reporust_rebootcancel

106,009 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_medium_medium)
8 Years Ago
Fixed a foundation stacking exploit
8 Years Ago
Stricter melee / projectile AH (reduced padding)
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed cave bucket lift animator being stripped from server builds
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_medium_medium)
8 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
8 Years Ago
Fixed some deployables being placeable partially inside constructions
8 Years Ago
Fixed bucket lift never going back down (hopefully)
8 Years Ago
Finished power generators/COL/LODs
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
8 Years Ago
deploy event SFX setup for survey charge, beancan & f1 grenade
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_large_hard)
8 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
8 Years Ago
Merrged from prerelease
8 Years Ago
Merge from save139 (caves)
8 Years Ago
Scene2Prefab
8 Years Ago
More culling volume fixes for cave_large_medium
8 Years Ago
Scene2Prefab
8 Years Ago
Culling volume fixes for cave_large_medium
8 Years Ago
Merge from main
8 Years Ago
Water bottle sounds Bota bag sounds
8 Years Ago
fix for repeating thrown objects (c4 etc)
8 Years Ago
Reverted material_zoo scene outdated Camera and Sky to prefab
8 Years Ago
Updated shaders to 5.5.x Fixed CommandBuffer.DrawMesh warnings
8 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
8 Years Ago
Scene2Prefab
8 Years Ago
More mining tunnel layer fixes
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed some culling volume issues in cave_large_sewers_hard scene Enabled splat transfer in cave_large_sewers_hard scene (somewhat important there)
8 Years Ago
Scene2Prefab
8 Years Ago
Mining tunnel layer fixes
8 Years Ago
Added "clear connections" context menu to culling volume
8 Years Ago
Network++ Save++
8 Years Ago
Scene2Prefab
8 Years Ago
Added some terrain checks to the lighthouse scene
8 Years Ago
Merge from main
8 Years Ago
Scene2Prefab
8 Years Ago
Cave scene updates
8 Years Ago
Cave lift prefab updates
8 Years Ago
Added lift entity script (for cave bucket lifts)
8 Years Ago
Added environment volume padding
8 Years Ago
Added anti hack volumes (more control over AH behaviour in static environments)
8 Years Ago
Updated Rust Builder Path
8 Years Ago
Merged from AI
8 Years Ago
merge into main