reporust_rebootcancel

106,017 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Manifest
8 Years Ago
Network++ Save++
8 Years Ago
Truck cabin merge
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
8 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
8 Years Ago
renderinfo fix
8 Years Ago
hatchet perf tweaks
8 Years Ago
Torch perf tweaks
8 Years Ago
Stricter high external wall placement (RUST-1502)
8 Years Ago
Scene2Prefab
8 Years Ago
Bunker room layer fixes (RUST-1495)
8 Years Ago
Scene2Prefab
8 Years Ago
Harbor gradient alignment for more reliable placement
8 Years Ago
DecorTransform component
8 Years Ago
Hatchet cleanup
8 Years Ago
Deleted Empty folders
8 Years Ago
Renderinfo exe
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
8 Years Ago
RenderInfo command
8 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
8 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
8 Years Ago
tweaked lr300 rifle anims
8 Years Ago
8 Years Ago
Fixed plowed_soil material (planter box)
8 Years Ago
Fixed axe material
8 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
8 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
8 Years Ago
tweaked anims for the ak47 and the salvaged axe.
8 Years Ago
Truck cabin backup
8 Years Ago
Touching autoturret
8 Years Ago
Should fix crates not despawning
8 Years Ago
Fixed codelock interation
8 Years Ago
Low quality modes have shadows (performance vs fairness)
8 Years Ago
Disable gameobject in DoServerDestroy
8 Years Ago
Clear Networkable delegates on destroy
8 Years Ago
Force entities to be root objects
8 Years Ago
network++
8 Years Ago
8 Years Ago
Multiple players can access storage containers at the same time
8 Years Ago
8 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
8 Years Ago
Latest
8 Years Ago
8 Years Ago
Stripped old AI
8 Years Ago
Merge fuckup
8 Years Ago
Fixed monument terrain offset being ignored