reporust_rebootcancel

110,875 Commits over 3,897 Days - 1.19cph!

7 Years Ago
Fixed ragdoll root not following ragdoll bounds; affected lod, fly swarm (RUST-1700)
7 Years Ago
auto turret loses target when it goes out of range
7 Years Ago
Adjusted EAC auth to prevent timeouts Pause EAC heartbeat when receiving data Changed authtimeout default value to 60 seconds Added playertimeout convar to adjust the "unresponsive" kick time
7 Years Ago
EAC SDK update
7 Years Ago
Merge from main
7 Years Ago
Added particle collision lod to remaining explosions
7 Years Ago
Tweak
7 Years Ago
No longer wait for all skins to finish downloading in the loading screen by default (skinwarmup convar)
7 Years Ago
Combat log now includes an info text when something / someone is wounded or killed
7 Years Ago
Added back in bone scaling
7 Years Ago
▉▇▆?
7 Years Ago
More item description updates and fixes
7 Years Ago
Rock, Survey charge, Water bottle, Water jug, Hammer - Updated to latest rig and arms, clean exports, anim changes, rebuilt prefabs
7 Years Ago
Optimized survey charge particle collision settings + added particle collision lod
7 Years Ago
skin approval
7 Years Ago
Added female head lods to skinsets
7 Years Ago
clothes fixes
7 Years Ago
missing files
7 Years Ago
bradley can now drop a package of 12 tech trash instead of HQM
7 Years Ago
Restored shader variant collection (for shaderwarmup)
7 Years Ago
Added shaderwarmup console call; 3 minute wait to avoid hiccups (editor only)
7 Years Ago
Collider fix
7 Years Ago
removed weird gather values from items
7 Years Ago
Fixed skinnables having duplicates of their model and viewmodel bundled with them by moving everything from steamitems.bundle to content.bundle
7 Years Ago
melee info ui
7 Years Ago
Merge from main
7 Years Ago
Supermarket final tweaks
7 Years Ago
Potential fix for crash when closing the game
7 Years Ago
last set of clothing edits
7 Years Ago
Removed a number of less important profiler samples to improve profiler stability
7 Years Ago
Hatchets and pickaxe - Updated to latest rig, added arms, clean exports, rebuilt prefabs
7 Years Ago
Fixed LOD warnings in workshop item viewer Removed legacy functionality from GameManager Re-enabled lowercase conversion warning when creating prefabs (standalone)
7 Years Ago
Another UI fix introduced in 2017 Unity update
7 Years Ago
More clothing edits
7 Years Ago
Fixed supermarket products LOD issues
7 Years Ago
Merged from ai_4
7 Years Ago
Merged from main
7 Years Ago
Cleaner seperation of server and client in ai code. No nested coroutines in navmesh grid generation. New convars to control navmesh grid generation (cell size and height).
7 Years Ago
Supermarket products finished textures
7 Years Ago
Stripped shadervariants asset
7 Years Ago
Removed editor shader warmup (see comment)
7 Years Ago
More clothing edits
7 Years Ago
Fix for main menu news img displaying incorrect since Unity 2017 update
7 Years Ago
compile fix
7 Years Ago
weapon information panel
7 Years Ago
Added back shaderwarmup for editor only + shader variant collection
7 Years Ago
Fixed deferred mesh decals
7 Years Ago
Fixed image layer NRE when composite isn't available
7 Years Ago
fixed geiger counter pose made geiger counter rod folow the left hand
7 Years Ago
Updated speedtree shaders Updated motion vectors shader Updated standard cgincs