reporust_rebootcancel

121,138 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] [UI] Fixed null value in Server Stats when opening from View Stats button in My Games Page. Fixed collectible entities primary and secondary actions being flipped.
6 Years Ago
[D11] Added Mesh Occludee Scripts to LOD Groups on Building Core
6 Years Ago
Use FLZMA2 for map and save file compression
6 Years Ago
[D11][Optimisations] Structures/Fenceswalls and Content/props LOD changes
6 Years Ago
Fixed exception in text editor Added button to convert from TMP to RustText
6 Years Ago
[D11] [UI] Rotate option on entity menus now always uses secondary action across all objects to maintain consistency with other entities.
6 Years Ago
[D11] WIP Skins Store, and disabled the background on the title screen to allow the video player to show through instead
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] + Script to find duplicate objects in the active scene
6 Years Ago
[D11] change log output level for world loading msg
6 Years Ago
Fix for 'writing to closed stream' error
6 Years Ago
merge from 40772 qc_delay_conva
6 Years Ago
Cherrypicking 40878 Fixed sleeping bag cooldowns getting out of sync when closing and reopening the death screen with escape
6 Years Ago
Slightly more oversteer
6 Years Ago
Chair static distance sanity check
6 Years Ago
[D11] [TEMP] possible build fix - needs fixing properly
6 Years Ago
merge from main
6 Years Ago
WIP Vending machine cluster marker
6 Years Ago
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6 Years Ago
Fix client compile issue
6 Years Ago
Beefed up the isDraggable to a more general isUIInteractable. If false, prevents any UI-based interaction with the item. Drags, clicks, etc.
6 Years Ago
Merge fleck
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Added isDraggable setting which if false, sets items as non-draggable. Dummy slot fillers are no longer draggable.
6 Years Ago
Sphere tank scene & s2p Prefab scale fix
6 Years Ago
Allow moving modules on top of themselves
6 Years Ago
Cleanup Remove old flute sound files
6 Years Ago
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6 Years Ago
Added support for moving modules around on a vehicle (vs add/remove)
6 Years Ago
More code to strip out unused stuff after conversion.
6 Years Ago
Fixed some instrument animations playing on the wrong layer
6 Years Ago
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6 Years Ago
- Adjust vehicle lift states - Adjust vehicle lift model - Freeze vehicle physics when vehicle is editable - Protocol++, Save++
6 Years Ago
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6 Years Ago
Drum kit animator setup
6 Years Ago
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6 Years Ago
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6 Years Ago
rigged drumkit and clips
6 Years Ago
enabled halloween event
6 Years Ago
Initial player chat muting functionality. Bunch of mute related console functions. Also maintains a list of the last 10 unique recent chat players with a simple index, so you can mute someone easily with muterecent x.
6 Years Ago
[D11] + New LOD Scripts
6 Years Ago
[D11] latest delayed ent/cached network fixes
6 Years Ago
[D11] [UI] Enabled ability to delete sleeping bags that are still on cooldown.
6 Years Ago
[D11][UI][#2787] Fix for crash when assigning a sleeping bag to another player
6 Years Ago
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6 Years Ago
[D11] [UI] Fixed sleeping bags not being interactable when cooldown timer finishes. Fixed not being able to respawn after deleting a sleeping bag.
6 Years Ago
[D11] 16 vertex shader LODs added to assets from Structures folder