reporust_rebootcancel

121,138 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] \structures\residential_buildings converted to new LOD system + Added vertex material to each LOD 3.
6 Years Ago
[D11] Updated shareplayblocker plugin to PS4 SDK 6.5
6 Years Ago
[D11] Updated common dialog plugin to PS4 SDK 6.5
6 Years Ago
[D11][UI][#2670] Fixed issue where blur would remain on screen
6 Years Ago
[D11] Fix issue with rock first-person idle animation not looping cleanly, and remove textured font from disclaimer screen.
6 Years Ago
[D11] Assets\Content\Vehicles\Boat LODs
6 Years Ago
Road and pavement LOD's with a vertex material on final LOD mesh
6 Years Ago
Scene backup
6 Years Ago
[D11][UI][#2846] Fixed issue with dropping items from the inventory
6 Years Ago
Fix for chat popup menu elements getting input blocked by the team panel if you click the lowest chat message
6 Years Ago
Merged Jenkins fixes
6 Years Ago
remove some debug cruft
6 Years Ago
Fix for scene to prefab creating nested prefabs which was preventing instancing working on some objects
6 Years Ago
Added "HDRP/Custom/Lit Base" shader Added "HDRP/Custom/Lit Base (Specular)" shader
6 Years Ago
[D11] Scale fix on 3 assets
6 Years Ago
Hooked up report player function to chat popup menu
6 Years Ago
Phrases
6 Years Ago
merge from main
6 Years Ago
merged main/reportui
6 Years Ago
Send a message to the server/rcon on report
6 Years Ago
More chat/chat popup behaviour tweaks and polish, handle closing the chat/menu nicely when clicking away/losing focus, etc.
6 Years Ago
6 Years Ago
Show player that last killed us first in the report list
6 Years Ago
Don't hide death screen when opening report dialogs
6 Years Ago
Don't show self in friends list Don't allow multiple UIDialog's to be open Disable IncludeRecentlyPlayedWith until we have GetFriendCoplayGame in steamworks Fixed scrolllist sensitivity
6 Years Ago
[D11] jenkins wrap with script
6 Years Ago
[D11] + Issue 2873 fix - Gap in compound walls, with player able to jump through.
6 Years Ago
Save player names so the teams UI can always show the correct name of dead players (instead of "DEAD")
6 Years Ago
Remove debug code that I realised was there as soon as I pressed commit
6 Years Ago
ReportPlayer include people from our recently played with list SteamFriendList, SteamUserButton - request the player name and refresh if it if's [unknown]
6 Years Ago
usability tweaks
6 Years Ago
Launch site range_rails baked LODs
6 Years Ago
[D11] Spelling mistake
6 Years Ago
F7 opens new report dialog instead of website
6 Years Ago
Added client.reportbug
6 Years Ago
Fixed spelling in reportPlayer success message
6 Years Ago
[D11] See if this Jenkins change works
6 Years Ago
ReportBug dialog
6 Years Ago
ButtonGroup tweaks
6 Years Ago
Fix for blurry player preview
6 Years Ago
[D11] Vertex shader LODs added to assets in Structures\power_substation
6 Years Ago
[D11] New delayed group destroy code.
6 Years Ago
bandit_town S2P
6 Years Ago
covers LOD2 double sided to help with lighthing
6 Years Ago
Windmill/Windmill_small/Windmill_static baked LODs
6 Years Ago
More excavator
6 Years Ago
Fixed errors in Cliff shader
6 Years Ago
Biome Tint SFs naming
6 Years Ago
Edited prefabs for Rocket/Rocket_a and created LOD for minecart_a_loot in train wagons
6 Years Ago
Updated ASE to 1.7.1.04