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121,367 Commits over 4,018 Days - 1.26cph!

6 Years Ago
backup
6 Years Ago
instancing fix
6 Years Ago
Skin bundle update
6 Years Ago
[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
6 Years Ago
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
6 Years Ago
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
6 Years Ago
merge with main
6 Years Ago
Adds change item sfx (it really quiet though)
6 Years Ago
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
6 Years Ago
Adds change item sfx
6 Years Ago
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6 Years Ago
Fix for issue #1095, changed how objectives are set to prevent stuck tasks
6 Years Ago
[D11][Tutorial] Added helicopter flyby when leaving cave
6 Years Ago
[D11] Enable SFX precache
6 Years Ago
terrain conveyor belt tweakage
6 Years Ago
[D11] PS4 Trophy description change
6 Years Ago
[D11] DTLS plugin release builds added as default.
6 Years Ago
[D11] Removed flags from server info on a number of pages, and reformatted the Find/Join Games page a little on request of Design
6 Years Ago
[D11] [UI] forgot to add the new vital bar prefab file
6 Years Ago
Adds SFX for sliders in FE
6 Years Ago
Adds SFX for sliders in FE
6 Years Ago
End of greybox Excavator scene re-organisation Terrain dressing base
6 Years Ago
[D11] Fix achievement when killing scientist with rock
6 Years Ago
[D11] Player game data save changes - client side achievement fixes
6 Years Ago
[D11] Server side achievement fixes
6 Years Ago
Prevent RandomDestroy objects from being considered for instancing
6 Years Ago
world spawn fix
6 Years Ago
adds info panel sfx for join server
6 Years Ago
adds info panel sfx for join server
6 Years Ago
[D11][Tutorial] Fix for issue #1032, objectives will overlap when moving between inventory and crafting screens
6 Years Ago
Experimental SFX precache for Adam to try
6 Years Ago
Experimental SFX precache for Adam to try
6 Years Ago
[D11] DTLS reliable-order message handling integrated.
6 Years Ago
[D11][Tutorial] Changed loading order of scenes during game setup
6 Years Ago
Tidied up world spawn pool and pool grouping stuff
6 Years Ago
[D11] DTLS reliable-order resend message handling in the Unity API.
6 Years Ago
Fix for MeshLOD creating empty renderers, reverted bad commit of gameObject -> rootObject (causing planter placement issues)
6 Years Ago
[D11] [UI] made the thirst bar flash when you try to sprint but you're too thirsty
6 Years Ago
[D11] [UI] Fixed grid numbers and lines having incorrect alpha values when first opened.
6 Years Ago
[D11] DTLS reliable-order retry request implemented in the Unity API wrapper. Request handling side still needs implementing.
6 Years Ago
[D11] Fix for craft first firearm achievement
6 Years Ago
merge from main
6 Years Ago
navmesh fix
6 Years Ago
ch47 egress state fix
6 Years Ago
compile fix
6 Years Ago
AIInformationZone NRE fix for no AIInformationZone
6 Years Ago
merge from main
6 Years Ago
hail mary water q=0 displacement fix
6 Years Ago
remove stray stopping music debug.log
6 Years Ago
merge from main