reporust_rebootcancel

123,798 Commits over 4,171 Days - 1.24cph!

2 Years Ago
Change test_instanced_culling to spawn prefabs in a predetermined grid shape to identify patterns of meshes that fail to display / disappear
2 Years Ago
Increase gc.buffer default to 4096 in the editor so big maps don't take forever to load
2 Years Ago
Set ShouldTransferAssociatedFiles for painted item storage entity (fixes egg suit texture not transferring between servers)
2 Years Ago
Refund the whole crafting queue of sleepers when a player loots them
2 Years Ago
Update DrawCall buffer from CPU every frame for stability Fix typo in GPUBuffer<> wrapper
2 Years Ago
Refactor & organize computebuffers with GpuBuffer<T> wrapper to ensure type safety & standardize the way computebuffers are expanded & created Always clear the full memory of a ComputeBuffer when it is created Default copy the existing ComputeBuffer over to the new one when expanding it
2 Years Ago
network++
2 Years Ago
Disable clan system by default
2 Years Ago
Merge from main
2 Years Ago
merge from nexus
2 Years Ago
Server compile fix
2 Years Ago
Support turning on/off clan system with clan.enabled convar
2 Years Ago
Write the entire DrawCall array to the ComputeBuffer when it expands
2 Years Ago
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2 Years Ago
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2 Years Ago
Wide weapon rack lights can now be wired up.
2 Years Ago
phrases
2 Years Ago
merge from august_art_bugfixes
2 Years Ago
Fix racks being incorrectly set as lockable
2 Years Ago
Fix lost pickup/repair setup
2 Years Ago
Fixed emoji rendering on clan chat
2 Years Ago
Some more cleanup Turns out the fix for clearing buffers somehow got undone which explains all the strange behavior I was seeing
2 Years Ago
A better-feeling system for preventing boats reaching the world edge
2 Years Ago
Simple repelling force for boats near world edge
2 Years Ago
Write IndirectArgs inside a separate compute shader Fix submeshes not having their indirect args properly offset Refactor to clean up compute shaders Clear temp buffer before culling
2 Years Ago
Final (hopefully) rich text emoji fix
2 Years Ago
Minicopter code review changes
2 Years Ago
Copy libsqlite3 into RustDedicated_Data/Plugins/x86_64/ to try to fix dedicated server not using the version of SQLite (but keep the copy under Plugins too) This is assuming everyone runs RustDedicated with something like the following (from runds.sh): export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`dirname $0`/RustDedicated_Data/Plugins/x86_64
2 Years Ago
Fixed active campfire mesh going missing when parented to a moving Tugboat (see HasDisabledRenderers in BaseEntity.Parenting, this behaviour should only occur on BaseOven entities) Fixed campfire model having an extra duplicated LOD group
2 Years Ago
Fixed exception when opening the card game UI for the second time in a session
2 Years Ago
Adding some debug while chasing down building blocks being rendered with the wrong mesh
2 Years Ago
Fix weird startup issue in editor when using GameSetup's initialization commands with multiple editors
2 Years Ago
Mesh cleanup and LOD setup for slope transitions
2 Years Ago
Code review changes
2 Years Ago
merge from campfire_tugboat_fix
2 Years Ago
merge from TugboatJuly
2 Years Ago
merge from TugboatDroneDeployFix
2 Years Ago
Cherry picked bug fixes from /main/shader-fix-2: 85322 => Fixes moving texture detail on moving monuments 85327 => Fixes emissive-only offset on some materials 85427 => Fixes incorrectly lit decals on monuments 85538, 85539, 85541 => Fixes overly reflective spray can decals
2 Years Ago
Replicated fix to all spray can decal materials
2 Years Ago
Merge from main
2 Years Ago
Tweaked SprayDecalMat to shine less
2 Years Ago
Added Specular Multiplier color property to Deferred Decal shader
2 Years Ago
Setup missing prevent building
2 Years Ago
Socket tweaks
2 Years Ago
Collision tweaks
2 Years Ago
Disabled support for emoji's in usernames, causes various rich text parsing issues Partially fixed some parsing issues when inserting rich text tags into the chat box (they aren't supported, but still)
2 Years Ago
Make clan.info show a table of members similar to teaminfo
2 Years Ago
Error wrapping for TextTargetOnOnPreRenderText Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
2 Years Ago
Fix flickering by using a separate buffer in the middle of culling & clearing separate buffer with a separate compute shader Small refactoring of compute shaders
2 Years Ago
Don't show dead clan members on the map