reporust_rebootcancel

112,015 Commits over 3,928 Days - 1.19cph!

6 Years Ago
[D11] [UI] Fixed define issues.
6 Years Ago
[D11] Disabled almost all of the camera effects for testing - and added a quick define fix
6 Years Ago
skin approval
6 Years Ago
[D11][Tutorial] Removed temp gameobjects from reactivetarget_deployed
6 Years Ago
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6 Years Ago
[D11][Audio] Adds Boost, Crunch, Night mixer modes
6 Years Ago
Adds AudioMix functionailty
6 Years Ago
[D11] [UI] Server Favouriting now saves and correctly displays favourite icon when selecting favourite servers from list. Updated Rust Credits.
6 Years Ago
[D11] Including new image assets forgotten from my last checkin. Some new font assets and a small tool for calculating the required unicode character sequence of a given text file
6 Years Ago
[D11] [UI] Added press start UI Background
6 Years Ago
[D11] Cleaned up changes to player model. Removed pubic hair
6 Years Ago
[D11] Cherry Picked 30550 and 30536. Enabled player underwear
6 Years Ago
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6 Years Ago
#1460, #1467
6 Years Ago
Update US Eng to match UK Eng file
6 Years Ago
6 Years Ago
[D11][Tutorial] Craftable items for tutorial are now set in the item def
6 Years Ago
Removed strings for objects we don't use (explosives, pump jacks).
6 Years Ago
[D11] Fix broken translation files
6 Years Ago
[D11][Tutorial] Tutorial hint messages appear on death again, restricted respawn options for tutorial
6 Years Ago
[D11] Remove Switch Sticks option from Controls Page (It is still available on the controller map)
6 Years Ago
6 Years Ago
[d11][Audio] loading music levels fix
6 Years Ago
Spelling and grammar fixes
6 Years Ago
[D11] New 2.5D effect on the frontend backgrounds
6 Years Ago
6 Years Ago
Knife model, textures, material setup, collision and prefabs world model and view model
6 Years Ago
Player model bone remapping optimizations
6 Years Ago
Disable instanced texture streaming until it's working properly
6 Years Ago
Tidied up instancing code
6 Years Ago
Added reverse fresnel opacity option to additive particle shaders
6 Years Ago
Fix for tree skins being inactive (which was causing missing palm trees)
6 Years Ago
6 Years Ago
6 Years Ago
6 Years Ago
Combined reverse fresnel opacity w/ vertex alpha in Particles/VertexLit Blended Custom
6 Years Ago
6 Years Ago
6 Years Ago
Added per-vertex reverse fresnel opacity option to Particles/VertexLit Blended Custom
6 Years Ago
[d11][Audio] Some mixer tweaks and fixed missing audio from the CH47 Chinook
6 Years Ago
chinese lantern sound improvements
6 Years Ago
pre skin approval
6 Years Ago
backup excavator core
6 Years Ago
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
reload bugfix
6 Years Ago
[D11] [UI] fixes to the map controls
6 Years Ago
pump shotgun has slightly less zoom
6 Years Ago
[D11][UI] Removed unused UI elements