reporust_rebootcancel

127,477 Commits over 4,201 Days - 1.26cph!

6 Years Ago
Merge from farming2
6 Years Ago
Fixed a case where a fluid switch wouldn't properly update it's outputs when connecting a power input to the pump slot while the switch was set to on
6 Years Ago
Set different driving pose, added use of 'vehicleSteering' parameter. Adjust wheels to turn at the same visual rate as the steering wheel.
6 Years Ago
Added a new Water Pump deployable that is placed in salt or fresh water and produces water. Acts as a powered pump (like a switch) and can output water to a connected barrel/sprinkler/etc Added support for sprinklers to spray the water type that is fed into them
6 Years Ago
Updated Bandit_Farming sell order
6 Years Ago
Updated toptier foundation.steps prefab to reflect new design
6 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
6 Years Ago
merge from farming2
6 Years Ago
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6 Years Ago
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes Compound S2P added Farming vm prefab
6 Years Ago
cleanup
6 Years Ago
Armored tier new blocks, includes models/gibs/col
6 Years Ago
Forgot to edit metal tier foundation.steps, here it is
6 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
6 Years Ago
merge from farming2
6 Years Ago
Implement slot machine entity save/load
6 Years Ago
Award winning player with payout at end of spin if results match
6 Years Ago
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6 Years Ago
Add a few random payout info entries to test
6 Years Ago
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
6 Years Ago
Don't allow handle to be pulled if UI is open
6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
horses no longer targeted by turrets
6 Years Ago
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6 Years Ago
Touched some skinned mesh materials (motion vectors in 7.2)
6 Years Ago
Fixed a few shader warnings
6 Years Ago
Subtracted 49306
6 Years Ago
Water replacement (wip)
6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
6 Years Ago
Backup
6 Years Ago
[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
6 Years Ago
[D11] [3956] Enable player reporting via Rustworks.
6 Years Ago
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
6 Years Ago
Changed the cloud alpha clip to 10
6 Years Ago
DTLS Multithreading fix
6 Years Ago
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
6 Years Ago
Fixed tarp_bradley RW errors
6 Years Ago
Fixed bradley cover wrap and ch47 errors on custom maps
6 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
6 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
6 Years Ago
Muzzleflash fixes. PFX scene backup.
6 Years Ago
[D11][UI] Visual Changes to the pie menus
6 Years Ago
[D11][UI][#3929]fixed been unable to split stacks in the gambling loot panel [#3942] Fixed the gambling wheel in the gambling loot panel been slightly off
6 Years Ago
[D11] [a.preece] Added changes to ServerEntry to display server running time in Seconds/Minutes.
6 Years Ago
[D11] [a.preece] Added in extra functionality to UpdateCommunicationPrivileges to account for beta/final builds on all environments
6 Years Ago
[D11] Player no longer collides with the dropped items (like chairs).