110,878 Commits over 3,897 Days - 1.19cph!
Use AsyncTerrainNavMeshBake the way it was intended.
PlayerModel female geo update
Fixed IOOR exception in ScanForPositions.
More work on Navmesh Grid.
Converted some remaining stuff to invoke handler
NPCPlayer uses invoke handler (particularly due to CancelInvoke)
Added IsInvoking to invoke handler
Added DDSUtil optional partial mip chain export
Re-generated terrain atlas textures with mip chain limit
Terrain atlas generator now exports directly to dds
Generated new terrain atlas textures
Fixed building atlas lod material
Added DDSUtil for texture data export to dds
Added direct to dds output on texture packer
Repacked building atlas material
New snow terrain tiling and material settings
Gas station initial dressing pass WIP
gas station pavement LODs/COLs/Prefab
Bundling preprocessing fix
Each navmesh grid layer now cater to the area mask of each agent type.
Optimized Model.FindBone and Model.FindClosestBone and made them GC free
Populate model bones (transform list and name list) in prefab preprocessing to avoid runtime GC
More work on Navmesh Grid.
Gas station terrain splats, building/monument splats
Reduced GC caused by quickcraft (progress but still sucks)
Gas station scene files, prefab
Scene organization and greybox / initial dressing pass
Optimized SkinSet (player gender / race setup)
Added sampled coverage queries
Removed a culling debug param
Re-enabled shore wetness on terrain shader
Forced occlusion culling to always use pixel shader fallback
fixed the lr300 viewmodel attack animations being all jerky
Fixed and re-enabled culling compute shader path
Fixed erros generated when culling has safe mode enabled
Fixed eyelid movement & blinking
Playermodel male neck seam geo/skinning
Increased LeanTween limits
removed ore ddraw
tighter hotspot placement on new ores
skin approval + icons
phrases
enabled mineral analysis on craters
HQM only found in arctic
sulfur only found in arid
metal only found in temperate
increased static quarry stone yield by 4x
Final refl shadowing tweak