reporust_rebootcancel

121,138 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Merged from main/UICoup
6 Years Ago
[D11] Fixes for the buildable LODS
6 Years Ago
Added compression on save game files since these will be downloaded by the clients now
6 Years Ago
Ensure entities not present in save game files are always sent to clients
6 Years Ago
[D11] Buildables LOD scripts + distances
6 Years Ago
Added some routines to clean up unneeded stuff
6 Years Ago
[D11] Define fix
6 Years Ago
Stripped TMP StyleSheet BullSheet
6 Years Ago
[D11] + Changed LOD system on 65 core buildable objects
6 Years Ago
[D11][UI] First pass of crafting screen changes and optimizations, Created blueprintinformation panel and altered generic information
6 Years Ago
Strip TextMeshPro sprite bullshit
6 Years Ago
[D11] Replaced LOD group script and adjusted pop-in distances + replaced vertex LOD shader with lit version
6 Years Ago
Sphere tank profile & scene
6 Years Ago
Icon enum cleanup
6 Years Ago
Backup
6 Years Ago
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
6 Years Ago
[D11][XBOX] Compile fix
6 Years Ago
Removing unused meshes/materials/textures
6 Years Ago
[D11] Update SaveData plugin to PS4 SDK6.5 - fixed not enough space dialog amount required (TRC 4099)
6 Years Ago
Subtract 40962
6 Years Ago
Updated cargoship prefab LODs, fixed some Mast material assignments
6 Years Ago
Cargo ship crew building and antena baked LODs
6 Years Ago
[D11] [UI] Fixed backend text showing on reporting flow/kick popups.
6 Years Ago
[D11] [UI] Fixed being able to report "low latency" as a server problem.
6 Years Ago
Added some more conversion routines.
6 Years Ago
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6 Years Ago
Sat dish scene & s2p Nixed deprecated script from mercury ceilings.
6 Years Ago
Added support for MeshCull conversion.
6 Years Ago
[D11] [UI] Adjusted filter settings on Compass textures. Fixed null reference in UIHUD when adjusting hud scale.
6 Years Ago
Gas station new volume style
6 Years Ago
Menu options to create Rust.UI prefabs Remove menu options for creating Unity.UI text based components Remove menu options for creating TMP text based components
6 Years Ago
[D11] [UI] Map no longer allows input while popups are visible.
6 Years Ago
remove a private
6 Years Ago
Updated shaders
6 Years Ago
Added Rust.UI
6 Years Ago
Added RectTransformEx Added VectorEx functions Added BoundsEx functions Added SingletonComponent.InitializeSingletons( go )
6 Years Ago
Adjust vehicle lift length
6 Years Ago
Move DestroyAllChildren to Facepunch.UnityEngine
6 Years Ago
Move ColorEx to Facepunch.UnityEngine
6 Years Ago
Deleted unused duplicate SingletonComponent
6 Years Ago
Added Rust.Localization module
6 Years Ago
Moving Filesystem class to Filesystem module
6 Years Ago
Fixed several issues with adding and removing modules
6 Years Ago
[D11] [XBOX] Fixed missing interface implementation.
6 Years Ago
Water treatment volumes & fixes. S2P
6 Years Ago
More
6 Years Ago
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6 Years Ago
Backup
6 Years Ago
Fixed dummy slot items not being added
6 Years Ago
Correctly end vehicle module UI editing when player closes it