reporust_rebootcancel

106,013 Commits over 3,806 Days - 1.16cph!

8 Years Ago
reversed bandage entity changes
8 Years Ago
fixed endless bandage bug
8 Years Ago
Harbor_2 progress
8 Years Ago
GameSetup LoadMenu - skip loading menu screen (but load other needed UI) Skip steam auth in editor Don't show previous life/respawn screen on first spawn in editor
8 Years Ago
Added ServerPosition, ClientPosition properties (access transform.localPosition instead of transform.position) EntityTransformNetworking is obsolete Added Facepunch.Tick boilerplate Entity type headers in inspector PrefabId shown in inspector PrefabId set in OnValidate - so it can never be unset Run Preprocess on map entities (editor)
8 Years Ago
Projectiles send periodic position updates when gravity significantly changes their velocity Network++
8 Years Ago
Added dynamic occlusion culling system to third party Updated renderer native plugin to latest
8 Years Ago
Fixed splat painting (RUST-1482)
8 Years Ago
Updated native libraries (updated MTU size, RUST-749)
8 Years Ago
Harbor_1 backup dock grounds harbor_1 definitive meshes added
8 Years Ago
Prepping dockwall overhangs Harbor_1 dressing polish Loading bay LODs Some cover tarp meshes for containers Updated some old prefabs to current models Cover props moved folder and now fully static
8 Years Ago
Scene2Prefab
8 Years Ago
Cave layer fixes
8 Years Ago
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
8 Years Ago
harbor_1 backup
8 Years Ago
rope prop models/Prefabs
8 Years Ago
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
8 Years Ago
Fixed RUST-1480
8 Years Ago
AH LOS tweaks
8 Years Ago
Server compile fix
8 Years Ago
fixed large planter deploy bugs and sizes
8 Years Ago
Fixed another u55 scripting error from merge
8 Years Ago
Cleaned CLIENT define from native interop api
8 Years Ago
Fixed profiler-related script error
8 Years Ago
protocol++
8 Years Ago
fixed invisible guide for planter
8 Years Ago
planters first pass
8 Years Ago
missing files
8 Years Ago
re-enabled xmas content (daily event) coal can be recycled
8 Years Ago
Properly retired BoneRetarget (fixes RUST-1473)
8 Years Ago
Update from Rust.Ai
8 Years Ago
Using Unity assertions
8 Years Ago
Harbor_1 back up
8 Years Ago
Wooden crates models/LODs/COLs/Prefabs and textures
8 Years Ago
AH LOS tweaks
8 Years Ago
Error fixes
8 Years Ago
Basics, fixes
8 Years Ago
Rust.Ai boilerplate
8 Years Ago
Merged from main
8 Years Ago
Cherry picked 17836; dynamic batching toggle
8 Years Ago
Re-enabled dynamic batching
8 Years Ago
Cherry picked deferred mesh decal optimizations
8 Years Ago
Optimized deferred mesh decal visibility culling; now 5-6x faster + more profile samples
8 Years Ago
Fixed buffer readback native interop lost in merge
8 Years Ago
Cherry picked 17800 to 17802, 17823 and 17828 to 17831
8 Years Ago
▋▉▊▇▅▊▆ ▄▋▆ █▆▄▋▅▌ ▅▍█▍▉▄▄
8 Years Ago
▆▌▇▉▊ ▉▋▉▌▊▅▄▋▆
8 Years Ago
Updated rust native renderer dll
8 Years Ago
Nuked procedural virtual texturing
8 Years Ago
Fixed various prevent building colliders being marked as triggers