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111,982 Commits over 3,928 Days - 1.19cph!

6 Years Ago
[D1][Tutorial] Fixed defines in DrawPreviewMesh for bundle builds
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
[D11][UI] Removed Option From Main menu
6 Years Ago
Player server fall uses MovePosition instead of setting transform.position and calling a network update directly Player client cycle runs every frame for sleepers that are falling (smooth player model position update)
6 Years Ago
[D11] Added description for reinforced glass windows
6 Years Ago
can no longer use weapons when tangled in deflated hot air balloon canvas can no longer see through hot air balloon canvas when inside
6 Years Ago
[D11][UI] Changes to Tool Cupboard loot Panel. Analog stick icons will now switch depending on platform. Fixed translation Key issue with repair bench
6 Years Ago
#1257
6 Years Ago
[D11] Updated 'Controller Map' to now say 'Controls'
6 Years Ago
[D11] Change ProjectSettings for Matt
6 Years Ago
[D11] [UI] removed cargo ship from the monument slideshow
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] [UI] removed community skins option on main menu
6 Years Ago
[D11] Corrected duplicate of "d11_bbq_on"
6 Years Ago
[D11] Mass fixes to item interaction translation strings
6 Years Ago
Update a few WIP strings, removed ALL holiday items from 'To Be Translated' list
6 Years Ago
[D11] [UI] removed the D11 logo and the word 'credits' in the create server screen and made it hide when not on the main screen
6 Years Ago
[D11] Removed Development loading screen.
6 Years Ago
[D11] [UI] triggers will now navigate the main menu, and you can't navigate it while the top right menu is open. also removed the doubleID option
6 Years Ago
Changed 'Controls' strings, added strings for turning BBQ on/off. Updated server strings.
6 Years Ago
fix
6 Years Ago
[d11][Audio] Added new template for shorline waves
6 Years Ago
players now fall when sleeping on a building block which is then destroyed
6 Years Ago
[D11][Tutorial] Added extra event callbacks for tutorial actions
6 Years Ago
[D11] Updated 'Find a Game' button translation string on Main Menu
6 Years Ago
[D11][UI] Clamp create server size to 4k for now
6 Years Ago
[D11][Tutorial] Fix for some items/prefabs (construction) not being processed
6 Years Ago
[D11][UI] Adjustments to the about servers page. Added place holder background
6 Years Ago
[D11] Refineries/Furnaces/Recycler TurnOn/Off translation strings updated
6 Years Ago
[D11] [UI] adjusted the inventory/beltbar icons slightly in terms of positioning / text size etc changed the colour of the chat error text to be the red we use elsewhere
6 Years Ago
[D11] Compile fix
6 Years Ago
[D11] Second batch of translation key fixes for item prefabs
6 Years Ago
[D11] Bunch of translation key fixes for item prefabs, and ensure they use tokenised translate to handle button prompts
6 Years Ago
Added debris to all wall frame inserts to block placement of new wall frame inserts for 30 seconds after they have been destroyed
6 Years Ago
[D11] These always seem to change
6 Years Ago
mfm
6 Years Ago
[D11] Add rusty-tool for resetting PF stats
6 Years Ago
[D11][UI] About server screen
6 Years Ago
Moved XMAS stuff to post launch section, changed 'Bandana' to 'Bandanna' and changed 'Checkered' to 'Chequered' in the UK Eng text file.
6 Years Ago
[d11][Audio] Update to chat send, and chicken attack n cluck radius!
6 Years Ago
#230, #1353, #1369 +typos and experimental ALL CAPS in tutorial menu.
6 Years Ago
Subtracting 33361 (test)
6 Years Ago
[D11] DTLS multiple connection and XBox One release support integrated. Added timeout to the UDP socket read to allow shutdown signal processing. Fixed send message from client with the remapped port.
6 Years Ago
fall damage fixes server.playerserverfall convar (default true)
6 Years Ago
server falling deals appropriate fall damage players do not fall through water wounded players also now fall instead of hovering
6 Years Ago
ai work