from main
5 Years Ago
Benchmarking to test differences between legacy
5 Years Ago
update menu video
5 Years Ago
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5 Years Ago
Disable WorkCart monitor canvas when >10M away
5 Years Ago
Add collision damage FX for WorkCart
5 Years Ago
Adjust top speed/acceleration/drag/throttle settings
5 Years Ago
Adjust WorkCart acceleration and top speed
5 Years Ago
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5 Years Ago
Increase force-to-derail threshold
5 Years Ago
Don't show mount interaction on the client if train is dead
5 Years Ago
Train settings edits
5 Years Ago
Improve static collision handling (+static collision bugfix)
5 Years Ago
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5 Years Ago
Phrases
5 Years Ago
High External Gate now Workbench level 2 - inline with External wall Updated T2 & T3 Tech Tree
5 Years Ago
Updated T2 Tech Tree
5 Years Ago
Snowballgun fx files & pfx scene backup
5 Years Ago
Complete T0 / T1 tree